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layout_api/
lib.rs

1/* This Source Code Form is subject to the terms of the Mozilla Public
2 * License, v. 2.0. If a copy of the MPL was not distributed with this
3 * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
4
5//! This module contains traits in script used generically in the rest of Servo.
6//! The traits are here instead of in script so that these modules won't have
7//! to depend on script.
8
9#![deny(unsafe_code)]
10
11mod layout_damage;
12mod layout_dom;
13mod layout_element;
14mod layout_node;
15mod pseudo_element_chain;
16
17use std::any::Any;
18use std::ops::Range;
19use std::rc::Rc;
20use std::sync::Arc;
21use std::sync::atomic::AtomicIsize;
22use std::thread::JoinHandle;
23use std::time::Duration;
24
25use app_units::Au;
26use atomic_refcell::AtomicRefCell;
27use background_hang_monitor_api::BackgroundHangMonitorRegister;
28use bitflags::bitflags;
29use embedder_traits::{Cursor, ScriptToEmbedderChan, Theme, UntrustedNodeAddress, ViewportDetails};
30use euclid::{Point2D, Rect};
31use fonts::{FontContext, TextByteRange, WebFontDocumentContext, WebFontSetDifference};
32pub use layout_damage::{AccessibilityDamage, LayoutDamage};
33pub use layout_dom::{
34    DangerousStyleElementOf, DangerousStyleNodeOf, LayoutDomTypeBundle, LayoutElementOf,
35    LayoutNodeOf,
36};
37pub use layout_element::{DangerousStyleElement, LayoutElement};
38pub use layout_node::{DangerousStyleNode, LayoutNode};
39use libc::c_void;
40use malloc_size_of::{MallocSizeOf as MallocSizeOfTrait, MallocSizeOfOps, malloc_size_of_is_0};
41use malloc_size_of_derive::MallocSizeOf;
42use net_traits::image_cache::{ImageCache, ImageCacheFactory, PendingImageId};
43use net_traits::request::InternalRequest;
44use paint_api::CrossProcessPaintApi;
45use paint_api::largest_contentful_paint_candidate::LCPCandidate;
46use parking_lot::RwLock;
47use pixels::{RasterImage, Repeat};
48use profile_traits::mem::Report;
49use profile_traits::time;
50pub use pseudo_element_chain::PseudoElementChain;
51use rustc_hash::{FxHashMap, FxHashSet};
52use script_traits::{InitialScriptState, Painter, ScriptThreadMessage};
53use serde::{Deserialize, Serialize};
54use servo_arc::Arc as ServoArc;
55use servo_base::Epoch;
56use servo_base::generic_channel::GenericSender;
57use servo_base::id::{BrowsingContextId, PipelineId, WebViewId};
58use servo_base::text::Utf32CodeUnits;
59use servo_url::{ImmutableOrigin, ServoUrl};
60use style::Atom;
61use style::animation::DocumentAnimationSet;
62use style::attr::{AttrValue, parse_integer, parse_unsigned_integer};
63use style::context::QuirksMode;
64use style::data::ElementDataWrapper;
65use style::device::Device;
66use style::dom::OpaqueNode;
67use style::invalidation::element::restyle_hints::RestyleHint;
68use style::properties::style_structs::Font;
69use style::properties::{ComputedValues, PropertyId};
70use style::selector_parser::{PseudoElement, RestyleDamage, Snapshot};
71use style::str::char_is_whitespace;
72use style::stylesheets::{DocumentStyleSheet, Stylesheet};
73use style::stylist::Stylist;
74#[cfg(debug_assertions)]
75use style::thread_state::{self, ThreadState};
76use style::values::computed::Overflow;
77use style_traits::CSSPixel;
78use uuid::Uuid;
79use webrender_api::units::{DeviceIntSize, LayoutPoint, LayoutVector2D};
80use webrender_api::{ExternalScrollId, ImageKey};
81
82pub trait GenericLayoutDataTrait: Any + MallocSizeOfTrait + Send + Sync + 'static {
83    fn as_any(&self) -> &dyn Any;
84}
85
86pub trait LayoutDataTrait: GenericLayoutDataTrait + Default {}
87pub type GenericLayoutData = dyn GenericLayoutDataTrait;
88
89#[derive(Default, MallocSizeOf)]
90pub struct StyleData {
91    /// Data that the style system associates with a node. When the
92    /// style system is being used standalone, this is all that hangs
93    /// off the node. This must be first to permit the various
94    /// transmutations between ElementData and PersistentLayoutData.
95    pub element_data: ElementDataWrapper,
96
97    /// Information needed during parallel traversals.
98    pub parallel: DomParallelInfo,
99}
100
101/// Information that we need stored in each DOM node.
102#[derive(Default, MallocSizeOf)]
103pub struct DomParallelInfo {
104    /// The number of children remaining to process during bottom-up traversal.
