1//! The main module for the 4d camera 2 3use bb_geometry::rotation4d::Rotation4D; 4use bb_geometry::vector4d::Vector4D; 5 6pub struct Camera4D { 7 pos: Vector4D, 8 rot: Rotation4D, 9 psi: f64, 10 theta: f64, 11 phi1: f64, 12 phi2: f64, 13 fov_x: f64, 14 fov_y: f64, 15 fov_z: f64, 16}