1use std::{borrow::Cow, cmp::min, fmt::Debug, ops::Index};
2
3use beamterm_data::{FontAtlasData, FontStyle, Glyph, GlyphEffect};
4use compact_str::{CompactString, CompactStringExt};
5use web_sys::{console, WebGl2RenderingContext};
6
7use crate::{
8 error::Error,
9 gl::{
10 buffer_upload_array, selection::SelectionTracker, ubo::UniformBufferObject, CellIterator,
11 Drawable, FontAtlas, RenderContext, ShaderProgram, GL,
12 },
13 mat4::Mat4,
14};
15
16#[derive(Debug)]
23pub struct TerminalGrid {
24 shader: ShaderProgram,
26 cells: Vec<CellDynamic>,
28 terminal_size: (u16, u16),
30 canvas_size_px: (i32, i32),
32 buffers: TerminalBuffers,
34 ubo_vertex: UniformBufferObject,
36 ubo_fragment: UniformBufferObject,
38 atlas: FontAtlas,
40 sampler_loc: web_sys::WebGlUniformLocation,
42 fallback_glyph: u16,
44 selection: SelectionTracker,
46 cells_pending_flush: bool,
48}
49
50#[derive(Debug)]
51struct TerminalBuffers {
52 vao: web_sys::WebGlVertexArrayObject,
53 vertices: web_sys::WebGlBuffer,
54 instance_pos: web_sys::WebGlBuffer,
55 instance_cell: web_sys::WebGlBuffer,
56 indices: web_sys::WebGlBuffer,
57}
58
59impl TerminalBuffers {
60 fn upload_instance_data<T>(&self, gl: &WebGl2RenderingContext, cell_data: &[T]) {
61 gl.bind_vertex_array(Some(&self.vao));
62 gl.bind_buffer(GL::ARRAY_BUFFER, Some(&self.instance_cell));
63
64 buffer_upload_array(gl, GL::ARRAY_BUFFER, cell_data, GL::DYNAMIC_DRAW);
65
66 gl.bind_vertex_array(None);
67 }
68}
69
70impl TerminalGrid {
71 const FRAGMENT_GLSL: &'static str = include_str!("../shaders/cell.frag");
72 const VERTEX_GLSL: &'static str = include_str!("../shaders/cell.vert");
73
74 pub fn new(
75 gl: &WebGl2RenderingContext,
76 atlas: FontAtlas,
77 screen_size: (i32, i32),
78 ) -> Result<Self, Error> {
79 let vao = create_vao(gl)?;
81 gl.bind_vertex_array(Some(&vao));
82
83 let cell_size = atlas.cell_size();
85 let (cols, rows) = (screen_size.0 / cell_size.0, screen_size.1 / cell_size.1);
86
87 let cell_data = create_terminal_cell_data(cols, rows, &[' ' as u16]);
90 let cell_pos = CellStatic::create_grid(cols, rows);
91 let buffers = setup_buffers(gl, vao, &cell_pos, &cell_data, cell_size)?;
92
93 gl.bind_vertex_array(None);
95
96 let shader = ShaderProgram::create(gl, Self::VERTEX_GLSL, Self::FRAGMENT_GLSL)?;
98 shader.use_program(gl);
99
100 let ubo_vertex = UniformBufferObject::new(gl, CellVertexUbo::BINDING_POINT)?;
101 ubo_vertex.bind_to_shader(gl, &shader, "VertUbo")?;
102 let ubo_fragment = UniformBufferObject::new(gl, CellFragmentUbo::BINDING_POINT)?;
103 ubo_fragment.bind_to_shader(gl, &shader, "FragUbo")?;
104
105 let sampler_loc = gl
106 .get_uniform_location(&shader.program, "u_sampler")
107 .ok_or(Error::uniform_location_failed("u_sampler"))?;
108
109 let (cols, rows) = (screen_size.0 / cell_size.0, screen_size.1 / cell_size.1);
110 let grid = Self {
111 shader,
112 terminal_size: (cols as u16, rows as u16),
113 canvas_size_px: screen_size,
114 cells: cell_data,
115 buffers,
