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// #![include_doc("../README.md", start)]
//! # Better Default
//!
//! *The std Default derive with more customization available and some upgrades.*
//!
//! [<img alt="Static Badge" src="https://img.shields.io/badge/github-better_default-blue">](https://github.com/NovaliX-Dev/better_default)
//! [<img alt="Crates.io Version" src="https://img.shields.io/crates/v/better_default?color=red">](https://crates.io/crates/better_default)
//! [<img alt="docs.rs" src="https://img.shields.io/docsrs/better_default">](https://docs.rs/better_default/)
//! 
//!
//!
//! This crate provide a single derive trait called `Default`. This derive act as the std `Default` derive, but allows to modify the default values of each fields. It also allows to mark enum variants with fields as default.
//!
//! ## Features
//! - Does everything the std `Default` derive trait does
//! - Support marking enum variant with fields as default
//! - Support overriding the default value of each fields
//! - Support no-std, which means it will output code which is no-std. **Note that this library by itself needs the std library**.
//!
//! See all those features in actions in the `Examples` chapter.
//!
//! ## How to use
//!
//! > **Before doing anything here**, if you want to override the fields of an enum variant, **you should mark it as default first**
//!
//! ```rust, ignore
//! use better_default::Default;
//!
//! #[derive(Default)]
//! enum Enum {
//! #[default]
//! Variant {
//! ...
//! },
//! ...
//! }
//! ```
//!
//! ### 1. Overriding the default values
//!
//! There a two ways of overriding the default values : using the per-field attributes or the top default attributes.
//!
//! #### Per-Field attributes
//!
//! The per-field attributes are simply attributes you put atop of the fields for which you want to override the default values.
//!
//! The syntax is the following :
//! ```rust, ignore
//! #[default( <expression> )]
//! <field_ident>: <field_type>
//! ```
//!
//! You can put anything you want in the `expression` bloc, **as long as it can be correctly parse by [syn::Expr](https://docs.rs/syn/latest/syn/enum.Expr.html).**
//!
//! Here is an example of this approach in action :
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! enum Enum {
//! #[default] // mark the variant as default (this is mandatory)
//! Variant1 {
//! #[default(1)] // set the default value of `first` to 1
//! first: u32,
//!
//! // keep the default value for `second`
//! second: String,
//! },
//!
//! Variant2,
//!
//! Variant3,
//! }
//!
//! fn main() {
//! let default = Enum::default();
//!
//! // should print "Variant1 { first: 1, second: "" }"
//! println!("{:?}", default);
//! }
//! ```
//!
//! #### Top Default attributes
//!
//! Instead of placing an attribute on all the fields of a struct / enum variant, you place only on attribute atop of it, containing all the default values overrides.
//!
//! The syntax of the top attributes is the following :
//! ```rust, ignore
//! use better_default::Default;
//!
//! #[derive(Default)]
//! #[default((<field_id>: <expression>),*)]
//! struct Struct {
//! ...
//! } // the struct can have unnamed fields
//!
//! #[derive(Default)]
//! enum Enum {
//! #[default((<field_id>: <expression>),*)]
//! Variant { ... } // the variant can have unnamed fields
//! }
//! ```
//!
//! `field_id` here can means two things : if you deal with named fields, you should put the field ident here. If you deal with unnamed fields, then **you should put the position of the field** *(0 for the first, 1 for the second, etc.)*.
//!
//! Again, you can put anything you want in the `expression` bloc, **as long as it can be correctly parse by [syn::Expr](https://docs.rs/syn/latest/syn/enum.Expr.html).**
//!
//! Here are two examples, one covering unnamed fields and one covering named ones.
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! enum Enum {
//! // mark the variant as default, and also specifies the default values :
//! // - the default value of the first field (which is at index 0) is set to 2
//! // - the second field (which is at index 1) will have it's default value set to "Hello world!"
//! #[default(0: 2, 1: "Hello world!".to_string())]
//! Variant1(u32, String),
//!
//! Variant2,
//!
//! Variant3,
//! }
//!
//! fn main() {
//! let default = Enum::default();
//!
//! // should print "Variant1(2, "Hello world!")"
//! println!("{:?}", default);
//! }
//! ```
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! #[default(field1: 1, field2: "Hello world!".to_string())]
//! struct Struct {
//! field1: u32,
//! field2: String
//! }
//!
//! fn main() {
//! let default = Struct::default();
//! println!("{:?}", default) // should print "Struct { field1: 1, field2: "Hello world!" }"
//! }
//! ```
//!
