[][src]Struct basin2_protocol::packets::game::clientbound::player_position_packet::PlayerPositionPacket

pub struct PlayerPositionPacket {
    pub x: f64,
    pub y: f64,
    pub z: f64,
    pub yRot: f32,
    pub xRot: f32,
    pub relativeArguments: (bool, bool, bool, bool, bool),
    pub id: i32,
}

Fields

x: f64y: f64z: f64yRot: f32xRot: f32relativeArguments: (bool, bool, bool, bool, bool)id: i32

Trait Implementations

impl Clone for PlayerPositionPacket[src]

impl CodablePacket for PlayerPositionPacket[src]

impl Debug for PlayerPositionPacket[src]

impl From<PlayerPositionPacket> for GameClientbound[src]

impl From<PlayerPositionPacket> for Game[src]

impl PartialEq<PlayerPositionPacket> for PlayerPositionPacket[src]

impl StructuralPartialEq for PlayerPositionPacket[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.