extract_debug_overlay

Function extract_debug_overlay 

Source
pub fn extract_debug_overlay(
    commands: Commands<'_, '_>,
    debug_overlay: Extract<'_, '_, Res<'_, UiDebugOverlay>>,
    extracted_uinodes: ResMut<'_, ExtractedUiNodes>,
    default_ui_camera: Extract<'_, '_, DefaultUiCamera<'_, '_>>,
    uinode_query: Extract<'_, '_, Query<'_, '_, (Entity, &ComputedNode, &ViewVisibility, Option<&CalculatedClip>, &GlobalTransform, Option<&TargetCamera>)>>,
    mapping: Extract<'_, '_, Query<'_, '_, RenderEntity>>,
)