use derive_getters::Getters;
use serde::Deserialize;
use crate::enums::{MapSize, Gamemode, Region, DayNight, AntiCheat};
#[allow(dead_code)]
#[derive(Deserialize, Debug, Getters)]
pub struct ServerData {
#[serde(rename = "Name")]
name: String,
#[serde(rename = "Map")]
map: String,
#[serde(rename = "MapSize")]
map_size: MapSize,
#[serde(rename = "Gamemode")]
gamemode: Gamemode,
#[serde(rename = "Region")]
region: Region,
#[serde(rename = "Players")]
player_count: u8,
#[serde(rename = "QueuePlayers")]
queued_player_count: u8,
#[serde(rename = "MaxPlayers")]
max_players: u8,
#[serde(rename = "Hz")]
hz: u8,
#[serde(rename = "DayNight")]
day_night: DayNight,
#[serde(rename = "IsOfficial")]
is_official: bool,
#[serde(rename = "HasPassword")]
has_password: bool,
#[serde(rename = "AntiCheat")]
anti_cheat: AntiCheat,
#[serde(rename = "Build")]
build: String,
}