[][src]Struct basin2_protocol::packets::game::clientbound::move_vehicle_packet::MoveVehiclePacket

pub struct MoveVehiclePacket {
    pub x: f64,
    pub y: f64,
    pub z: f64,
    pub yRot: f32,
    pub xRot: f32,
}

Fields

x: f64y: f64z: f64yRot: f32xRot: f32

Trait Implementations

impl Clone for MoveVehiclePacket[src]

impl CodablePacket for MoveVehiclePacket[src]

impl Debug for MoveVehiclePacket[src]

impl From<MoveVehiclePacket> for GameClientbound[src]

impl From<MoveVehiclePacket> for Game[src]

impl PartialEq<MoveVehiclePacket> for MoveVehiclePacket[src]

impl StructuralPartialEq for MoveVehiclePacket[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.