1use crate::{
7 atmosphere::{calculate_air_density_cimp, get_local_atmosphere_humid, AtmoSock},
8 bc_estimation::velocity_segment_bc,
9 constants::{G_ACCEL_MPS2, MPS_TO_FPS, STANDARD_AIR_DENSITY},
10 drag::get_drag_coefficient,
11 wind::WindSock,
12 DragModel, InternalBallisticInputs as BallisticInputs,
13};
14use nalgebra::Vector3;
15
16#[derive(Debug, Clone)]
18pub struct FastSolution {
19 pub t: Vec<f64>,
21 pub y: Vec<Vec<f64>>,
23 pub t_events: [Vec<f64>; 3],
25 pub success: bool,
27}
28
29impl FastSolution {
30 pub fn sol(&self, t_query: &[f64]) -> Vec<Vec<f64>> {
32 let mut result = vec![vec![0.0; t_query.len()]; 6];
33
34 for (i, &tq) in t_query.iter().enumerate() {
35 let idx = match self
38 .t
39 .binary_search_by(|&t| t.partial_cmp(&tq).unwrap_or(std::cmp::Ordering::Greater))
40 {
41 Ok(idx) => idx,
42 Err(idx) => idx,
43 };
44
45 if idx == 0 {
46 for (result_component, source_component) in result.iter_mut().zip(&self.y) {
48 result_component[i] = source_component[0];
49 }
50 } else if idx >= self.t.len() {
51 for (result_component, source_component) in result.iter_mut().zip(&self.y) {
53 result_component[i] = source_component[self.t.len() - 1];
54 }
55 } else {
56 let t0 = self.t[idx - 1];
58 let t1 = self.t[idx];
59 let span = t1 - t0;
60
61 for (result_component, source_component) in result.iter_mut().zip(&self.y) {
62 let y0 = source_component[idx - 1];
63 let y1 = source_component[idx];
64 result_component[i] = if span.abs() < f64::EPSILON {
65 y1
66 } else {
67 let frac = (tq - t0) / span;
68 y0 + frac * (y1 - y0)
69 };
70 }
71 }
72 }
73
74 result
75 }
76
77 pub fn from_trajectory_data(
79 times: Vec<f64>,
80 states: Vec<[f64; 6]>,
81 t_events: [Vec<f64>; 3],
82 ) -> Self {
83 let n_points = times.len();
84 let mut y = vec![vec![0.0; n_points]; 6];
85
86 for (i, state) in states.iter().enumerate() {
87 for j in 0..6 {
88 y[j][i] = state[j];
89 }
90 }
91
92 FastSolution {
93 t: times,
94 y,
95 t_events,
96 success: true,
97 }
98 }
99
100 fn degenerate(initial_state: &[f64; 6]) -> Self {
104 let mut y = vec![Vec::new(); 6];
105 for (j, slot) in y.iter_mut().enumerate() {
106 slot.push(initial_state[j]);
107 }
108 FastSolution {
109 t: vec![0.0],
110 y,
111 t_events: [Vec::new(), Vec::new(), Vec::new()],
112 success: false,
113 }
114 }
115}
116
117fn direct_atmosphere_values(atmo_params: (f64, f64, f64, f64)) -> Option<(f64, f64)> {
118 let (a, b, c, d) = atmo_params;
119 (a.is_finite() && b.is_finite() && c == 0.0 && d == 0.0 && a > 0.0 && a < 2.0 && b > 200.0)
120 .then_some((a, b))
121}
122
123fn stability_atmosphere_params(atmo_params: (f64, f64, f64, f64)) -> (f64, f64, f64, f64) {
124 if let Some((air_density, _)) = direct_atmosphere_values(atmo_params) {
125 (0.0, 15.0, 1013.25 * air_density / STANDARD_AIR_DENSITY, 1.0)
129 } else {
130 atmo_params
131 }
132}
133
134const MAX_STANDARD_DENSITY_RATIO: f64 = 2.0;
135
136fn atmo_is_physical(atmo_params: (f64, f64, f64, f64)) -> bool {
149 let (a, b, c, d) = atmo_params;
