bevy_codex/hud/
mod.rs

1use bevy::prelude::*;
2use bevy_lunex::UiSystems;
3use systems::build_hud;
4
5
6pub mod components;
7pub mod systems;
8
9pub struct HudPlugin;
10
11impl Plugin for HudPlugin {
12    fn build(&self, app: &mut App) {
13        app.add_systems(Update, build_hud.before(UiSystems::Compute));
14    }
15}