use bevy::prelude::*;
use bevy_lunex::{UiDebugPlugin, UiGenericPlugin, UiSystems};
use components::ListUi;
use systems::build_list;
use crate::resources::CodexSettings;
pub mod components;
pub mod systems;
#[derive(Clone)]
pub struct ListPlugin;
impl Plugin for ListPlugin {
fn build(&self, app: &mut App) {
app.add_plugins((UiGenericPlugin::<ListUi>::new(),));
if app.world().resource::<CodexSettings>().debug {
app.add_plugins(UiDebugPlugin::<ListUi>::new());
}
app.add_systems(Update, build_list.before(UiSystems::Compute));
}
}