Crate bevy_aabb_instancing
source · [−]Expand description
Render millions of AABBs every frame with an instancing renderer.
Demo
cargo run --example wave --release
Features
- vertex pulling renderer
- cuboid edge shading
- edge-only wireframes
- clipping planes
- multiple color modes: RGB and Linear-Range Scalar
- depth jitter to counteract z-fighting of coplanar cuboids
License
Licensed under the Apache License Version 2.0 by copyright holders Duncan Fairbanks and Foresight Mining Software Corporation.
Sponsors
The creation and maintenance of bevy_aabb_instancing
is sponsored by
Foresight Mining Software Corporation.
Structs
The range of signed distances from the plane that don’t get clipped.
Shading options, constant for each draw call.
Denotes which
ColorOptions
to use when rendering
Cuboids
.Resource used to create and modify a set of
ColorOptions
that are
automatically synced to shader uniforms.An axis-aligned box, extending from
minimum
to maximum
.A set of cuboids to be extracted for rendering.
Dynamic controls for coloring and visibility of scalar values encoded in
cuboid.color
.Renders the
Cuboids
component using the “vertex pulling” technique.Constants
“Manual” coloring based on RGB-valued
cuboid.color
.“Automatic” coloring based on scalar-valued
cuboid.color
. See ScalarHueColorOptions
.The clipping shader is
O(planes * cuboids)
, so we set a reasonable limit.Type Definitions
Value that determines the color of a
Cuboid
based on the associated
ColorOptions
.Bare enum for toggling shader behavior for [
Color
].Metadata encoded in 32 bits: