Expand description
Long-lived handle to the world runtime.
WorldHandle is the abstract interface plugins use to access world
state from anywhere – captured in system closures, stored in plugin
state. The trait itself does not require Send + Sync – concrete
implementors that need to be shared across threads (e.g. the runtime
World wrapped in Arc) satisfy these bounds independently.
Distinct from WorldContext which
extends this trait with dispatch-only methods (response queueing).
Implemented by the runtime World in basalt-world (production)
and mock types in tests. Plugins receive an Arc<dyn WorldHandle>
from PluginRegistrar::world.
Traits§
- World
Handle - Long-lived handle to the world runtime.