150 if !(a.is_finite() && b.is_finite() && c.is_finite() && d.is_finite()) {
151 return false;
152 }
153 direct_atmosphere_values(atmo_params).is_some() || (c > 0.0 && d < MAX_STANDARD_DENSITY_RATIO)
158}
159
160#[derive(Debug, Clone, Copy)]
161enum FastAtmosphere {
162 Direct {
163 air_density: f64,
164 speed_of_sound: f64,
165 },
166 Standard {
167 base_density: f64,
168 },
169}
170
171pub struct FastIntegrationParams {
173 pub horiz: f64,
174 pub vert: f64,
175 pub initial_state: [f64; 6],
176 pub t_span: (f64, f64),
177 pub atmo_params: (f64, f64, f64, f64),
183 pub atmo_sock: Option<AtmoSock>,
188}
189
190pub fn aerodynamic_jump_launch_offset_rad(
198 inputs: &BallisticInputs,
199 atmo_params: (f64, f64, f64, f64),
200) -> f64 {
201 let crosswind_from_right_mps = inputs.wind_speed * inputs.wind_angle.sin();
202 aerodynamic_jump_launch_offset_for_crosswind_rad(inputs, atmo_params, crosswind_from_right_mps)
203}
204
205fn aerodynamic_jump_launch_offset_for_crosswind_rad(
206 inputs: &BallisticInputs,
207 atmo_params: (f64, f64, f64, f64),
208 crosswind_from_right_mps: f64,
209) -> f64 {
210 if !inputs.enable_aerodynamic_jump {
211 return 0.0;
212 }
213 let diameter = inputs.bullet_diameter;
214 if !(inputs.twist_rate.is_finite()
215 && inputs.twist_rate != 0.0
216 && diameter.is_finite()
217 && diameter > 0.0
218 && inputs.bullet_length.is_finite()
219 && inputs.bullet_length > 0.0
220 && inputs.muzzle_velocity.is_finite())
221 {
222 return 0.0;
223 }
224 let stability_atmo = stability_atmosphere_params(atmo_params);
225 let sg = crate::stability::compute_stability_coefficient(inputs, stability_atmo);
226 if !(sg.is_finite() && sg > 0.0) {
227 return 0.0;
228 }
229 let length_cal = inputs.bullet_length / diameter;
230 const MS_TO_MPH: f64 = 2.236_936_292_054_4;
231 let crosswind_from_right_mph = crosswind_from_right_mps * MS_TO_MPH;
232 let vertical_moa = crate::aerodynamic_jump::litz_crosswind_jump_moa(
233 sg,
234 length_cal,
235 crosswind_from_right_mph,
236 inputs.is_twist_right,
237 );
238 if !vertical_moa.is_finite() {
239 return 0.0;
240 }
241 const MOA_PER_RAD: f64 = 3437.7467707849;
242 vertical_moa / MOA_PER_RAD
243}
244
245fn rotate_launch_velocity(state: &mut [f64; 6], theta_rad: f64) {
248 let (vx, vy, vz) = (state[3], state[4], state[5]);
249 let speed = (vx * vx + vy * vy + vz * vz).sqrt();
250 if speed <= 0.0 {
251 return;
252 }
253 let h = (vx * vx + vz * vz).sqrt(); let new_elev = vy.atan2(h) + theta_rad;
255 state[4] = speed * new_elev.sin();
256 let new_h = speed * new_elev.cos();
257 let scale = if h > 1e-12 { new_h / h } else { 0.0 };
258 state[3] = vx * scale;
259 state[5] = vz * scale;
260}
261
262fn launch_state_with_aerodynamic_jump(
263 inputs: &BallisticInputs,
264 atmo_params: (f64, f64, f64, f64),
265 segmented_crosswind_from_right_mps: Option<f64>,
266 mut initial_state: [f64; 6],
267) -> [f64; 6] {
268 let offset = match segmented_crosswind_from_right_mps {
269 Some(crosswind) => {
270 aerodynamic_jump_launch_offset_for_crosswind_rad(inputs, atmo_params, crosswind)
