[][src]Trait basic_dsp_vector::RededicateForceOps

pub trait RededicateForceOps<Other> {
    pub fn rededicate_from_force(origin: Other) -> Self;
pub fn rededicate_with_runtime_data(
        origin: Other,
        is_complex: bool,
        domain: DataDomain
    ) -> Self; }

This trait allows to change a data type and performs the Conversion without any checks. RededicateOps provides the same functionality but performs runtime checks to avoid that data is interpreted the wrong way.

In almost all cases this trait shouldn't be used directly.

Required methods

pub fn rededicate_from_force(origin: Other) -> Self[src]

Make Other a Self without performing any checks.

pub fn rededicate_with_runtime_data(
    origin: Other,
    is_complex: bool,
    domain: DataDomain
) -> Self
[src]

Make Other a Self without performing any checks.

Try to set the domain and number space. There is no guarantee that this will succeed, since some rededication targets only support one domain and number space value. Failures will be silenty ignored (which is by design).

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Implementors

impl<S, T, N, D> RededicateForceOps<DspVec<S, T, N, D>> for ComplexFreqVec<S, T> where
    S: ToSlice<T>,
    T: RealNumber,
    N: NumberSpace,
    D: Domain
[src]

impl<S, T, N, D> RededicateForceOps<DspVec<S, T, N, D>> for ComplexTimeVec<S, T> where
    S: ToSlice<T>,
    T: RealNumber,
    N: NumberSpace,
    D: Domain
[src]

impl<S, T, N, D> RededicateForceOps<DspVec<S, T, N, D>> for GenDspVec<S, T> where
    S: ToSlice<T>,
    T: RealNumber,
    N: NumberSpace,
    D: Domain
[src]

impl<S, T, N, D> RededicateForceOps<DspVec<S, T, N, D>> for RealFreqVec<S, T> where
    S: ToSlice<T>,
    T: RealNumber,
    N: NumberSpace,
    D: Domain
[src]

impl<S, T, N, D> RededicateForceOps<DspVec<S, T, N, D>> for RealTimeVec<S, T> where
    S: ToSlice<T>,
    T: RealNumber,
    N: NumberSpace,
    D: Domain
[src]

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