bevy_prototype_parallax/
lib.rs1mod layer;
2mod window_size;
3use bevy::prelude::*;
4
5pub use layer::{Layer, LayerComponents};
6pub use window_size::WindowSize;
7pub struct ParallaxPlugin;
10impl Plugin for ParallaxPlugin {
11 fn build(&self, app: &mut AppBuilder) {
12 app.add_system(layer::layer_movement_system.system());
13 app.add_system(layer::children_count_system.system());
14 app.add_system(layer::children_layout_system.system());
15 app.add_system(window_size::window_size.system());
16 }
17}