Enum bedrock::resources::BorderColor
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#[repr(C)]pub enum BorderColor { TransparentBlackF, TransparentBlackI, OpaqueBlackF, OpaqueBlackI, OpaqueWhiteF, OpaqueWhiteI, }
Specify border color used for texture lookups
Variants
TransparentBlackF
A transparent, floating-point format, black color
TransparentBlackI
A transparent, integer format, black color
OpaqueBlackF
An opaque, floating-point format, black color
OpaqueBlackI
An opaque, integer format, black color
OpaqueWhiteF
An opaque, floating-point format, white color
OpaqueWhiteI
An opaque, integer format, white color
Trait Implementations
impl Debug for BorderColor
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Clone for BorderColor
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fn clone(&self) -> BorderColor
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for BorderColor
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fn eq(&self, __arg_0: &BorderColor) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.