bevy_codex/settings/
components.rs

1use bevy::prelude::*;
2
3#[derive(Component)]
4pub struct SettingsPg;
5
6#[derive(Component,Clone)]
7pub struct SettingsPgUi;
8
9#[derive(Component)]
10pub struct ApplyButton;
11
12#[derive(Component)]
13pub struct RenderPanel;
14
15#[derive(Component)]
16pub struct SettingsPanel;
17
18// #[derive(Component)]
19// pub struct ControllerPanel;
20
21#[derive(Component)]
22pub struct PlayerNumberInput;
23
24#[derive(Component)]
25pub struct PortInput;
26
27#[derive(Component)]
28pub struct PlayersJoining;
29
30#[derive(Component)]
31pub struct PlayerButton;