Expand description
Idiomatic Rust representations of commonly used primitives for Change Ringing compositions.
Re-exports
pub use block::AnnotRow;pub use block::Block;pub use call::Call;pub use mask::Mask;pub use method::Method;pub use method_lib::MethodLib;pub use place_not::PlaceNot;pub use place_not::PnBlock;pub use row::same_stage_vec::SameStageVec;Modules
Module for parsing and handling place notation
Structs
A type-safe representation of a ‘bell’, which adds things like conversions to and from
commonly-used bell names. Each Bell takes a single byte in memory.
An error created when a Row was used to permute something with the wrong length
An owned row.
Enums
All the possible ways that a Row could be invalid.
Data type representing the parity of a Row. To generate these, you probably want to use
Row::parity. Note that Row::parity always performs a heap allocation and is
linear-time in the Stage of the Row. If you are using Paritys as optimisations
within hot code I would recommend computing them upfront on your input Rows and then
tracking them by hand, probably using the * operator.
Stroke of a row, i.e. handstroke (Stroke::Hand) or backstroke (Stroke::Back).