pub fn run_morph_passes(
idx: usize,
meta: &MorphMeta,
pipeline_cache: &PipelineCache,
ctx: &mut RenderContext<'_, '_>,
)Expand description
Execute one layer’s staged morph pass inside the capture-pass encoder:
capture (already rendered) + snapshot → blend. Called per layer from
ui_layer_capture_pass, after the capture, before the regular filter
replay (which sources the blend).