105    pub children_to_process: AtomicIsize,
106}
107
108#[derive(Clone, Copy, Debug, Eq, PartialEq)]
109pub enum LayoutNodeType {
110    Element(LayoutElementType),
111    Text,
112}
113
114#[derive(Clone, Copy, Debug, Eq, PartialEq)]
115pub enum LayoutElementType {
116    Element,
117    HTMLBodyElement,
118    HTMLButtonElement,
119    HTMLBRElement,
120    HTMLCanvasElement,
121    HTMLHtmlElement,
122    HTMLIFrameElement,
123    HTMLImageElement,
124    HTMLInputElement,
125    HTMLMediaElement,
126    HTMLObjectElement,
127    HTMLOptGroupElement,
128    HTMLOptionElement,
129    HTMLParagraphElement,
130    HTMLPreElement,
131    HTMLSelectElement,
132    HTMLTableCellElement,
133    HTMLTableColElement,
134    HTMLTableElement,
135    HTMLTableRowElement,
136    HTMLTableSectionElement,
137    HTMLTextAreaElement,
138    SVGImageElement,
139    SVGSVGElement,
140}
141
142/// A selection shared between script and layout. This selection is managed by the DOM
143/// node that maintains it, and can be modified from script. Once modified, layout is
144/// expected to reflect the new selection visual on the next display list update.
145#[derive(Clone, Debug, Default, MallocSizeOf, PartialEq)]
146pub struct ScriptSelection {
147    /// The range of this selection in the DOM node that manages it.
148    pub range: TextByteRange,
149    /// The character range of this selection in the DOM node that manages it.
150    pub character_range: Range<usize>,
151    /// Whether or not this selection is enabled. Selections may be disabled
152    /// when their node loses focus.
153    pub enabled: bool,
154}
155
156pub type SharedSelection = Arc<AtomicRefCell<ScriptSelection>>;
157pub struct HTMLCanvasData {
158    pub image_key: Option<ImageKey>,
159    pub width: u32,
160    pub height: u32,
161}
162
163pub struct SVGElementData<'dom> {
164    /// The SVG's XML source represented as a base64 encoded `data:` url.
165    pub source: Option<Result<ServoUrl, ()>>,
166    pub width: Option<&'dom AttrValue>,
167    pub height: Option<&'dom AttrValue>,
168    pub svg_id: Uuid,
169    pub view_box: Option<&'dom AttrValue>,
170}
171
172impl SVGElementData<'_> {
173    pub fn ratio_from_view_box(&self) -> Option<f32> {
174        let mut iter = self.view_box?.chars();
175        let _min_x = parse_integer(&mut iter).ok()?;
176        let _min_y = parse_integer(&mut iter).ok()?;
177
178        let width = parse_unsigned_integer(&mut iter).ok()?;
179        if width == 0 {
180            return None;
181        }
182
183        let height = parse_unsigned_integer(&mut iter).ok()?;
184        if height == 0 {
185            return None;
186        }
187
188        let mut iter = iter.skip_while(|c| char_is_whitespace(*c));
189        iter.next().is_none().then(|| width as f32 / height as f32)
190    }
191}
192
193/// The address of a node known to be valid. These are sent from script to layout.
194#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash)]
195pub struct TrustedNodeAddress(pub *const c_void);
196
197#[expect(unsafe_code)]
198unsafe impl Send for TrustedNodeAddress {}
199
200/// Whether the pending image needs to be fetched or is waiting on an existing fetch.
201#[derive(Debug)]
202pub enum PendingImageState {
203    Unrequested(ServoUrl),
204    PendingResponse,
205}
206
207/// The destination in layout where an image is needed.
208#[derive(Debug, MallocSizeOf)]
209pub enum LayoutImageDestination {
210    BoxTreeConstruction,
211    DisplayListBuilding,
212}
213
214/// The data associated with an image that is not yet present in the image cache.
215/// Used by the script thread to hold on to DOM elements that need to be repainted
216/// when an image fetch is complete.
217#[derive(Debug)]
218pub struct PendingImage {
219    pub state: PendingImageState,
220    pub node: UntrustedNodeAddress,
221    pub id: PendingImageId,
222    pub origin: ImmutableOrigin,
223    pub destination: LayoutImageDestination,
224    pub is_internal_request: InternalRequest,
225}
226
227/// A data structure to track vector image that are fully loaded (i.e has a parsed SVG
228/// tree) but not yet rasterized to the size needed by layout. The rasterization is
229/// happening in the image cache.
230#[derive(Debug)]
231pub struct PendingRasterizationImage {
232    pub node: UntrustedNodeAddress,
233    pub id: PendingImageId,
234    pub size: DeviceIntSize,
235}
236
237#[derive(Clone, Copy, Debug, MallocSizeOf)]
238pub struct MediaFrame {
239    pub image_key: webrender_api::ImageKey,
240    pub width: i32,
241    pub height: i32,
242}
243
244pub struct MediaMetadata {
245    pub width: u32,
246    pub height: u32,
247}
248
249pub struct HTMLMediaData {
250    pub current_frame: Option<MediaFrame>,
251    pub metadata: Option<MediaMetadata>,
252    pub poster_url: Option<ServoUrl>,
253}
254
255pub struct LayoutConfig {
256    pub id: PipelineId,
257    pub webview_id: WebViewId,
258    pub url: ServoUrl,
259    pub is_iframe: bool,
260    pub script_chan: GenericSender<ScriptThreadMessage>,
261    pub image_cache: Arc<dyn ImageCache>,
262    pub font_context: Arc<FontContext>,
263    pub time_profiler_chan: time::ProfilerChan,
264    pub paint_api: CrossProcessPaintApi,
265    pub viewport_details: ViewportDetails,
266    pub user_stylesheets: Rc<Vec<DocumentStyleSheet>>,
267    pub theme: Theme,
268    pub embedder_chan: ScriptToEmbedderChan,
269}
270
271bitflags! {
272    pub struct HitTestFlags: u8 {
273        /// Whether to populate [`ElementsFromPointResult::dom_position_for_selection`]
274        const IncludeDomPosition = 0b0000_0001;
275    }
276}
277
278pub trait LayoutFactory: Send + Sync {
279    fn create(&self, config: LayoutConfig) -> Box<dyn Layout>;
280}
281
282pub trait Layout {
283    /// Get a reference to this Layout's Stylo `Device` used to handle media queries and
284    /// resolve font metrics.
