1use bevy::prelude::*;
2use bevy_lunex::UiSystems;
3use systems::build_hud;
4
5
6pub mod components;
7pub mod systems;
8
9pub struct HudPlugin;
10
11impl Plugin for HudPlugin {
12 fn build(&self, app: &mut App) {
13 app.add_systems(Update, build_hud.before(UiSystems::Compute));
14 }
15}