271 }
272 None => aerodynamic_jump_launch_offset_rad(inputs, atmo_params),
273 };
274 if offset != 0.0 {
275 rotate_launch_velocity(&mut initial_state, offset);
276 }
277 initial_state
278}
279
280pub fn fast_integrate(
282 inputs: &BallisticInputs,
283 wind_sock: &WindSock,
284 params: FastIntegrationParams,
285) -> FastSolution {
286 if wind_sock.validate_segments().is_err() || !atmo_is_physical(params.atmo_params) {
288 return FastSolution::degenerate(¶ms.initial_state);
289 }
290 let mut effective_inputs = inputs.clone();
291 effective_inputs.normalize_for_solve();
296 if params.atmo_params.2 > 0.0 {
297 effective_inputs.altitude = params.atmo_params.0;
298 effective_inputs.temperature = params.atmo_params.1;
299 effective_inputs.pressure = params.atmo_params.2;
300 effective_inputs.humidity = params.atmo_params.3;
301 }
302 let inputs = &effective_inputs;
303 let _mass_kg = inputs.bullet_mass; let bc = inputs.bc_value;
306 let drag_model = &inputs.bc_type;
307
308 let has_bc_segments =
310 inputs.bc_segments.is_some() && !inputs.bc_segments.as_ref().unwrap().is_empty();
311 let has_bc_segments_data =
312 inputs.bc_segments_data.is_some() && !inputs.bc_segments_data.as_ref().unwrap().is_empty();
313
314 let dt = if params.horiz > 200.0 {
316 0.001
317 } else if params.horiz > 100.0 {
318 0.0005
319 } else {
320 0.0001
321 };
322
323 let segmented_crosswind_from_right_mps = if inputs.enable_aerodynamic_jump {
326 wind_sock.muzzle_crosswind_from_right_mps()
327 } else {
328 None
329 };
330 let initial_state = launch_state_with_aerodynamic_jump(
331 inputs,
332 params.atmo_params,
333 segmented_crosswind_from_right_mps,
334 params.initial_state,
335 );
336 let vx = initial_state[3]; let n_steps = ((params.t_span.1 / dt) as usize) + 1;
350 let est_steps = if vx > 1e-6 && params.horiz > 0.0 {
351 (((4.0 * params.horiz / vx) / dt) as usize) + 1
352 } else {
353 n_steps
354 };
355 let cap = est_steps.min(n_steps);
356 let mut times = Vec::with_capacity(cap);
357 let mut states = Vec::with_capacity(cap);
358
359 times.push(0.0);
361 states.push(initial_state);
362
363 let atmosphere =
368 if let Some((air_density, speed_of_sound)) = direct_atmosphere_values(params.atmo_params) {
369 FastAtmosphere::Direct {
370 air_density,
371 speed_of_sound,
372 }
373 } else {
374 let base_density = if params.atmo_params.3 > 0.0 {
375 params.atmo_params.3 * 1.225
376 } else {
377 1.225
378 };
379 FastAtmosphere::Standard { base_density }
380 };
381
382 let atmo_sock = params.atmo_sock.as_ref();
384
385 let drag_model_str: &str = match drag_model {
393 DragModel::G1 => "G1",
394 DragModel::G2 => "G2",
395 DragModel::G5 => "G5",
396 DragModel::G6 => "G6",
397 DragModel::G7 => "G7",
398 DragModel::G8 => "G8",
399 DragModel::GI => "GI",
400 DragModel::GS => "GS",
401 DragModel::RA4 => "RA4",
402 };
403
404 let caliber_in = if inputs.caliber_inches > 0.0 {
406 inputs.caliber_inches
407 } else {
408 inputs.bullet_diameter / 0.0254
409 };
410 let weight_gr = if inputs.weight_grains > 0.0 {