285    fn device(&self) -> &Device;
286
287    /// Set the theme on this [`Layout`]'s [`Device`]. The caller should also trigger a
288    /// new layout when this happens, though it can happen later. Returns `true` if the
289    /// [`Theme`] actually changed or `false` otherwise.
290    fn set_theme(&mut self, theme: Theme) -> bool;
291
292    /// Set the [`ViewportDetails`] on this [`Layout`]'s [`Device`]. The caller should also
293    /// trigger a new layout when this happens, though it can happen later. Returns `true`
294    /// if the [`ViewportDetails`] actually changed or `false` otherwise.
295    fn set_viewport_details(&mut self, viewport_details: ViewportDetails) -> bool;
296
297    /// Add a stylesheet to this Layout's `Stylist`.
298    ///
299    /// The second stylesheet is the insertion point (if it exists, the sheet needs to be
300    /// inserted before it).
301    fn add_stylesheet(
302        &mut self,
303        stylesheet: ServoArc<Stylesheet>,
304        before_stylesheet: Option<ServoArc<Stylesheet>>,
305    );
306
307    /// Inform the layout that its ScriptThread is about to exit.
308    fn exit_now(&mut self);
309
310    /// Requests that layout measure its memory usage. The resulting reports are sent back
311    /// via the supplied channel.
312    fn collect_reports(&self, reports: &mut Vec<Report>, ops: &mut MallocSizeOfOps);
313
314    /// Sets quirks mode for the document, causing the quirks mode stylesheet to be used.
315    fn set_quirks_mode(&mut self, quirks_mode: QuirksMode);
316
317    /// Removes a stylesheet from the Layout.
318    fn remove_stylesheet(&mut self, stylesheet: ServoArc<Stylesheet>);
319
320    /// Removes an image from the Layout image resolver cache.
321    fn remove_cached_image(&mut self, image_url: &ServoUrl);
322
323    /// Requests a reflow.
324    fn reflow(&mut self, reflow_request: ReflowRequest) -> Option<ReflowResult>;
325
326    /// Do not request a reflow, but ensure that any previous reflow completes building a stacking
327    /// context tree so that it is ready to query the final size of any elements in script.
328    fn ensure_stacking_context_tree(&self, viewport_details: ViewportDetails);
329
330    /// Tells layout that script has added some paint worklet modules.
331    fn register_paint_worklet_modules(
332        &mut self,
333        name: Atom,
334        properties: Vec<Atom>,
335        painter: Box<dyn Painter>,
336    );
337
338    /// Set the scroll states of this layout after a `Paint` scroll.
339    fn set_scroll_offsets_from_renderer(
340        &mut self,
341        scroll_states: &FxHashMap<ExternalScrollId, LayoutVector2D>,
342    );
343
344    /// Get the scroll offset of the given scroll node with id of [`ExternalScrollId`] or `None` if it does
345    /// not exist in the tree.
346    fn scroll_offset(&self, id: ExternalScrollId) -> Option<LayoutVector2D>;
347
348    /// Returns true if this layout needs to produce a new display list for rendering updates.
349    fn needs_new_display_list(&self) -> bool;
350
351    /// Marks that this layout needs to produce a new display list for rendering updates.
352    fn set_needs_new_display_list(&self);
353
354    /// Returns the [`NodeRenderingType`] for this node and pseudo. This is used to determine
355    /// if a node is being rendered, delegating its rendering, or not being rendered at all.
356    fn node_rendering_type(
357        &self,
358        node: TrustedNodeAddress,
359        pseudo: Option<PseudoElement>,
360    ) -> NodeRenderingType;
361
362    fn query_containing_block(&self, node: TrustedNodeAddress) -> Option<UntrustedNodeAddress>;
363    fn query_containing_block_is_descendant(
364        &self,
365        root: TrustedNodeAddress,
366        possible_descendant: TrustedNodeAddress,
367    ) -> bool;
368    fn query_padding(&self, node: TrustedNodeAddress) -> Option<PhysicalSides>;
369    fn query_box_area(
370        &self,
371        node: TrustedNodeAddress,
372        area: BoxAreaType,
373        exclude_transform_and_inline: bool,
374    ) -> Option<Rect<Au, CSSPixel>>;
375    fn query_box_areas(&self, node: TrustedNodeAddress, area: BoxAreaType) -> CSSPixelRectVec;
376    fn query_client_rect(&self, node: TrustedNodeAddress) -> Rect<i32, CSSPixel>;
377    fn query_current_css_zoom(&self, node: TrustedNodeAddress) -> f32;
378    fn query_element_inner_outer_text(&self, node: TrustedNodeAddress) -> String;
379    fn query_offset_parent(&self, node: TrustedNodeAddress) -> OffsetParentResponse;
380    /// Query the scroll container for the given node. If node is `None`, the scroll container for
381    /// the viewport is returned.
