bevy_basic_ui/loading/mod.rs
1use bevy::prelude::*;
2
3pub mod components;
4mod styles;
5mod systems;
6
7use crate::{systems::despawn_screens, UiState};
8
9use self::systems::spawn_loading;
10
11pub struct LoadingPlugin;
12
13impl Plugin for LoadingPlugin {
14 fn build(&self, app: &mut App) {
15 app.add_systems(OnEnter(UiState::Loading), spawn_loading);
16 app.add_systems(OnExit(UiState::Loading), despawn_screens);
17 }
18}