bamboo_engine/runtime/execution/runner_state.rs
1//! Runner state types for background agent execution.
2//!
3//! Provides the `AgentRunner` and `AgentStatus` types that track the lifecycle
4//! of an in-progress agent execution. These are used by the execution
5//! orchestration layer across all background paths (HTTP execute, spawn, schedule).
6
7use chrono::{DateTime, Utc};
8use tokio::sync::broadcast;
9use tokio_util::sync::CancellationToken;
10use uuid::Uuid;
11
12use bamboo_agent_core::AgentEvent;
13
14/// Status of an agent execution runner.
15///
16/// Represents the lifecycle state of an agent run from initialization
17/// through completion or error.
18#[derive(Debug, Clone)]
19pub enum AgentStatus {
20 /// Agent is initialized but not yet running.
21 Pending,
22
23 /// Agent is currently executing.
24 Running,
25
26 /// Agent completed successfully.
27 Completed,
28
29 /// Agent execution was cancelled by user.
30 Cancelled,
31
32 /// Agent execution failed with an error message.
33 Error(String),
34}
35
36/// Runner that manages agent execution for a session.
37///
38/// Each active agent run has an associated `AgentRunner` that coordinates
39/// event broadcasting, cancellation, and status tracking.
40///
41/// # Event Broadcasting
42///
43/// Uses a broadcast channel to support multiple subscribers watching
44/// the same agent run simultaneously.
45///
46/// # Cancellation
47///
48/// Provides a cancellation token that can be used to gracefully stop
49/// an in-progress agent execution.
50#[derive(Debug, Clone)]
51pub struct AgentRunner {
52 /// Broadcast sender for agent events.
53 ///
54 /// Allows multiple clients to subscribe to agent events
55 /// via `event_sender.subscribe()`.
56 pub event_sender: broadcast::Sender<AgentEvent>,
57
58 /// Cancellation token for graceful shutdown.
59 ///
60 /// When triggered, the agent should stop execution at the
61 /// next safe point.
62 pub cancel_token: CancellationToken,
63
64 /// Current status of the agent run.
65 pub status: AgentStatus,
66
67 /// Timestamp when the run was started.
68 pub started_at: DateTime<Utc>,
69
70 /// Timestamp when the run completed (if finished).
71 pub completed_at: Option<DateTime<Utc>>,
72
73 /// Last token budget event to replay for new subscribers.
74 ///
75 /// When a new client subscribes to an ongoing run, this
76 /// allows them to receive the most recent token usage info.
77 pub last_budget_event: Option<AgentEvent>,
78
79 /// Small ring of critical state events (TaskListUpdated, SubSession*, etc.)
80 /// cached for replay to late/reconnecting subscribers.
81 ///
82 /// Bounded to [`CRITICAL_EVENTS_CAPACITY`] entries; oldest are evicted.
83 pub last_critical_events: Vec<AgentEvent>,
84
85 /// Name of the most recently executed tool (if any).
86 /// Updated live during execution for diagnostic visibility.
87 pub last_tool_name: Option<String>,
88
89 /// Phase of the most recently executed tool: "begin", "finished", or "error".
90 /// Updated live during execution for diagnostic visibility.
91 pub last_tool_phase: Option<String>,
92
93 /// Timestamp of the last event received during this run.
94 /// Updated live during execution for liveness checks.
95 pub last_event_at: Option<DateTime<Utc>>,
96
97 /// Number of completed rounds (turns) so far.
98 /// Updated live during execution for progress tracking.
99 pub round_count: u32,
100
101 /// Unique identifier for this execution run.
102 /// Generated fresh for every `try_reserve_runner` call so that
103 /// frontend SSE events can be matched to the correct run even
104 /// across reconnects.
105 pub run_id: String,
106}
107
108impl Default for AgentRunner {
109 fn default() -> Self {
110 Self::new()
111 }
112}
113
114impl AgentRunner {
115 /// Broadcast channel capacity for agent events.
116 pub const EVENT_CHANNEL_CAPACITY: usize = 1000;
117
118 /// Maximum number of critical events cached for late-subscriber replay.
119 pub const CRITICAL_EVENTS_CAPACITY: usize = 32;
120
121 /// Create a new agent runner with default settings.
122 ///
123 /// Initializes a broadcast channel, a fresh cancellation token,
124 /// and `Pending` status.
125 pub fn new() -> Self {
126 let (event_sender, _) = broadcast::channel(Self::EVENT_CHANNEL_CAPACITY);
127 Self {
128 event_sender,
129 cancel_token: CancellationToken::new(),
130 status: AgentStatus::Pending,
131 started_at: Utc::now(),
132 completed_at: None,
133 last_budget_event: None,
134 last_critical_events: Vec::new(),
135 last_tool_name: None,
136 last_tool_phase: None,
137 last_event_at: None,
138 round_count: 0,
139 run_id: Uuid::new_v4().to_string(),
140 }
141 }
142
143 /// Push a critical event into the bounded replay cache.
144 ///
145 /// If the cache is full, the oldest entry is evicted.
146 pub fn push_critical_event(&mut self, event: AgentEvent) {
147 if self.last_critical_events.len() >= Self::CRITICAL_EVENTS_CAPACITY {
148 self.last_critical_events.remove(0);
149 }
150 self.last_critical_events.push(event);
151 }
152}