382    fn query_scroll_container(
383        &self,
384        node: Option<TrustedNodeAddress>,
385        flags: ScrollContainerQueryFlags,
386    ) -> Option<ScrollContainerResponse>;
387    fn query_resolved_style(
388        &self,
389        node: TrustedNodeAddress,
390        pseudo: Option<PseudoElement>,
391        property_id: PropertyId,
392        animations: DocumentAnimationSet,
393        animation_timeline_value: f64,
394    ) -> String;
395    fn query_resolved_font_style(
396        &self,
397        node: TrustedNodeAddress,
398        value: &str,
399        animations: DocumentAnimationSet,
400        animation_timeline_value: f64,
401    ) -> Option<ServoArc<Font>>;
402    fn query_scrolling_area(&self, node: Option<TrustedNodeAddress>) -> Rect<i32, CSSPixel>;
403    fn hit_test(&self, flags: HitTestFlags, point: LayoutPoint) -> HitTestResult;
404    fn query_effective_overflow(&self, node: TrustedNodeAddress) -> Option<AxesOverflow>;
405    fn stylist_mut(&mut self) -> &mut Stylist;
406
407    /// Set whether the accessibility tree should be constructed for this Layout.
408    /// This should be called by the embedder when accessibility is requested by the user.
409    fn set_accessibility_active(&self, enabled: bool, epoch: Epoch);
410
411    /// Returns whether accessibility is active for this Layout.
412    fn accessibility_active(&self) -> bool;
413
414    /// Whether the accessibility tree needs updating. This is set to true when
415    /// - accessibility is activated; or
416    /// - a page is loaded after accesibility is activated.
417    ///
418    /// In future, this should be set to true if DOM or style have changed in a way that
419    /// impacts the accessibility tree.
420    ///
421    /// Checked in can_skip_reflow_request_entirely(), as a dirty accessibility tree
422    /// should force a reflow, and handle_reflow() to determine whether to update the
423    /// accessibility tree during reflow.
424    fn needs_accessibility_update(&self) -> bool;
425
426    /// See [Self::needs_accessibility_update()].
427    fn set_needs_accessibility_update(&self);
428
429    fn font_context(&self) -> &Arc<FontContext>;
430}
431
432/// This trait is part of `layout_api` because it depends on both `script_traits`
433/// and also `LayoutFactory` from this crate. If it was in `script_traits` there would be a
434/// circular dependency.
435pub trait ScriptThreadFactory {
436    /// Create a `ScriptThread`.
437    fn create(
438        state: InitialScriptState,
439        layout_factory: Arc<dyn LayoutFactory>,
440        image_cache_factory: Arc<dyn ImageCacheFactory>,
441        background_hang_monitor_register: Box<dyn BackgroundHangMonitorRegister>,
442    ) -> JoinHandle<()>;
443}
444
445/// Type of the area of CSS box for query.
446/// See <https://www.w3.org/TR/css-box-3/#box-model>.
447#[derive(Copy, Clone)]
448pub enum BoxAreaType {
449    Content,
450    Padding,
451    Border,
452}
453
454pub type CSSPixelRectVec = Vec<Rect<Au, CSSPixel>>;
455
456/// Whether or not this node is being rendered or delegates rendering according
457/// to the HTML standard.
458#[derive(Copy, Clone)]
459pub enum NodeRenderingType {
460    /// <https://html.spec.whatwg.org/multipage/#being-rendered>
461    Rendered,
462    /// <https://html.spec.whatwg.org/multipage/#delegating-its-rendering-to-its-children>
463    DelegatesRendering,
464    /// If neither of the other two cases are true, this is. The node is effectively not
465    /// taking part in the final layout of the page.
466    NotRendered,
467}
468
469#[derive(Default)]
470pub struct PhysicalSides {
471    pub left: Au,
472    pub top: Au,
473    pub right: Au,
474    pub bottom: Au,
475}
476
477#[derive(Clone, Default)]
478pub struct OffsetParentResponse {
479    pub node_address: Option<UntrustedNodeAddress>,
480    pub rect: Rect<Au, CSSPixel>,
481}
482
483bitflags! {
484    #[derive(PartialEq)]
485    pub struct ScrollContainerQueryFlags: u8 {
486        /// Whether or not this query is for the purposes of a `scrollParent` layout query.
487        const ForScrollParent = 1 << 0;
488        /// Whether or not to consider the original element's scroll box for the return value.
489        const Inclusive = 1 << 1;
490    }
491}
492
493#[derive(Clone, Copy, Debug, MallocSizeOf)]
494pub struct AxesOverflow {
495    pub x: Overflow,
496    pub y: Overflow,
497}
498
499impl Default for AxesOverflow {
500    fn default() -> Self {
501        Self {
502            x: Overflow::Visible,
503            y: Overflow::Visible,
504        }
505    }
506}
507
508impl From<&ComputedValues> for AxesOverflow {
509    fn from(style: &ComputedValues) -> Self {
510        Self {
511            x: style.clone_overflow_x(),
512            y: style.clone_overflow_y(),
513        }
514    }
515}
516
517impl AxesOverflow {
518    pub fn to_scrollable(&self) -> Self {
519        Self {
520            x: self.x.to_scrollable(),
521            y: self.y.to_scrollable(),
522        }
523    }
524
525    /// Whether or not the `overflow` value establishes a scroll container.
526    pub fn establishes_scroll_container(&self) -> bool {
527        // Checking one axis suffices, because the computed value ensures that
528        // either both axes are scrollable, or none is scrollable.