411 inputs.weight_grains
412 } else {
413 inputs.bullet_mass / crate::constants::GRAINS_TO_KG
414 };
415
416 let projectile_shape = crate::transonic_drag::resolve_projectile_shape(
419 inputs.bullet_model.as_deref(),
420 caliber_in,
421 weight_gr,
422 drag_model_str,
423 );
424
425 let omega_vector = match inputs.latitude {
431 Some(latitude) if inputs.enable_coriolis => {
432 let omega_earth = 7.2921159e-5_f64; let lat = latitude.to_radians();
434 let az = inputs.shot_azimuth; Some(Vector3::new(
436 omega_earth * lat.cos() * az.cos(), omega_earth * lat.sin(), -omega_earth * lat.cos() * az.sin(), ))
440 }
441 _ => None,
442 };
443 let wind_shear_model = if inputs.enable_wind_shear {
445 let model = crate::wind_shear::boundary_layer_model_from_name(&inputs.wind_shear_model);
446 (model != crate::wind_shear::WindShearModel::None).then_some(model)
447 } else {
448 None
449 };
450
451 let mut hit_target = false;
453 let mut hit_ground = false;
454 let mut max_ord_time = None;
455 let mut max_ord_y = 0.0;
456 let ground_threshold = inputs.ground_threshold;
457
458 for i in 0..n_steps - 1 {
460 let t = i as f64 * dt;
461 let state = states[i];
462
463 let pos = Vector3::new(state[0], state[1], state[2]);
464 let _vel = Vector3::new(state[3], state[4], state[5]);
465
466 if pos.x >= params.horiz {
468 hit_target = true;
469 break;
470 }
471
472 if pos.y <= ground_threshold {
473 hit_ground = true;
474 break;
475 }
476
477 if pos.y > max_ord_y {
479 max_ord_y = pos.y;
480 max_ord_time = Some(t);
481 }
482
483 let k1 = compute_derivatives(
485 &state,
486 inputs,
487 wind_sock,
488 atmosphere,
489 drag_model,
490 projectile_shape,
491 bc,
492 has_bc_segments,
493 has_bc_segments_data,
494 omega_vector,
495 wind_shear_model,
496 atmo_sock,
497 );
498
499 let mut state2 = state;
500 for j in 0..6 {
501 state2[j] = state[j] + 0.5 * dt * k1[j];
502 }
503 let k2 = compute_derivatives(
504 &state2,
505 inputs,
506 wind_sock,
507 atmosphere,
508 drag_model,
509 projectile_shape,
510 bc,
511 has_bc_segments,
512 has_bc_segments_data,
513 omega_vector,
514 wind_shear_model,
515 atmo_sock,
516 );
517
518 let mut state3 = state;
519 for j in 0..6 {
520 state3[j] = state[j] + 0.5 * dt * k2[j];
521 }
522 let k3 = compute_derivatives(
523 &state3,
524 inputs,
525 wind_sock,
526 atmosphere,
527 drag_model,
528 projectile_shape,
529 bc,
530 has_bc_segments,
531 has_bc_segments_data,
532 omega_vector,
533 wind_shear_model,
534 atmo_sock,
535 );
536
537 let mut state4 = state;
538 for j in 0..6 {
539 state4[j] = state[j] + dt * k3[j];
540 }
541 let k4 = compute_derivatives(
542 &state4,
543 inputs,
544 wind_sock,
545 atmosphere,
546 drag_model,
547 projectile_shape,
548 bc,
549 has_bc_segments,
550 has_bc_segments_data,
551 omega_vector,
552 wind_shear_model,
553 atmo_sock,
554 );
555
556 let mut new_state = state;
558 for j in 0..6 {
559 new_state[j] = state[j] + dt * (k1[j] + 2.0 * k2[j] + 2.0 * k3[j] + k4[j]) / 6.0;
560 }
561
562 if state[0] < params.horiz && new_state[0] >= params.horiz {