//! One last note : **these two approaches can be combined,
//! which means you can have a top attribute containing some
//! default values while some of the fields have their
//! own attribute.**
//!
//! ## Examples
//!
//! 1) **The per-field way : Usage of per-field attributes**
//!
//! Per field attributes are more suitable for struct / enum variants with named fields.
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! enum Enum {
//! #[default] // mark the variant as default (this is mandatory)
//! Variant1 {
//! #[default(1)] // set the default value of `first` to 1
//! first: u32,
//!
//! // keep the default value for `second`
//! second: String,
//! },
//!
//! Variant2,
//!
//! Variant3,
//! }
//!
//! fn main() {
//! let default = Enum::default();
//!
//! // should print "Variant1 { first: 1, second: "" }"
//! println!("{:?}", default);
//! }
//! ```
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! // Structs don't need to be mark as default with a top attribute. They're optional.
//! struct Struct {
//! #[default(10)] // set the default value of field1 to be 10
//! field1: u32,
//!
//! // keeps the usual default value for field2
//! field2: String,
//! }
//!
//! fn main() {
//! let default = Struct::default();
//! println!("{:?}", default) // should print "Struct { field1: 10, field2: "" }"
//! }
//!
//! ```
//!
//! While not recommended, you can also use them on unnamed fields :
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! // Structs don't need to be mark as default with a top attribute. They're optional.
//! struct Struct (
//! #[default(10)] // set the default value of field1 to be 10
//! u32,
//!
//! // keeps the usual default value for field2
//! String,
//! );
//!
//! fn main() {
//! let default = Struct::default();
//! println!("{:?}", default) // should print "Struct(10, "")"
//! }
//! ```
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! enum Enum {
//! #[default] // mark the variant as default (this is mandatory)
//! Variant1 (
//! #[default(1)] // set the default value to 1
//! u32,
//!
//! // keep the default value
//! String,
//! ),
//!
//! Variant2,
//!
//! Variant3,
//! }
//!
//! fn main() {
//! let default = Enum::default();
//!
//! // should print "Variant1(1, "")"
//! println!("{:?}", default);
//! }
//! ```
//!
//! 2) **The all at once way : Usage of top default attributes**
//!
//! The particularity of the top attribute is that you can define all the default values at the same place.
//!
//! > **Not all the fields need to be represented here, only those you want to modify.**
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! enum Enum {
//! // mark the variant as default, and also specifies the default values :
//! // - the first field keeps it's usual default value.
//! // - the second field (which is at index 1) will have it's default value set to "Hello world!"
//! #[default(1: "Hello world!".to_string())]
//! Variant1(u32, String),
//!
//! Variant2,
//!
//! Variant3,
//! }
//!
//! fn main() {
//! let default = Enum::default();
//!
//! // should print "Variant1(0, "Hello world!")"
//! println!("{:?}", default);
//! }
//! ```
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! // here we can use the top default attribute to customize the default values of our fields.
//! // - we change the default value of the first field (represented by the index 0) to 1
//! #[default(0: 1, 1: "a".to_string())]
//! struct Struct(u32, String);
//!
//! fn main() {
//! let default = Struct::default();
//! println!("{:?}", default) // should print "Struct(1, "a")"
//! }
//! ```
//!
//! This can also be used on named fields :
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! enum Enum {
//! // mark the variant as default, and also specifies the default values :
//! // - the first field keeps it's usual default value.
//! // - the second field (field2) will have it's default value set to "Hello world!"
//! #[default(field2: "Hello world!".to_string())]
//! Variant1 {
//! field1: u32,
//! field2: String
//! },
//!
//! Variant2,
//!
//! Variant3,
//! }
//!
//! fn main() {
//! let default = Enum::default();
//!
//! // should print "Variant1 { 0, "Hello world!" }"
//! println!("{:?}", default);
//! }
//! ```
//!
//! ```rust
//! use better_default::Default;
//!
//! #[derive(Default, Debug)]
//! #[default(field1: 1, field2: "Hello world!".to_string())]
//! struct Struct {
//! field1: u32,
//! field2: String
//! }
//!
//! fn main() {
//! let default = Struct::default();
//! println!("{:?}", default) // should print "Struct { field1: 1, field2: "Hello world!" }"
//! }
//! ```
//!
//! ## Contributing
//!
//! You can contribute to the project by making a pull request.
//!
//! Here are the tools i use for this library :
//!
//! - [rustdoc-include](https://github.com/frozenlib/rustdoc-include), which allows me to import the readme directly into the `lib.rs` without copying. That's why you can see those `// #[include_doc(...)]` in `lib.rs`. Use the `build_crate_doc` script in the `scripts` folder to update them.