116 ubo_vertex,
117 ubo_fragment,
118 atlas,
119 sampler_loc,
120 fallback_glyph: ' ' as u16,
121 selection: SelectionTracker::new(),
122 cells_pending_flush: false,
123 };
124
125 grid.upload_ubo_data(gl);
126
127 Ok(grid)
128 }
129
130 pub fn set_fallback_glyph(&mut self, fallback: &str) {
132 self.fallback_glyph = self
133 .atlas
134 .get_base_glyph_id(fallback)
135 .unwrap_or(' ' as u16);
136 }
137
138 pub fn atlas(&self) -> &FontAtlas {
140 &self.atlas
141 }
142
143 pub(crate) fn canvas_size(&self) -> (i32, i32) {
145 self.canvas_size_px
146 }
147
148 pub fn cell_size(&self) -> (i32, i32) {
150 self.atlas.cell_size()
151 }
152
153 pub fn terminal_size(&self) -> (u16, u16) {
155 self.terminal_size
156 }
157
158 pub fn cell_data_mut(&mut self, x: u16, y: u16) -> Option<&mut CellDynamic> {
160 let (cols, _) = self.terminal_size;
161 let idx = y as usize * cols as usize + x as usize;
162 self.cells.get_mut(idx)
163 }
164
165 pub(crate) fn selection_tracker(&self) -> SelectionTracker {
167 self.selection.clone()
168 }
169
170 pub(super) fn get_symbols(&self, selection: CellIterator) -> CompactString {
172 let (cols, rows) = self.terminal_size;
173 let mut text = CompactString::new("");
174
175 for (idx, require_newline_after) in selection {
176 text.push_str(&self.get_cell_symbol(idx));
177 if require_newline_after {
178 text.push('\n'); }
180 }
181
182 text
183 }
184
185 fn get_cell_symbol(&self, idx: usize) -> Cow<'_, str> {
186 if idx < self.cells.len() {
187 let glyph_id = self.cells[idx].glyph_id();
188 self.atlas
189 .get_symbol(glyph_id)
190 .unwrap_or_else(|| self.fallback_symbol())
191 } else {
192 self.fallback_symbol()
193 }
194 }
195
196 fn upload_ubo_data(&self, gl: &WebGl2RenderingContext) {
205 let vertex_ubo = CellVertexUbo::new(self.canvas_size_px, self.cell_size());
206 self.ubo_vertex.upload_data(gl, &vertex_ubo);
207
208 let fragment_ubo = CellFragmentUbo::new(&self.atlas);
209 self.ubo_fragment.upload_data(gl, &fragment_ubo);
210 }
211
212 pub fn cell_count(&self) -> usize {
214 self.cells.len()
215 }
216
217 pub fn update_cells<'a>(
231 &mut self,
232 gl: &WebGl2RenderingContext,
233 cells: impl Iterator<Item = CellData<'a>>,
234 ) -> Result<(), Error> {
235 let atlas = &self.atlas;
237
238 let fallback_glyph = self.fallback_glyph;
239 self.cells
240 .iter_mut()
241 .zip(cells)
242 .for_each(|(cell, data)| {
243 let glyph_id = atlas
244 .get_base_glyph_id(data.symbol)
245 .unwrap_or(fallback_glyph);
246
247 *cell = CellDynamic::new(glyph_id | data.style_bits, data.fg, data.bg);
248 });
249
250 self.cells_pending_flush = true;
251 Ok(())
252 }
253
254 pub(crate) fn update_cells_by_position<'a>(
255 &mut self,
256 gl: &WebGl2RenderingContext,
257 cells: impl Iterator<Item = (u16, u16, CellData<'a>)>,
258 ) -> Result<(), Error> {
259 let atlas = &self.atlas;
261
262 let cell_count = self.cells.len();
263 let fallback_glyph = self.fallback_glyph;
264 let w = self.terminal_size.0 as usize;
