Struct bedrock::MultisampleState [] [src]

pub struct MultisampleState(_);

PipelineStateDesc: Multisample State

Methods

impl MultisampleState
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Specifies the number of samples per pixel used in rasterization. default=1

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A bitmask of static coverage information that is ANDed with the coverage information generated during rasterization, as described in Sample Mask.

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Specifies a minimum fraction of sample shading(must be in the range [0, 1]). Pass a None to disable Sample Shading.

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Controls whether a temporary coverage value is generated based on the alpha component of the fragment's first color output as specified in the Multisample Coverage section.

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Controls whether the alpha component of the fragment's first color output is replaced with one as described in Multisample Coverage.

Trait Implementations

impl Clone for MultisampleState
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

Auto Trait Implementations