//!
//! ## License
//!
//! Licensed under Apache 2.0.
// #![include_doc("../README.md", end)]
#![warn(missing_docs)]
use proc_macro::TokenStream;
use proc_macro2::{Span as Span2, TokenStream as TokenStream2};
use syn::DeriveInput;
// the macros a here so that the other files can have access to them
// (i know that's kinda weird)
macro_rules! error {
($span: expr, $message: literal $(,$format_args: expr)*) => {
syn::Error::new($span, format!($message $(,$format_args)*))
};
($error_vec: ident, $span: expr, $message: literal $(,$format_args: expr)*) => {{
let tokens = syn::Error::new($span, format!($message $(,$format_args)*))
.into_compile_error();
$error_vec.push(tokens);
}};
}
macro_rules! handle_error {
($expr: expr, $error_vec: ident) => {
match $expr {
Ok(val) => Some(val),
Err(err) => {
$error_vec.push(err.into_compile_error());
None
}
}
};
}
mod attrs;
mod default;
mod derive;
mod top_attribute;
mod traits;
mod constants;
/// The main derive of this crate.
// #[include_doc("../README.md", start("## How to use"))]
/// ## How to use
///
/// > **Before doing anything here**, if you want to override the fields of an enum variant, **you should mark it as default first**
///
/// ```rust, ignore
/// use better_default::Default;
///
/// #[derive(Default)]
/// enum Enum {
/// #[default]
/// Variant {
/// ...
/// },
/// ...
/// }
/// ```
///
/// ### 1. Overriding the default values
///
/// There a two ways of overriding the default values : using the per-field attributes or the top default attributes.
///
/// #### Per-Field attributes
///
/// The per-field attributes are simply attributes you put atop of the fields for which you want to override the default values.
///
/// The syntax is the following :
/// ```rust, ignore
/// #[default( <expression> )]
/// <field_ident>: <field_type>
/// ```
///
/// You can put anything you want in the `expression` bloc, **as long as it can be correctly parse by [syn::Expr](https://docs.rs/syn/latest/syn/enum.Expr.html).**
///
/// Here is an example of this approach in action :
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// enum Enum {
/// #[default] // mark the variant as default (this is mandatory)
/// Variant1 {
/// #[default(1)] // set the default value of `first` to 1
/// first: u32,
///
/// // keep the default value for `second`
/// second: String,
/// },
///
/// Variant2,
///
/// Variant3,
/// }
///
/// fn main() {
/// let default = Enum::default();
///
/// // should print "Variant1 { first: 1, second: "" }"
/// println!("{:?}", default);
/// }
/// ```
///
/// #### Top Default attributes
///
/// Instead of placing an attribute on all the fields of a struct / enum variant, you place only on attribute atop of it, containing all the default values overrides.
///
/// The syntax of the top attributes is the following :
/// ```rust, ignore
/// use better_default::Default;
///
/// #[derive(Default)]
/// #[default((<field_id>: <expression>),*)]
/// struct Struct {
/// ...
/// } // the struct can have unnamed fields
///
/// #[derive(Default)]
/// enum Enum {
/// #[default((<field_id>: <expression>),*)]
/// Variant { ... } // the variant can have unnamed fields
/// }
/// ```
///
/// `field_id` here can means two things : if you deal with named fields, you should put the field ident here. If you deal with unnamed fields, then **you should put the position of the field** *(0 for the first, 1 for the second, etc.)*.
///
/// Again, you can put anything you want in the `expression` bloc, **as long as it can be correctly parse by [syn::Expr](https://docs.rs/syn/latest/syn/enum.Expr.html).**
///
/// Here are two examples, one covering unnamed fields and one covering named ones.
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// enum Enum {
/// // mark the variant as default, and also specifies the default values :
/// // - the default value of the first field (which is at index 0) is set to 2
/// // - the second field (which is at index 1) will have it's default value set to "Hello world!"
/// #[default(0: 2, 1: "Hello world!".to_string())]
/// Variant1(u32, String),
///
/// Variant2,
///
/// Variant3,
/// }
///
/// fn main() {
/// let default = Enum::default();
///
/// // should print "Variant1(2, "Hello world!")"
