[][src]Struct basin2_protocol::packets::game::clientbound::update_mob_effect_packet::UpdateMobEffectPacket

pub struct UpdateMobEffectPacket {
    pub entityId: i32,
    pub effectId: u8,
    pub effectAmplifier: u8,
    pub effectDurationTicks: i32,
    pub flags: u8,
}

Fields

entityId: i32effectId: u8effectAmplifier: u8effectDurationTicks: i32flags: u8

Trait Implementations

impl Clone for UpdateMobEffectPacket[src]

impl CodablePacket for UpdateMobEffectPacket[src]

impl Debug for UpdateMobEffectPacket[src]

impl From<UpdateMobEffectPacket> for GameClientbound[src]

impl From<UpdateMobEffectPacket> for Game[src]

impl PartialEq<UpdateMobEffectPacket> for UpdateMobEffectPacket[src]

impl StructuralPartialEq for UpdateMobEffectPacket[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.