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//! Define a number of newtypes and operations on these newtypes
//!
//! Most operations are concerned with node indexes in an in order traversal of a binary tree.
use std::ops::{Add, Div, Mul, Sub};
use range_collections::range_set::RangeSetEntry;
index_newtype! {
/// A number of blake3 chunks.
///
/// This is a newtype for u64.
/// The blake3 chunk size is 1024 bytes.
pub struct ChunkNum(pub u64);
}
pub(crate) const BLAKE3_CHUNK_SIZE: usize = 1024;
index_newtype! {
/// A block number.
///
/// This is a newtype for u64.
pub struct BlockNum(pub u64);
}
impl BlockNum {
pub fn to_chunks(self, block_level: BlockSize) -> ChunkNum {
ChunkNum(self.0 << block_level.0)
}
pub fn to_bytes(self, block_level: BlockSize) -> ByteNum {
ByteNum(self.0 << (block_level.0 + 10))
}
}
index_newtype! {
/// A number of bytes.
///
/// This is a newtype for u64. It does not distinguish between an absolute
/// number of bytes or a difference between two numbers of bytes.
pub struct ByteNum(pub u64);
}
/// A block size.
///
/// Block sizes are powers of 2, with the smallest being 1024 bytes.
/// They are encoded as the power of 2, minus 10, so 1 is 1024 bytes, 2 is 2048 bytes, etc.
#[repr(transparent)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct BlockSize(pub u8);
impl BlockSize {
/// The default block size, 1024 bytes
///
/// This means that blocks and blake3 chunks are the same size.
pub const DEFAULT: BlockSize = BlockSize(0);
/// Number of bytes in a block at this level
pub const fn bytes(self) -> usize {
byte_size(self.0)
}
/// Compute a block size from bytes
pub const fn from_bytes(bytes: u64) -> Option<Self> {
if bytes.count_ones() != 1 {
// must be a power of 2
return None;
}
if bytes < 1024 {
// must be at least 1024 bytes
return None;
}
Some(Self((bytes.trailing_zeros() - 10) as u8))
}
}
const fn byte_size(block_level: u8) -> usize {
BLAKE3_CHUNK_SIZE << block_level
}