/// println!("{:?}", default);
/// }
/// ```
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// #[default(field1: 1, field2: "Hello world!".to_string())]
/// struct Struct {
/// field1: u32,
/// field2: String
/// }
///
/// fn main() {
/// let default = Struct::default();
/// println!("{:?}", default) // should print "Struct { field1: 1, field2: "Hello world!" }"
/// }
/// ```
///
/// One last note : **these two approaches can be combined,
/// which means you can have a top attribute containing some
/// default values while some of the fields have their
/// own attribute.**
///
/// ## Examples
///
/// 1) **The per-field way : Usage of per-field attributes**
///
/// Per field attributes are more suitable for struct / enum variants with named fields.
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// enum Enum {
/// #[default] // mark the variant as default (this is mandatory)
/// Variant1 {
/// #[default(1)] // set the default value of `first` to 1
/// first: u32,
///
/// // keep the default value for `second`
/// second: String,
/// },
///
/// Variant2,
///
/// Variant3,
/// }
///
/// fn main() {
/// let default = Enum::default();
///
/// // should print "Variant1 { first: 1, second: "" }"
/// println!("{:?}", default);
/// }
/// ```
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// // Structs don't need to be mark as default with a top attribute. They're optional.
/// struct Struct {
/// #[default(10)] // set the default value of field1 to be 10
/// field1: u32,
///
/// // keeps the usual default value for field2
/// field2: String,
/// }
///
/// fn main() {
/// let default = Struct::default();
/// println!("{:?}", default) // should print "Struct { field1: 10, field2: "" }"
/// }
///
/// ```
///
/// While not recommended, you can also use them on unnamed fields :
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// // Structs don't need to be mark as default with a top attribute. They're optional.
/// struct Struct (
/// #[default(10)] // set the default value of field1 to be 10
/// u32,
///
/// // keeps the usual default value for field2
/// String,
/// );
///
/// fn main() {
/// let default = Struct::default();
/// println!("{:?}", default) // should print "Struct(10, "")"
/// }
/// ```
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// enum Enum {
/// #[default] // mark the variant as default (this is mandatory)
/// Variant1 (
/// #[default(1)] // set the default value to 1
/// u32,
///
/// // keep the default value
/// String,
/// ),
///
/// Variant2,
///
/// Variant3,
/// }
///
/// fn main() {
/// let default = Enum::default();
///
/// // should print "Variant1(1, "")"
/// println!("{:?}", default);
/// }
/// ```
///
/// 2) **The all at once way : Usage of top default attributes**
///
/// The particularity of the top attribute is that you can define all the default values at the same place.
///
/// > **Not all the fields need to be represented here, only those you want to modify.**
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// enum Enum {
/// // mark the variant as default, and also specifies the default values :
/// // - the first field keeps it's usual default value.
/// // - the second field (which is at index 1) will have it's default value set to "Hello world!"
/// #[default(1: "Hello world!".to_string())]
/// Variant1(u32, String),
///
/// Variant2,
///
/// Variant3,
/// }
///
/// fn main() {
/// let default = Enum::default();
///
/// // should print "Variant1(0, "Hello world!")"
/// println!("{:?}", default);
/// }
/// ```
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// // here we can use the top default attribute to customize the default values of our fields.
/// // - we change the default value of the first field (represented by the index 0) to 1
/// #[default(0: 1, 1: "a".to_string())]
/// struct Struct(u32, String);
///
/// fn main() {
/// let default = Struct::default();
/// println!("{:?}", default) // should print "Struct(1, "a")"
/// }
/// ```
///
/// This can also be used on named fields :
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// enum Enum {
/// // mark the variant as default, and also specifies the default values :
/// // - the first field keeps it's usual default value.
/// // - the second field (field2) will have it's default value set to "Hello world!"
/// #[default(field2: "Hello world!".to_string())]
/// Variant1 {
/// field1: u32,
/// field2: String
/// },
///
/// Variant2,
///
/// Variant3,
/// }
///
/// fn main() {
/// let default = Enum::default();
///
/// // should print "Variant1 { 0, "Hello world!" }"
/// println!("{:?}", default);
/// }
/// ```
///
/// ```rust
/// use better_default::Default;
///
/// #[derive(Default, Debug)]
/// #[default(field1: 1, field2: "Hello world!".to_string())]
/// struct Struct {
/// field1: u32,
/// field2: String
/// }
///
/// fn main() {
/// let default = Struct::default();
/// println!("{:?}", default) // should print "Struct { field1: 1, field2: "Hello world!" }"
/// }
/// ```
// #[include_doc("../README.md", end("## Contributing"))]
#[proc_macro_derive(Default, attributes(default))]
pub fn better_default(input: TokenStream) -> TokenStream {
let input = syn::parse_macro_input!(input as DeriveInput);
derive::derive(&input).into()
}