Struct bevy_earcutr::PolygonMeshBuilder[][src]

pub struct PolygonMeshBuilder { /* fields omitted */ }

Implementations

impl PolygonMeshBuilder[src]

pub fn new() -> Self[src]

pub fn add_earcutr_input(&mut self, earcutr_input: EarcutrInput)[src]

Call for add_earcutr_input for each polygon you want to add to the mesh.

pub fn build(self) -> Mesh[src]

Auto Trait Implementations

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impl<T> Any for T where
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