529        self.x.is_scrollable()
530    }
531}
532
533#[derive(Clone)]
534pub enum ScrollContainerResponse {
535    Viewport(AxesOverflow),
536    Element(UntrustedNodeAddress, AxesOverflow),
537}
538
539#[derive(Debug, PartialEq)]
540pub enum QueryMsg {
541    BoxArea,
542    BoxAreas,
543    ClientRectQuery,
544    CurrentCSSZoomQuery,
545    EffectiveOverflow,
546    ElementInnerOuterTextQuery,
547    ElementsFromPoint,
548    InnerWindowDimensionsQuery,
549    NodesFromPointQuery,
550    OffsetParentQuery,
551    ScrollParentQuery,
552    ResolvedFontStyleQuery,
553    /// A style query, with an optional [`PropertyId`], used to limit the phases
554    /// of layout run before the query.
555    ResolvedStyleQuery(PropertyId),
556    ScrollingAreaOrOffsetQuery,
557    StyleQuery,
558    TextIndexQuery,
559    PaddingQuery,
560    FlushForUpdateTheRenderingQuery,
561}
562
563/// The goal of a reflow request.
564///
565/// Please do not add any other types of reflows. In general, all reflow should
566/// go through the *update the rendering* step of the HTML specification. Exceptions
567/// should have careful review.
568#[derive(Debug, PartialEq)]
569pub enum ReflowGoal {
570    /// A reflow has been requesting by the *update the rendering* step of the HTML
571    /// event loop. This nominally driven by the display's VSync.
572    UpdateTheRendering,
573
574    /// Script has done a layout query and this reflow ensurs that layout is up-to-date
575    /// with the latest changes to the DOM.
576    LayoutQuery(QueryMsg),
577
578    /// Tells layout about a single new scrolling offset from the script. The rest will
579    /// remain untouched. Layout will forward whether the element is scrolled through
580    /// [ReflowResult].
581    UpdateScrollNode(ExternalScrollId, LayoutVector2D),
582}
583
584#[derive(Clone, Debug, MallocSizeOf)]
585pub struct IFrameSize {
586    pub browsing_context_id: BrowsingContextId,
587    pub pipeline_id: PipelineId,
588    pub viewport_details: ViewportDetails,
589}
590
591pub type IFrameSizes = FxHashMap<BrowsingContextId, IFrameSize>;
592
593bitflags! {
594    /// Conditions which cause a [`Document`] to need to be restyled during reflow, which
595    /// might cause the rest of layout to happen as well.
596    #[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
597    pub struct RestyleReason: u16 {
598        const StylesheetsChanged = 1 << 0;
599        const DOMChanged = 1 << 1;
600        const PendingRestyles = 1 << 2;
601        const HighlightedDOMNodeChanged = 1 << 3;
602        const ThemeChanged = 1 << 4;
603        const ViewportChanged = 1 << 5;
604        const PaintWorkletLoaded = 1 << 6;
605    }
606}
607
608malloc_size_of_is_0!(RestyleReason);
609
610impl RestyleReason {
611    pub fn needs_restyle(&self) -> bool {
612        !self.is_empty()
613    }
614}
615
616/// Information derived from a layout pass that needs to be returned to the script thread.
617#[derive(Default)]
618pub struct ReflowResult {
619    /// The phases that were run during this reflow.
620    pub reflow_phases_run: ReflowPhasesRun,
621    pub reflow_statistics: ReflowStatistics,
622    /// The list of images that were encountered that are in progress.
623    pub pending_images: Vec<PendingImage>,
624    /// The list of vector images that were encountered that still need to be rasterized.
625    pub pending_rasterization_images: Vec<PendingRasterizationImage>,
626    /// The list of `SVGSVGElement`s encountered in the DOM that need to be serialized.
627    /// This is needed to support inline SVGs as the serialization needs to happen on
628    /// the script thread.
629    pub pending_svg_elements_for_serialization: Vec<UntrustedNodeAddress>,
630    /// The list of iframes in this layout and their sizes, used in order
631    /// to communicate them with the Constellation and also the `Window`
632    /// element of their content pages. Returning None if incremental reflow
633    /// finished before reaching this stage of the layout. I.e., no update
634    /// required.
635    pub iframe_sizes: Option<IFrameSizes>,
636    /// Enumerates web fonts that were added or removed as part of restyling.
637    pub changed_web_fonts: WebFontSetDifference,
638    /// The LCP candidate during this layout pass, if any.
639    pub lcp_candidate: Option<LCPCandidate>,
640    /// The UntrustedNodeAddress for the LCP candidate if any.
641    pub lcp_node_address: Option<UntrustedNodeAddress>,
642}
643
644bitflags! {
645    /// The phases of reflow that were run when processing a reflow in layout.
646    #[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
647    pub struct ReflowPhasesRun: u8 {
648        const RanLayout = 1 << 0;
649        const BuiltStackingContextTree = 1 << 2;
650        const BuiltDisplayList = 1 << 3;
651        const UpdatedScrollNodeOffset = 1 << 4;
652        /// Image data for a WebRender image key has been updated, without necessarily
653        /// updating style or layout. This is used when updating canvas contents and
654        /// progressing to a new animated image frame.
655        const UpdatedImageData = 1 << 5;
656        const UpdatedAccessibilityTree = 1 << 6;
657    }
658}
659
660impl ReflowPhasesRun {
661    pub fn needs_frame(&self) -> bool {
662        self.intersects(
663            Self::BuiltDisplayList | Self::UpdatedScrollNodeOffset | Self::UpdatedImageData,
664        )
665    }
666}
667
668#[derive(Debug, Default)]
669pub struct ReflowStatistics {
670    /// A count of the number of fragments that have been completely rebuilt.
671    pub rebuilt_fragment_count: u32,
672    /// A count of the number of fragments that are reused, but have had their style change.
