pub struct State { /* private fields */ }
Expand description
Reset animation state
The animation will restart from the first frame, like if the animation was freshly spawned.
Returns the current frame index
Returns true if the animation has ended
Update the animation state
Performs copy-assignment from
source
.
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Returns the “default value” for a type.
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Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning.
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Uses borrowed data to replace owned data, usually by cloning.
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.