[][src]Struct beryllium::WindowFlags

#[repr(transparent)]
pub struct WindowFlags(_);

Flags that a window might have.

This is for use with create_window as well as other methods that examine the state of a window.

Methods

impl WindowFlags[src]

pub const fn fullscreen(self) -> bool[src]

pub const fn with_fullscreen(self, bit: bool) -> Self[src]

pub const fn opengl(self) -> bool[src]

Make a window with OpenGL Support

pub const fn with_opengl(self, bit: bool) -> Self[src]

pub const fn shown(self) -> bool[src]

The window is currently being shown.

Newly created windows are always shown, you don't need to pass this flag to the window creation (though it doesn't hurt I guess).

pub const fn with_shown(self, bit: bool) -> Self[src]

pub const fn hidden(self) -> bool[src]

pub const fn with_hidden(self, bit: bool) -> Self[src]

pub const fn borderless(self) -> bool[src]

pub const fn with_borderless(self, bit: bool) -> Self[src]

pub const fn resizable(self) -> bool[src]

pub const fn with_resizable(self, bit: bool) -> Self[src]

pub const fn minimized(self) -> bool[src]

pub const fn with_minimized(self, bit: bool) -> Self[src]

pub const fn maximized(self) -> bool[src]

pub const fn with_maximized(self, bit: bool) -> Self[src]

pub const fn input_grabbed(self) -> bool[src]

pub const fn with_input_grabbed(self, bit: bool) -> Self[src]

pub const fn input_focus(self) -> bool[src]

pub const fn with_input_focus(self, bit: bool) -> Self[src]

pub const fn mouse_focus(self) -> bool[src]

pub const fn with_mouse_focus(self, bit: bool) -> Self[src]

pub const fn fullscreen_desktop(self) -> bool[src]

pub const fn with_fullscreen_desktop(self, bit: bool) -> Self[src]

pub const fn foreign(self) -> bool[src]

pub const fn with_foreign(self, bit: bool) -> Self[src]

pub const fn allow_high_dpi(self) -> bool[src]

Window should be created in high-DPI mode if supported.

On macOS NSHighResolutionCapable must be set true in the application's Info.plist for this to have any effect.

pub const fn with_allow_high_dpi(self, bit: bool) -> Self[src]

pub const fn mouse_capture(self) -> bool[src]

Distinct from "input grabbed".

pub const fn with_mouse_capture(self, bit: bool) -> Self[src]

pub const fn always_on_top(self) -> bool[src]

pub const fn with_always_on_top(self, bit: bool) -> Self[src]

pub const fn skip_taskbar(self) -> bool[src]

Window should not be added to the taskbar list (eg: a dialog box).

pub const fn with_skip_taskbar(self, bit: bool) -> Self[src]

pub const fn utility(self) -> bool[src]

pub const fn with_utility(self, bit: bool) -> Self[src]

pub const fn tooltip(self) -> bool[src]

pub const fn with_tooltip(self, bit: bool) -> Self[src]

pub const fn popup_menu(self) -> bool[src]

pub const fn with_popup_menu(self, bit: bool) -> Self[src]

pub const fn vulkan(self) -> bool[src]

pub const fn with_vulkan(self, bit: bool) -> Self[src]

Trait Implementations

impl Clone for WindowFlags[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Default for WindowFlags[src]

impl Copy for WindowFlags[src]

impl Debug for WindowFlags[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]