265 cells
266 .map(|(x, y, cell)| (w * y as usize + x as usize, cell))
267 .filter(|(idx, _)| *idx < cell_count)
268 .for_each(|(idx, cell)| {
269 let glyph_id = atlas
270 .get_base_glyph_id(cell.symbol)
271 .unwrap_or(fallback_glyph);
272 self.cells[idx] = CellDynamic::new(glyph_id | cell.style_bits, cell.fg, cell.bg);
273 });
274
275 self.cells_pending_flush = true;
276
277 Ok(())
278 }
279
280 pub(crate) fn update_cell(&mut self, x: u16, y: u16, cell_data: CellData) {
281 let (cols, _) = self.terminal_size;
282 let idx = y as usize * cols as usize + x as usize;
283 self.update_cell_by_index(idx, cell_data);
284
285 self.cells_pending_flush = true;
286 }
287
288 pub(crate) fn update_cell_by_index(&mut self, idx: usize, cell_data: CellData) {
289 if idx >= self.cells.len() {
290 return;
291 }
292
293 let atlas = &self.atlas;
294 let fallback_glyph = self.fallback_glyph;
295 let glyph_id = atlas
296 .get_base_glyph_id(cell_data.symbol)
297 .unwrap_or(fallback_glyph);
298
299 self.cells[idx] =
300 CellDynamic::new(glyph_id | cell_data.style_bits, cell_data.fg, cell_data.bg);
301
302 self.cells_pending_flush = true;
303 }
304
305 pub(crate) fn flush_cells(&mut self, gl: &WebGl2RenderingContext) -> Result<(), Error> {
307 if !self.cells_pending_flush {
308 return Ok(()); }
310
311 self.flip_selected_cell_colors();
315
316 self.buffers.upload_instance_data(gl, &self.cells);
317
318 self.flip_selected_cell_colors();
321
322 self.cells_pending_flush = false;
323 Ok(())
324 }
325
326 fn flip_selected_cell_colors(&mut self) {
327 if let Some(iter) = self.selected_cells_iter() {
328 iter.for_each(|(idx, _)| self.cells[idx].flip_colors());
329 }
330 }
331
332 fn selected_cells_iter(&self) -> Option<CellIterator> {
333 self.selection
334 .get_query()
335 .and_then(|query| query.range())
336 .map(|(start, end)| self.cell_iter(start, end, self.selection.mode()))
337 }
338
339 fn flip_cell_colors(&mut self, x: u16, y: u16) {
340 let (cols, _) = self.terminal_size;
341 let idx = y as usize * cols as usize + x as usize;
342 if idx < self.cells.len() {
343 self.cells[idx].flip_colors();
344 }
345 }
346
347 pub fn resize(
363 &mut self,
364 gl: &WebGl2RenderingContext,
365 canvas_size: (i32, i32),
366 ) -> Result<(), Error> {
367 self.canvas_size_px = canvas_size;
368
369 self.upload_ubo_data(gl);
371
372 let cell_size = self.atlas.cell_size();
373 let cols = canvas_size.0 / cell_size.0;
374 let rows = canvas_size.1 / cell_size.1;
375 if self.terminal_size == (cols as u16, rows as u16) {
376 return Ok(()); }
378
379 gl.bind_vertex_array(Some(&self.buffers.vao));
381
382 gl.delete_buffer(Some(&self.buffers.instance_cell));
384 gl.delete_buffer(Some(&self.buffers.instance_pos));
385
386 let current_size = (self.terminal_size.0 as i32, self.terminal_size.1 as i32);
388 let cell_data = resize_cell_grid(&self.cells, current_size, (cols, rows));
389 self.cells = cell_data;
390
391 let cell_pos = CellStatic::create_grid(cols, rows);
392
