bevy_codex/loading/
mod.rs1use bevy::prelude::*;
2use bevy_lunex::UiSystems;
3use components::Loading;
4use systems::build_loading;
5
6use crate::UiState;
7
8pub mod components;
9mod styles;
10mod systems;
11
12pub struct LoadingPlugin;
13
14impl Plugin for LoadingPlugin {
15 fn build(&self, app: &mut App) {
16 app.add_systems(Update, build_loading.before(UiSystems::Compute));
17 app.add_systems(
18 OnExit(UiState::Loading),
19 |mut commands: Commands, load_q: Query<Entity, With<Loading>>| {
20 if let Ok(load) = load_q.get_single() {
21 commands.entity(load).despawn_recursive();
22 }
23 },
24 );
25 }
26}