673    pub restyle_fragment_count: u32,
674    /// A count of the number of fragments that are reused, but may have had some descendant
675    /// fragment change.
676    pub only_descendants_changed_count: u32,
677    /// A count of the number of accessibility nodes which were checked for changes based on their
678    /// corresponding DOM nodes (whether the check resulted in changes or not).
679    pub nodes_updated_from_dom: u32,
680    /// A count of the number of accessibility nodes which were checked for changes based on data
681    /// already in the accessibility tree (whether the check resulted in changes or not).
682    pub nodes_updated_from_tree: u32,
683    /// A count of the number of accessibility nodes actually serialized to the TreeUpdate.
684    pub nodes_in_tree_update: u32,
685}
686
687/// Information needed for a script-initiated reflow that requires a restyle
688/// and reconstruction of box and fragment trees.
689#[derive(Debug)]
690pub struct ReflowRequestRestyle {
691    /// Whether or not (and for what reasons) restyle needs to happen.
692    pub reason: RestyleReason,
693    /// The dirty root from which to restyle.
694    pub dirty_root: Option<TrustedNodeAddress>,
695    /// Whether the document's stylesheets have changed since the last script reflow.
696    pub stylesheets_changed: bool,
697    /// Restyle snapshot map.
698    pub pending_restyles: Vec<(TrustedNodeAddress, PendingRestyle)>,
699}
700
701/// Information needed for a script-initiated reflow.
702#[derive(Debug)]
703pub struct ReflowRequest {
704    /// The document node.
705    pub document: TrustedNodeAddress,
706    /// The current layout [`Epoch`] managed by the script thread.
707    pub epoch: Epoch,
708    /// If a restyle is necessary, all of the informatio needed to do that restyle.
709    pub restyle: Option<ReflowRequestRestyle>,
710    /// The current [`ViewportDetails`] to use for this reflow.
711    pub viewport_details: ViewportDetails,
712    /// The goal of this reflow.
713    pub reflow_goal: ReflowGoal,
714    /// The current window origin
715    pub origin: ImmutableOrigin,
716    /// The current animation timeline value.
717    pub animation_timeline_value: f64,
718    /// The set of animations for this document.
719    pub animations: DocumentAnimationSet,
720    /// An [`AnimatingImages`] struct used to track images that are animating.
721    pub animating_images: Arc<RwLock<AnimatingImages>>,
722    /// The node highlighted by the devtools, if any
723    pub highlighted_dom_node: Option<OpaqueNode>,
724    /// The current font context.
725    pub document_context: WebFontDocumentContext,
726    /// Damage to the accessibility tree from DOM mutations.
727    pub accessibility_damage: Option<Vec<(TrustedNodeAddress, AccessibilityDamage)>>,
728    /// Nodes which were removed from the DOM tree since the last reflow, which were rooted in
729    /// [`AccessibilityData`]. Only set if [`pref::expensive_accessibility_test_assertions_enabled`]
730    /// is set.
731    pub rooted_nodes_for_accessibility_integrity_check: Option<FxHashSet<OpaqueNode>>,
732}
733
734impl ReflowRequest {
735    pub fn stylesheets_changed(&self) -> bool {
736        self.restyle
737            .as_ref()
738            .is_some_and(|restyle| restyle.stylesheets_changed)
739    }
740}
741
742/// A pending restyle.
743#[derive(Debug, Default, MallocSizeOf)]
744pub struct PendingRestyle {
745    /// If this element had a state or attribute change since the last restyle, track
746    /// the original condition of the element.
747    pub snapshot: Option<Snapshot>,
748
749    /// Any explicit restyles hints that have been accumulated for this element.
750    pub hint: RestyleHint,
751
752    /// Any explicit restyles damage that have been accumulated for this element.
753    pub damage: RestyleDamage,
754}
755
756/// The type of fragment that a scroll root is created for.
757///
758/// This can only ever grow to maximum 4 entries. That's because we cram the value of this enum
759/// into the lower 2 bits of the `OpaqueNodeId`, which otherwise contains a 32-bit-aligned
760/// or 64-bit-aligned heap address depending on the machine.
761#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize)]
762pub enum FragmentType {
763    /// A StackingContext for the fragment body itself.
764    FragmentBody,
765    /// A StackingContext created to contain ::before pseudo-element content.
766    BeforePseudoContent,
767    /// A StackingContext created to contain ::after pseudo-element content.
768    AfterPseudoContent,
769}
770
771impl From<Option<PseudoElement>> for FragmentType {
772    fn from(value: Option<PseudoElement>) -> Self {
773        match value {
774            Some(PseudoElement::After) => FragmentType::AfterPseudoContent,
775            Some(PseudoElement::Before) => FragmentType::BeforePseudoContent,
776            _ => FragmentType::FragmentBody,
777        }
778    }
779}
780
781pub fn combine_id_with_fragment_type(id: usize, fragment_type: FragmentType) -> u64 {
782    debug_assert_eq!(id & (fragment_type as usize), 0);
783    (id as u64) | (fragment_type as u64)
784}
785
786pub fn node_id_from_scroll_id(id: usize) -> usize {
787    id & !3
788}
789
790#[derive(Clone, Debug, MallocSizeOf)]
791pub struct ImageAnimationState {
792    #[conditional_malloc_size_of]
793    pub image: Arc<RasterImage>,
794    pub active_frame: usize,
795    frame_start_time: f64,
796
797    /// The number of loops that have fully completed in this [`ImageAnimationState`].