393 self.buffers.instance_cell = create_dynamic_instance_buffer(gl, &self.cells)?;
395 self.buffers.instance_pos = create_static_instance_buffer(gl, &cell_pos)?;
396
397 gl.bind_vertex_array(None);
399
400 self.terminal_size = (cols as u16, rows as u16);
401
402 Ok(())
403 }
404
405 pub fn base_glyph_id(&self, symbol: &str) -> Option<u16> {
407 self.atlas.get_base_glyph_id(symbol)
408 }
409
410 fn fallback_symbol(&self) -> Cow<'_, str> {
411 self.atlas
412 .get_symbol(self.fallback_glyph)
413 .unwrap_or(Cow::Borrowed(" "))
414 }
415
416 fn fill_glyphs(atlas: &FontAtlas) -> Vec<u16> {
417 [
418 ("🤫", FontStyle::Normal),
419 ("🙌", FontStyle::Normal),
420 ("n", FontStyle::Normal),
421 ("o", FontStyle::Normal),
422 ("r", FontStyle::Normal),
423 ("m", FontStyle::Normal),
424 ("a", FontStyle::Normal),
425 ("l", FontStyle::Normal),
426 ("b", FontStyle::Bold),
427 ("o", FontStyle::Bold),
428 ("l", FontStyle::Bold),
429 ("d", FontStyle::Bold),
430 ("i", FontStyle::Italic),
431 ("t", FontStyle::Italic),
432 ("a", FontStyle::Italic),
433 ("l", FontStyle::Italic),
434 ("i", FontStyle::Italic),
435 ("c", FontStyle::Italic),
436 ("b", FontStyle::BoldItalic),
437 ("-", FontStyle::BoldItalic),
438 ("i", FontStyle::BoldItalic),
439 ("t", FontStyle::BoldItalic),
440 ("a", FontStyle::BoldItalic),
441 ("l", FontStyle::BoldItalic),
442 ("i", FontStyle::BoldItalic),
443 ("c", FontStyle::BoldItalic),
444 ("🤪", FontStyle::Normal),
445 ("🤩", FontStyle::Normal),
446 ]
447 .into_iter()
448 .map(|(symbol, style)| {
449 atlas
450 .get_base_glyph_id(symbol)
451 .map(|g| g | style as u16)
452 })
453 .map(|g| g.unwrap_or(' ' as u16))
454 .collect()
455 }
456}
457
458fn resize_cell_grid(
459 cells: &[CellDynamic],
460 old_size: (i32, i32),
461 new_size: (i32, i32),
462) -> Vec<CellDynamic> {
463 let new_len = new_size.0 * new_size.1;
464
465 let mut new_cells = Vec::with_capacity(new_len as usize);
466 for _ in 0..new_len {
467 new_cells.push(CellDynamic::new(' ' as u16, 0xFFFFFF, 0x000000));
468 }
469
470 for y in 0..min(old_size.1, new_size.1) {
471 for x in 0..min(old_size.0, new_size.0) {
472 let new_idx = (y * new_size.0 + x) as usize;
473 let old_idx = (y * old_size.0 + x) as usize;
474 new_cells[new_idx] = cells[old_idx];
475 }
476 }
477
478 new_cells
479}
480
481fn create_vao(gl: &WebGl2RenderingContext) -> Result<web_sys::WebGlVertexArrayObject, Error> {
482 gl.create_vertex_array()
483 .ok_or(Error::vertex_array_creation_failed())
484}
485
486fn setup_buffers(
487 gl: &WebGl2RenderingContext,
488 vao: web_sys::WebGlVertexArrayObject,
489 cell_pos: &[CellStatic],
490 cell_data: &[CellDynamic],
491 cell_size: (i32, i32),
492) -> Result<TerminalBuffers, Error> {
493 let (w, h) = (cell_size.0 as f32, cell_size.1 as f32);
494
495 let overlap = 0.0; #[rustfmt::skip]
498 let vertices = [
499 w + overlap, -overlap, 1.0, 0.0, -overlap, h + overlap, 0.0, 1.0, w + overlap, h + overlap, 1.0, 1.0, -overlap, -overlap, 0.0, 0.0 ];
505 let indices = [0, 1, 2, 0, 3, 1];
