Function basic_dsp_interop::facade32::apply_window32
source · [−]#[no_mangle]
pub extern "C" fn apply_window32(
vector: Box<VecBuf>,
window: i32
) -> VectorInteropResult<VecBuf>Expand description
window argument is translated to:
0toTriangularWindow1toHammingWindow2toBlackmanHarrisWindow3toRectangularWindow- Undefined window argument will fall through to
RectangularWindow