563 let alpha = (params.horiz - state[0]) / (new_state[0] - state[0]);
566 let mut target_state = state;
567 for j in 0..6 {
568 target_state[j] = state[j] + alpha * (new_state[j] - state[j]);
569 }
570 target_state[0] = params.horiz;
571 times.push(t + alpha * dt);
572 states.push(target_state);
573 hit_target = true;
574 break;
575 }
576
577 times.push(t + dt);
578 states.push(new_state);
579 }
580
581 let t_events = [
583 if hit_target {
584 vec![*times.last().unwrap()]
585 } else {
586 vec![]
587 },
588 if let Some(t) = max_ord_time {
589 vec![t]
590 } else {
591 vec![]
592 },
593 if hit_ground {
594 vec![*times.last().unwrap()]
595 } else {
596 vec![]
597 },
598 ];
599
600 if inputs.use_enhanced_spin_drift {
609 let (sd_temp_c, sd_press_hpa) = if params.atmo_params.2 > 0.0 {
613 (params.atmo_params.1, params.atmo_params.2)
614 } else {
615 (15.0, 1013.25)
616 };
617 let sg = crate::spin_drift::effective_sg_from_inputs(inputs, sd_temp_c, sd_press_hpa);
618 for (t, state) in times.iter().zip(states.iter_mut()) {
619 if *t > 0.0 {
620 state[2] += crate::spin_drift::litz_drift_meters(sg, *t, inputs.is_twist_right);
621 }
622 }
623 }
624
625 FastSolution::from_trajectory_data(times, states, t_events)
626}
627
628fn fast_magnus_acceleration(
629 inputs: &BallisticInputs,
630 air_velocity: Vector3<f64>,
631 air_density: f64,
632 mach: f64,
633 gravity_acceleration: Vector3<f64>,
634) -> Vector3<f64> {
635 if !inputs.enable_magnus
636 || inputs.use_enhanced_spin_drift
637 || inputs.bullet_diameter <= 0.0
638 || inputs.twist_rate <= 0.0
639 || inputs.bullet_mass <= 0.0
640 {
641 return Vector3::zeros();
642 }
643
644 let speed_air = air_velocity.norm();
645 let diameter_m = inputs.bullet_diameter;
646 let (spin_rate_rad_s, spin_param) = crate::spin_drift::calculate_magnus_spin_state(
647 inputs.muzzle_velocity,
648 speed_air,
649 inputs.twist_rate,
650 diameter_m,
651 );
652 let d_in = if inputs.caliber_inches > 0.0 {
653 inputs.caliber_inches
654 } else {
655 diameter_m / 0.0254
656 };
657 let m_gr = if inputs.weight_grains > 0.0 {
658 inputs.weight_grains
659 } else {
660 inputs.bullet_mass / crate::constants::GRAINS_TO_KG
661 };
662 let l_in = if inputs.bullet_length > 0.0 {
663 inputs.bullet_length / 0.0254
664 } else {
665 let estimated = crate::stability::estimate_bullet_length_m(diameter_m, inputs.bullet_mass);
666 if estimated > 0.0 {
667 estimated / 0.0254
668 } else {
669 4.5 * d_in.max(1e-9)
670 }
671 };
672 let sg = crate::spin_drift::calculate_dynamic_stability(
673 m_gr,
674 speed_air,
675 spin_rate_rad_s,
676 d_in,
677 l_in,
678 air_density,
679 );
680 let (yaw_rad, _) = crate::spin_drift::calculate_yaw_of_repose(
681 sg,
682 speed_air,
683 spin_rate_rad_s,
684 0.0,
685 0.0,
686 air_density,
687 d_in,
688 l_in,
689 m_gr,
690 mach,
691 "match",
692 false,
693 );
694 let area = std::f64::consts::PI * (diameter_m / 2.0).powi(2);
695 let c_np = crate::derivatives::calculate_magnus_moment_coefficient(mach);
