beet::prelude::cohere_impulse

Function cohere_impulse

Source
pub fn cohere_impulse<T>(
    target_entity: Entity,
    position: Vec3,
    max_speed: MaxSpeed,
    cohere: &Cohere<T>,
    agents: impl IntoIterator<Item = (Entity, &Transform)>,
) -> Impulse
Expand description

Calculate a cohesion impulse as described here.