use bevy::prelude::*;
#[derive(Component, Clone)]
pub struct CustomButtonUi;
#[derive(Component)]
pub struct CustomButton {
pub link: String,
pub text: String,
pub texture: Handle<Image>,
pub color: Color,
}
#[derive(Component, Clone)]
pub struct CustomButtonRef {
pub link: String,
// pub texture: Handle<Image>,
// pub color: Color,
}