use bevy::prelude::*;
use bevy_lunex::{UiDebugPlugin, UiGenericPlugin, UiSystems};
use components::CustomButtonUi;
use systems::build_button;
use crate::resources::CodexSettings;
pub mod components;
pub mod styles;
pub mod systems;
#[derive(Clone)]
pub struct ButtonPlugin;
impl Plugin for ButtonPlugin {
fn build(&self, app: &mut App) {
app.add_plugins((UiGenericPlugin::<CustomButtonUi>::new(),));
if app.world().resource::<CodexSettings>().debug {
app.add_plugins(UiDebugPlugin::<CustomButtonUi>::new());
}
app.add_systems(Update, build_button.before(UiSystems::Compute));
}
}