506
507 Ok(TerminalBuffers {
508 vao,
509 vertices: create_buffer_f32(gl, GL::ARRAY_BUFFER, &vertices, GL::STATIC_DRAW)?,
510 instance_pos: create_static_instance_buffer(gl, cell_pos)?,
511 instance_cell: create_dynamic_instance_buffer(gl, cell_data)?,
512 indices: create_buffer_u8(gl, GL::ELEMENT_ARRAY_BUFFER, &indices, GL::STATIC_DRAW)?,
513 })
514}
515
516fn create_buffer_u8(
517 gl: &WebGl2RenderingContext,
518 target: u32,
519 data: &[u8],
520 usage: u32,
521) -> Result<web_sys::WebGlBuffer, Error> {
522 let index_buf = gl
523 .create_buffer()
524 .ok_or(Error::buffer_creation_failed("vbo-u8"))?;
525 gl.bind_buffer(target, Some(&index_buf));
526
527 gl.buffer_data_with_u8_array(target, data, usage);
528
529 Ok(index_buf)
530}
531
532fn create_buffer_f32(
533 gl: &WebGl2RenderingContext,
534 target: u32,
535 data: &[f32],
536 usage: u32,
537) -> Result<web_sys::WebGlBuffer, Error> {
538 let buffer = gl
539 .create_buffer()
540 .ok_or(Error::buffer_creation_failed("vbo-f32"))?;
541
542 gl.bind_buffer(target, Some(&buffer));
543
544 unsafe {
545 let view = js_sys::Float32Array::view(data);
546 gl.buffer_data_with_array_buffer_view(target, &view, usage);
547 }
548
549 const STRIDE: i32 = (2 + 2) * 4; enable_vertex_attrib(gl, attrib::POS, 2, GL::FLOAT, 0, STRIDE);
552 enable_vertex_attrib(gl, attrib::UV, 2, GL::FLOAT, 8, STRIDE);
553
554 Ok(buffer)
555}
556
557fn create_static_instance_buffer(
558 gl: &WebGl2RenderingContext,
559 instance_data: &[CellStatic],
560) -> Result<web_sys::WebGlBuffer, Error> {
561 let instance_buf = gl
562 .create_buffer()
563 .ok_or(Error::buffer_creation_failed("static-instance-buffer"))?;
564
565 gl.bind_buffer(GL::ARRAY_BUFFER, Some(&instance_buf));
566 buffer_upload_array(gl, GL::ARRAY_BUFFER, instance_data, GL::STATIC_DRAW);
567
568 let stride = size_of::<CellStatic>() as i32;
569 enable_vertex_attrib_array(gl, attrib::GRID_XY, 2, GL::UNSIGNED_SHORT, 0, stride);
570
571 Ok(instance_buf)
572}
573
574fn create_dynamic_instance_buffer(
575 gl: &WebGl2RenderingContext,
576 instance_data: &[CellDynamic],
577) -> Result<web_sys::WebGlBuffer, Error> {
578 let instance_buf = gl
579 .create_buffer()
580 .ok_or(Error::buffer_creation_failed("dynamic-instance-buffer"))?;
581
582 gl.bind_buffer(GL::ARRAY_BUFFER, Some(&instance_buf));
583 buffer_upload_array(gl, GL::ARRAY_BUFFER, instance_data, GL::DYNAMIC_DRAW);
584
585 let stride = size_of::<CellDynamic>() as i32;
586
587 enable_vertex_attrib_array(
589 gl,
590 attrib::PACKED_DEPTH_FG_BG,
591 2,
592 GL::UNSIGNED_INT,
593 0,
594 stride,
595 );
596
597 Ok(instance_buf)
598}
599
600fn enable_vertex_attrib_array(
601 gl: &WebGl2RenderingContext,
602 index: u32,
603 size: i32,
604 type_: u32,
605 offset: i32,
606 stride: i32,
607) {
608 enable_vertex_attrib(gl, index, size, type_, offset, stride);
609 gl.vertex_attrib_divisor(index, 1);
610}
611
612fn enable_vertex_attrib(
613 gl: &WebGl2RenderingContext,
614 index: u32,
615 size: i32,
