Type Alias ButtonSequence

Source
pub type ButtonSequence = InputSequence<GamepadButton, In<Entity>>;
Expand description

Represents a gamepad button sequence

Aliased Type§

struct ButtonSequence {
    pub system_id: SystemId<In<Entity>>,
    pub acts: Vec<GamepadButton>,
    pub time_limit: Option<TimeLimit>,
}

Fields§

§system_id: SystemId<In<Entity>>

Event emitted

§acts: Vec<GamepadButton>

Sequence of acts that trigger input sequence

§time_limit: Option<TimeLimit>

Optional time limit after first match