798    /// If this is greater than or equal to the maximum number of loops in the
799    /// [`RasterImage`], then the animation has ended. If it is `None`, then the image
800    /// will loop infinitely.
801    pub completed_loops: Option<u32>,
802}
803
804impl ImageAnimationState {
805    pub fn new(image: Arc<RasterImage>, last_update_time: f64) -> Self {
806        let completd_loops = match &image.loop_count {
807            None => unreachable!("Loop count of an animated Image should never be None"),
808            Some(repeat) if Repeat::Infinite == *repeat => None,
809            _ => Some(0),
810        };
811
812        Self {
813            image,
814            active_frame: 0,
815            frame_start_time: last_update_time,
816            completed_loops: completd_loops,
817        }
818    }
819
820    pub fn image_key(&self) -> Option<ImageKey> {
821        self.image.id
822    }
823
824    pub fn duration_to_next_frame(&self, now: f64) -> Option<Duration> {
825        if self.is_finished() {
826            return None;
827        }
828        let frame_delay = self
829            .image
830            .frames
831            .get(self.active_frame)
832            .expect("Image frame should always be valid")
833            .delay
834            .unwrap_or_default();
835
836        let time_since_frame_start = (now - self.frame_start_time).max(0.0) * 1000.0;
837        let time_since_frame_start = Duration::from_secs_f64(time_since_frame_start);
838        Some(frame_delay - time_since_frame_start.min(frame_delay))
839    }
840
841    /// check whether image active frame need to be updated given current time,
842    /// return true if there are image that need to be updated.
843    /// false otherwise.
844    pub fn update_frame_for_animation_timeline_value(&mut self, now: f64) -> bool {
845        if self.image.frames.len() <= 1 || self.is_finished() {
846            return false;
847        }
848        let time_interval_since_last_update = now - self.frame_start_time;
849        let mut remain_time_interval = time_interval_since_last_update -
850            self.image
851                .frames
852                .get(self.active_frame)
853                .unwrap()
854                .delay()
855                .unwrap()
856                .as_secs_f64();
857        let mut next_active_frame_id = self.active_frame;
858
859        let frame_count = self.image.frames.len();
860        while remain_time_interval > 0.0 {
861            next_active_frame_id = (next_active_frame_id + 1) % frame_count;
862
863            // If the next active frame is 0, this means the animation is about to loop.
864            if next_active_frame_id == 0 {
865                self.advance_completed_loops();
866
867                // If we have just finished the animation, advance to the final frame if
868                // necessary and stop walking through frames.
869                if self.is_finished() {
870                    if self.active_frame == frame_count - 1 {
871                        return false;
872                    }
873                    self.active_frame = frame_count - 1;
874                    self.frame_start_time = now;
875                    return true;
876                }
877            }
878
879            remain_time_interval -= self
880                .image
881                .frames
882                .get(next_active_frame_id)
883                .unwrap()
884                .delay()
885                .unwrap()
886                .as_secs_f64();
887        }
888        if self.active_frame == next_active_frame_id {
889            return false;
890        }
891        self.active_frame = next_active_frame_id;
892        self.frame_start_time = now;
893        true
894    }
895
896    /// Whether or not this animation has finished looping and has reached its final frame.
897    fn is_finished(&self) -> bool {
898        let Some(Repeat::Finite(maximum_loops)) = self.image.loop_count.as_ref() else {
899            return false;
900        };
901        self.completed_loops
902            .is_some_and(|completed_loops| completed_loops >= maximum_loops.get())
903    }
904
905    /// If this animation has a finite number of loops, advance the count of completed loops.
906    fn advance_completed_loops(&mut self) {
907        if let Some(completed_loops) = self.completed_loops.as_mut() {
908            *completed_loops += 1;
909        }
910    }
911}
912
913/// The result of a hit test query.
914#[derive(Debug, Default)]
915pub struct HitTestResult {
916    pub items: Vec<HitTestResultItem>,
917    pub dom_position_for_selection: Option<(OpaqueNode, Utf32CodeUnits)>,
918}
919
920/// Describe an item that matched a hit-test query.
921#[derive(Debug)]
922pub struct HitTestResultItem {
923    /// An [`OpaqueNode`] that contains a pointer to the node hit by
924    /// this hit test result.
925    pub node: OpaqueNode,
926    /// The [`Point2D`] of the original query point relative to the
927    /// node fragment rectangle.
928    pub point_in_target: Point2D<f32, CSSPixel>,
929    /// The [`Cursor`] that's defined on the item that is hit by this
930    /// hit test result.
931    pub cursor: Cursor,
932}
933
934#[derive(Debug, Default, MallocSizeOf)]
935pub struct AnimatingImages {
936    /// A map from the [`OpaqueNode`] to the state of an animating image. This is used
937    /// to update frames in script and to track newly animating nodes.
938    pub node_to_state_map: FxHashMap<OpaqueNode, ImageAnimationState>,
939    /// Whether or not this map has changed during a layout. This is used by script to
940    /// trigger future animation updates.
941    pub dirty: bool,
942}
943
944impl AnimatingImages {
945    pub fn maybe_insert_or_update(
946        &mut self,
947        node: OpaqueNode,
948        image: Arc<RasterImage>,
949        current_timeline_value: f64,
950    ) {
951        let entry = self.node_to_state_map.entry(node).or_insert_with(|| {
952            self.dirty = true;
953            ImageAnimationState::new(image.clone(), current_timeline_value)
954        });
955
956        // If the entry exists, but it is for a different image id, replace it as the image
957        // has changed during this layout.
