Struct bellperson::gadgets::num::AllocatedNum [−][src]
pub struct AllocatedNum<E: ScalarEngine> { /* fields omitted */ }
Implementations
impl<E: ScalarEngine> AllocatedNum<E>
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impl<E: ScalarEngine> AllocatedNum<E>
[src]pub fn alloc<CS, F>(cs: CS, value: F) -> Result<Self, SynthesisError> where
CS: ConstraintSystem<E>,
F: FnOnce() -> Result<E::Fr, SynthesisError>,
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CS: ConstraintSystem<E>,
F: FnOnce() -> Result<E::Fr, SynthesisError>,
pub fn inputize<CS>(&self, cs: CS) -> Result<(), SynthesisError> where
CS: ConstraintSystem<E>,
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CS: ConstraintSystem<E>,
pub fn to_bits_le_strict<CS>(
&self,
cs: CS
) -> Result<Vec<Boolean>, SynthesisError> where
CS: ConstraintSystem<E>,
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pub fn to_bits_le_strict<CS>(
&self,
cs: CS
) -> Result<Vec<Boolean>, SynthesisError> where
CS: ConstraintSystem<E>,
[src]Deconstructs this allocated number into its boolean representation in little-endian bit order, requiring that the representation strictly exists “in the field” (i.e., a congruency is not allowed.)
pub fn to_bits_le<CS>(&self, cs: CS) -> Result<Vec<Boolean>, SynthesisError> where
CS: ConstraintSystem<E>,
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pub fn to_bits_le<CS>(&self, cs: CS) -> Result<Vec<Boolean>, SynthesisError> where
CS: ConstraintSystem<E>,
[src]Convert the allocated number into its little-endian representation. Note that this does not strongly enforce that the commitment is “in the field.”
pub fn mul<CS>(&self, cs: CS, other: &Self) -> Result<Self, SynthesisError> where
CS: ConstraintSystem<E>,
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CS: ConstraintSystem<E>,
pub fn square<CS>(&self, cs: CS) -> Result<Self, SynthesisError> where
CS: ConstraintSystem<E>,
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CS: ConstraintSystem<E>,
pub fn assert_nonzero<CS>(&self, cs: CS) -> Result<(), SynthesisError> where
CS: ConstraintSystem<E>,
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CS: ConstraintSystem<E>,
pub fn conditionally_reverse<CS>(
cs: CS,
a: &Self,
b: &Self,
condition: &Boolean
) -> Result<(Self, Self), SynthesisError> where
CS: ConstraintSystem<E>,
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pub fn conditionally_reverse<CS>(
cs: CS,
a: &Self,
b: &Self,
condition: &Boolean
) -> Result<(Self, Self), SynthesisError> where
CS: ConstraintSystem<E>,
[src]Takes two allocated numbers (a, b) and returns (b, a) if the condition is true, and (a, b) otherwise.
pub fn get_value(&self) -> Option<E::Fr>
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pub fn get_variable(&self) -> Variable
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Trait Implementations
impl<E: ScalarEngine> Clone for AllocatedNum<E>
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impl<E: ScalarEngine> Clone for AllocatedNum<E>
[src]impl<E: ScalarEngine> From<AllocatedNum<E>> for Num<E>
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impl<E: ScalarEngine> From<AllocatedNum<E>> for Num<E>
[src]fn from(num: AllocatedNum<E>) -> Num<E>
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fn from(num: AllocatedNum<E>) -> Num<E>
[src]Performs the conversion.
Auto Trait Implementations
impl<E> RefUnwindSafe for AllocatedNum<E> where
<E as ScalarEngine>::Fr: RefUnwindSafe,
<E as ScalarEngine>::Fr: RefUnwindSafe,
impl<E> Send for AllocatedNum<E>
impl<E> Sync for AllocatedNum<E>
impl<E> Unpin for AllocatedNum<E> where
<E as ScalarEngine>::Fr: Unpin,
<E as ScalarEngine>::Fr: Unpin,
impl<E> UnwindSafe for AllocatedNum<E> where
<E as ScalarEngine>::Fr: UnwindSafe,
<E as ScalarEngine>::Fr: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,