616 type_: u32,
617 offset: i32,
618 stride: i32,
619) {
620 gl.enable_vertex_attrib_array(index);
621 if type_ == GL::FLOAT {
622 gl.vertex_attrib_pointer_with_i32(index, size, type_, false, stride, offset);
623 } else {
624 gl.vertex_attrib_i_pointer_with_i32(index, size, type_, stride, offset);
625 }
626}
627
628impl Drawable for TerminalGrid {
629 fn prepare(&self, context: &mut RenderContext) {
630 let gl = context.gl;
631
632 self.shader.use_program(gl);
633
634 gl.bind_vertex_array(Some(&self.buffers.vao));
635
636 self.atlas.bind(gl, 0);
637 self.ubo_vertex.bind(context.gl);
638 self.ubo_fragment.bind(context.gl);
639 gl.uniform1i(Some(&self.sampler_loc), 0);
640 }
641
642 fn draw(&self, context: &mut RenderContext) {
643 let gl = context.gl;
644 let cell_count = self.cells.len() as i32;
645 gl.draw_elements_instanced_with_i32(GL::TRIANGLES, 6, GL::UNSIGNED_BYTE, 0, cell_count);
646 }
647
648 fn cleanup(&self, context: &mut RenderContext) {
649 let gl = context.gl;
650 gl.bind_vertex_array(None);
651 gl.bind_texture(GL::TEXTURE_2D_ARRAY, None);
652
653 self.ubo_vertex.unbind(gl);
654 self.ubo_fragment.unbind(gl);
655 }
656}
657
658#[derive(Debug, Copy, Clone)]
670pub struct CellData<'a> {
671 symbol: &'a str,
672 style_bits: u16,
673 fg: u32,
674 bg: u32,
675}
676
677impl<'a> CellData<'a> {
678 pub fn new(symbol: &'a str, style: FontStyle, effect: GlyphEffect, fg: u32, bg: u32) -> Self {
690 Self::new_with_style_bits(symbol, style.style_mask() | effect as u16, fg, bg)
691 }
692
693 pub fn new_with_style_bits(symbol: &'a str, style_bits: u16, fg: u32, bg: u32) -> Self {
717 debug_assert!(
719 0x81FF & style_bits == 0,
720 "Invalid style bits: {style_bits:#04x}"
721 );
722 Self { symbol, style_bits, fg, bg }
723 }
724}
725
726#[repr(C, align(4))]
747struct CellStatic {
748 pub grid_xy: [u16; 2],
750}
751
752#[derive(Debug, Clone, Copy)]
780#[repr(C, align(4))]
781pub struct CellDynamic {
782 data: [u8; 8], }
795
796impl CellStatic {
797 fn create_grid(cols: i32, rows: i32) -> Vec<Self> {
798 debug_assert!(cols > 0 && cols < u16::MAX as i32, "cols: {cols}");
799 debug_assert!(rows > 0 && rows < u16::MAX as i32, "rows: {rows}");
800
801 (0..rows)
802 .flat_map(|row| (0..cols).map(move |col| (col, row)))
803 .map(|(col, row)| Self { grid_xy: [col as u16, row as u16] })
804 .collect()
805 }
806}
807
808impl CellDynamic {
809 #[inline]
810 pub fn new(glyph_id: u16, fg: u32, bg: u32) -> Self {
811 let mut data = [0; 8];
812
813 let glyph_id = glyph_id.to_le_bytes();
815 data[0] = glyph_id[0];
816 data[1] = glyph_id[1];
817
818 let fg = fg.to_le_bytes();
819 data[2] = fg[2]; data[3] = fg[1]; data[4] = fg[0]; let bg = bg.to_le_bytes();
824 data[5] = bg[2]; data[6] = bg[1]; data[7] = bg[0]; Self { data }
829 }
830
831 pub fn style(&mut self, style_bits: u16) {
833 let glyph_id = u16::from_le_bytes([self.data[0], self.data[1]]);
834 let glyph_id = glyph_id & (Glyph::GLYPH_ID_MASK | Glyph::EMOJI_FLAG);
