Struct bedrock::vk::VkDescriptorSetLayoutBinding
[−]
[src]
#[repr(C)]pub struct VkDescriptorSetLayoutBinding { pub binding: u32, pub descriptorType: VkDescriptorType, pub descriptorCount: u32, pub stageFlags: VkShaderStageFlags, pub pImmutableSamplers: *const VkSampler, }
Fields
binding: u32
descriptorType: VkDescriptorType
descriptorCount: u32
stageFlags: VkShaderStageFlags
pImmutableSamplers: *const VkSampler
Trait Implementations
impl Debug for VkDescriptorSetLayoutBinding
[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result
[src]
Formats the value using the given formatter. Read more
impl Clone for VkDescriptorSetLayoutBinding
[src]
fn clone(&self) -> VkDescriptorSetLayoutBinding
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for VkDescriptorSetLayoutBinding
[src]
fn eq(&self, __arg_0: &VkDescriptorSetLayoutBinding) -> bool
[src]
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &VkDescriptorSetLayoutBinding) -> bool
[src]
This method tests for !=
.