pub struct Frame { /* private fields */ }
Expand description
A single animation frame
Implementations§
Trait Implementations§
source§impl Extend<Frame> for Animation
impl Extend<Frame> for Animation
source§fn extend<T: IntoIterator<Item = Frame>>(&mut self, iter: T)
fn extend<T: IntoIterator<Item = Frame>>(&mut self, iter: T)
Extends a collection with the contents of an iterator. Read more
source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
🔬This is a nightly-only experimental API. (
extend_one
)Extends a collection with exactly one element.
source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
🔬This is a nightly-only experimental API. (
extend_one
)Reserves capacity in a collection for the given number of additional elements. Read more
source§impl FromIterator<Frame> for Animation
impl FromIterator<Frame> for Animation
source§impl PartialEq<Frame> for Frame
impl PartialEq<Frame> for Frame
impl Copy for Frame
impl Eq for Frame
impl StructuralEq for Frame
impl StructuralPartialEq for Frame
Auto Trait Implementations§
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more