835 let glyph_id = glyph_id | style_bits;
836
837 let glyph_id = glyph_id.to_le_bytes();
838 self.data[0] = glyph_id[0];
839 self.data[1] = glyph_id[1];
840 }
841
842 pub fn flip_colors(&mut self) {
844 let fg = [self.data[2], self.data[3], self.data[4]];
846 self.data[2] = self.data[5]; self.data[3] = self.data[6]; self.data[4] = self.data[7]; self.data[5] = fg[0]; self.data[6] = fg[1]; self.data[7] = fg[2]; }
853
854 pub fn fg_color(&mut self, fg: u32) {
856 let fg = fg.to_le_bytes();
857 self.data[2] = fg[2]; self.data[3] = fg[1]; self.data[4] = fg[0]; }
861
862 pub fn bg_color(&mut self, bg: u32) {
864 let bg = bg.to_le_bytes();
865 self.data[5] = bg[2]; self.data[6] = bg[1]; self.data[7] = bg[0]; }
869
870 pub fn get_fg_color(&self) -> u32 {
872 ((self.data[2] as u32) << 16) | ((self.data[3] as u32) << 8) | (self.data[4] as u32)
874 }
875
876 pub fn get_bg_color(&self) -> u32 {
878 ((self.data[5] as u32) << 16) | ((self.data[6] as u32) << 8) | (self.data[7] as u32)
880 }
881
882 pub fn get_style(&self) -> u16 {
884 self.glyph_id() & !(Glyph::GLYPH_ID_MASK | Glyph::EMOJI_FLAG)
885 }
886
887 fn glyph_id(&self) -> u16 {
888 u16::from_le_bytes([self.data[0], self.data[1]])
889 }
890}
891
892#[repr(C, align(16))] struct CellVertexUbo {
894 pub projection: [f32; 16], pub cell_size: [f32; 2], pub _padding: [f32; 2],
897}
898
899#[repr(C, align(16))] struct CellFragmentUbo {
901 pub padding_frac: [f32; 2], pub underline_pos: f32, pub underline_thickness: f32, pub strikethrough_pos: f32, pub strikethrough_thickness: f32, pub _padding: [f32; 2],
907}
908
909impl CellVertexUbo {
910 pub const BINDING_POINT: u32 = 0;
911
912 fn new(canvas_size: (i32, i32), cell_size: (i32, i32)) -> Self {
913 let projection =
914 Mat4::orthographic_from_size(canvas_size.0 as f32, canvas_size.1 as f32).data;
915 Self {
916 projection,
917 cell_size: [cell_size.0 as f32, cell_size.1 as f32],
918 _padding: [0.0; 2], }
920 }
921}
922
923impl CellFragmentUbo {
924 pub const BINDING_POINT: u32 = 1;
925
926 fn new(atlas: &FontAtlas) -> Self {
927 let cell_size = atlas.cell_size();
928 let underline = atlas.underline();
929 let strikethrough = atlas.strikethrough();
930 Self {
931 padding_frac: [
932 FontAtlasData::PADDING as f32 / cell_size.0 as f32,
933 FontAtlasData::PADDING as f32 / cell_size.1 as f32,
934 ],
935 underline_pos: underline.position,
936 underline_thickness: underline.thickness,
937 strikethrough_pos: strikethrough.position,
938 strikethrough_thickness: strikethrough.thickness,
939 _padding: [0.0; 2], }
941 }
942}
943
944fn create_terminal_cell_data(cols: i32, rows: i32, fill_glyph: &[u16]) -> Vec<CellDynamic> {
945 let glyph_len = fill_glyph.len();
946 (0..cols * rows)
947 .map(|i| CellDynamic::new(fill_glyph[i as usize % glyph_len], 0x00ff_ffff, 0x0000_0000))
948 .collect()
949}
950
951mod attrib {
952 pub const POS: u32 = 0;
953 pub const UV: u32 = 1;
954
955 pub const GRID_XY: u32 = 2;
956 pub const PACKED_DEPTH_FG_BG: u32 = 3;
957}