Crate bevy_scene_hook

source ·
Expand description

Systems to insert components on loaded scenes.

Please see the SceneHook documentation for detailed examples.

Modules

Defines reloading Hooks and supporting system.

Structs

Plugin to run hooks associated with spawned scenes.
Convenience parameter to query if a scene marked with M has been loaded.
Add this as a component to any entity to run hook when the scene is loaded.
Marker Component for scenes that were hooked.

Enums

Systems defined in the bevy_scene_hook crate (this crate).

Functions

Convenience run criteria to query if a scene marked with M has been loaded.
Run once SceneHooks added to SceneBundle or DynamicSceneBundle when the scenes are loaded.