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Module broadcast

Module broadcast 

Source
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Broadcast message types for cross-player communication.

BroadcastMessage is the typed message sent through the server’s broadcast channel. Each connected player’s play loop receives every message and decides what to do with it (send packets, filter self).

Structs§

PlayerSnapshot
A snapshot of a player’s state at a point in time.
ProfileProperty
A profile property from the Mojang API (typically skin textures).

Enums§

BroadcastMessage
A message broadcast from one player’s task to all others.