958        if entry.image.id != image.id {
959            self.dirty = true;
960            *entry = ImageAnimationState::new(image.clone(), current_timeline_value);
961        }
962    }
963
964    pub fn remove(&mut self, node: OpaqueNode) {
965        if self.node_to_state_map.remove(&node).is_some() {
966            self.dirty = true;
967        }
968    }
969
970    /// Clear the dirty bit on this [`AnimatingImages`] and return the previous value.
971    pub fn clear_dirty(&mut self) -> bool {
972        std::mem::take(&mut self.dirty)
973    }
974
975    pub fn is_empty(&self) -> bool {
976        self.node_to_state_map.is_empty()
977    }
978}
979
980struct ThreadStateRestorer;
981
982impl ThreadStateRestorer {
983    fn new() -> Self {
984        #[cfg(debug_assertions)]
985        {
986            thread_state::exit(ThreadState::SCRIPT);
987            thread_state::enter(ThreadState::LAYOUT);
988        }
989        Self
990    }
991}
992
993impl Drop for ThreadStateRestorer {
994    fn drop(&mut self) {
995        #[cfg(debug_assertions)]
996        {
997            thread_state::exit(ThreadState::LAYOUT);
998            thread_state::enter(ThreadState::SCRIPT);
999        }
1000    }
1001}
1002
1003/// Set up the thread-local state to reflect that layout code is about to run,
1004/// then call the provided function.
1005/// This must be used when running code that will interact with the DOM tree
1006/// through types like `ServoLayoutNode`, `ServoLayoutElement`, and `LayoutDom`,
1007/// which have rules about how they must be used from layout worker threads.
1008pub fn with_layout_state<R>(f: impl FnOnce() -> R) -> R {
1009    let _guard = ThreadStateRestorer::new();
1010    f()
1011}
1012
1013#[cfg(test)]
1014mod test {
1015    use std::num::NonZeroU32;
1016    use std::sync::Arc;
1017    use std::time::Duration;
1018
1019    use pixels::{CorsStatus, ImageFrame, ImageMetadata, PixelFormat, RasterImage, Repeat};
1020
1021    use crate::ImageAnimationState;
1022
1023    #[test]
1024    fn test_animated_image_update() {
1025        let image_frames: Vec<ImageFrame> = std::iter::repeat_with(|| ImageFrame {
1026            delay: Some(Duration::from_millis(100)),
1027            byte_range: 0..1,
1028            width: 100,
1029            height: 100,
1030        })
1031        .take(10)
1032        .collect();
1033        let image = RasterImage {
1034            metadata: ImageMetadata {
1035                width: 100,
1036                height: 100,
1037            },
1038            format: PixelFormat::BGRA8,
1039            id: None,
1040            bytes: Arc::new(vec![1]),
1041            frames: image_frames,
1042            cors_status: CorsStatus::Unsafe,
1043            loop_count: Some(Repeat::Infinite),
1044            is_opaque: false,
1045        };
1046        let mut image_animation_state = ImageAnimationState::new(Arc::new(image), 0.0);
1047
1048        assert_eq!(image_animation_state.active_frame, 0);
1049        assert_eq!(image_animation_state.frame_start_time, 0.0);
1050        assert_eq!(
1051            image_animation_state.update_frame_for_animation_timeline_value(0.101),
1052            true
1053        );
1054        assert_eq!(image_animation_state.active_frame, 1);
1055        assert_eq!(image_animation_state.frame_start_time, 0.101);
1056        assert_eq!(
1057            image_animation_state.update_frame_for_animation_timeline_value(0.116),
1058            false
1059        );
1060        assert_eq!(image_animation_state.active_frame, 1);
1061        assert_eq!(image_animation_state.frame_start_time, 0.101);
1062    }
1063
1064    #[test]
1065    fn test_finite_image_repeat() {
1066        let image_frames: Vec<ImageFrame> = std::iter::repeat_with(|| ImageFrame {
1067            delay: Some(Duration::from_millis(100)),
1068            byte_range: 0..1,
1069            width: 100,
1070            height: 100,
1071        })
1072        .take(2)
1073        .collect();
1074        let image = RasterImage {
1075            metadata: ImageMetadata {
1076                width: 100,
1077                height: 100,
1078            },
1079            format: PixelFormat::BGRA8,
1080            id: None,
1081            bytes: Arc::new(vec![1]),
1082            frames: image_frames,
1083            cors_status: CorsStatus::Unsafe,
1084            loop_count: Some(Repeat::Finite(NonZeroU32::new(1).unwrap())),
1085            is_opaque: false,
1086        };
1087        let mut image_animation_state = ImageAnimationState::new(Arc::new(image), 0.0);
1088
1089        assert_eq!(image_animation_state.active_frame, 0);
1090        assert_eq!(image_animation_state.frame_start_time, 0.0);
1091        assert_eq!(
1092            image_animation_state.update_frame_for_animation_timeline_value(0.101),
1093            true
1094        );
1095        assert_eq!(image_animation_state.active_frame, 1);
1096        assert_eq!(image_animation_state.frame_start_time, 0.101);
1097        assert_eq!(
1098            image_animation_state.update_frame_for_animation_timeline_value(0.202),
1099            false
1100        );
1101        assert_eq!(
1102            image_animation_state.update_frame_for_animation_timeline_value(0.303),
1103            false
1104        );
1105
1106        assert_eq!(image_animation_state.active_frame, 1);
1107    }
1108}