696 let force = 0.5 * air_density * speed_air.powi(2) * area * c_np * spin_param * yaw_rad.sin();
697 if force <= 1e-12 {
698 return Vector3::zeros();
699 }
700
701 crate::derivatives::yaw_of_repose_magnus_direction(
702 air_velocity,
703 gravity_acceleration,
704 inputs.is_twist_right,
705 )
706 .map_or_else(Vector3::zeros, |direction| {
707 (force / inputs.bullet_mass) * direction
708 })
709}
710
711fn interpolated_vertical_apex(
712 previous_time: f64,
713 previous: &[f64; 6],
714 current_time: f64,
715 current: &[f64; 6],
716) -> Option<(f64, [f64; 6])> {
717 let dt = current_time - previous_time;
718 let previous_vy = previous[4];
719 let current_vy = current[4];
720 if !dt.is_finite()
721 || dt <= 0.0
722 || !previous_vy.is_finite()
723 || !current_vy.is_finite()
724 || previous_vy <= 0.0
725 || current_vy > 0.0
726 {
727 return None;
728 }
729
730 let denominator = previous_vy - current_vy;
731 if !denominator.is_finite() || denominator <= 0.0 {
732 return None;
733 }
734 let alpha = previous_vy / denominator;
735 if !alpha.is_finite() || !(0.0..1.0).contains(&alpha) {
738 return None;
739 }
740
741 let mut apex = [0.0; 6];
742 for component in 0..6 {
743 apex[component] = previous[component] + alpha * (current[component] - previous[component]);
744 }
745
746 let alpha2 = alpha * alpha;
749 let alpha3 = alpha2 * alpha;
750 let h00 = 2.0 * alpha3 - 3.0 * alpha2 + 1.0;
751 let h10 = alpha3 - 2.0 * alpha2 + alpha;
752 let h01 = -2.0 * alpha3 + 3.0 * alpha2;
753 let h11 = alpha3 - alpha2;
754 for axis in 0..3 {
755 apex[axis] = h00 * previous[axis]
756 + h10 * dt * previous[axis + 3]
757 + h01 * current[axis]
758 + h11 * dt * current[axis + 3];
759 }
760 apex[4] = 0.0;
761
762 apex.iter()
763 .all(|component| component.is_finite())
764 .then_some((previous_time + alpha * dt, apex))
765}
766
767#[allow(clippy::too_many_arguments)]
769fn compute_derivatives(
770 state: &[f64; 6],
771 inputs: &BallisticInputs,
772 wind_sock: &WindSock,
773 atmosphere: FastAtmosphere,
774 drag_model: &DragModel,
775 projectile_shape: crate::transonic_drag::ProjectileShape,
776 bc: f64,
777 has_bc_segments: bool,
778 has_bc_segments_data: bool,
779 omega: Option<Vector3<f64>>,
780 wind_shear_model: Option<crate::wind_shear::WindShearModel>,
781 atmo_sock: Option<&AtmoSock>,
783) -> [f64; 6] {
784 let pos = Vector3::new(state[0], state[1], state[2]);
785 let vel = Vector3::new(state[3], state[4], state[5]);
786
787 let level_wind = wind_sock.vector_for_range_stateless(pos.x);
790 let level_wind = if let Some(model) = wind_shear_model {
791 let height_rel_launch =
792 crate::atmosphere::shot_frame_altitude(0.0, pos.x, pos.y, inputs.shooting_angle);
793 crate::wind_shear::apply_boundary_layer_shear(level_wind, height_rel_launch, model)
794 } else {
795 level_wind
796 };
797 let wind_vector =
798 crate::derivatives::level_vector_to_shot_frame(level_wind, inputs.shooting_angle);
799
800 let vel_adjusted = vel - wind_vector;
802 let v_mag = vel_adjusted.norm();
803
804 let theta = inputs.shooting_angle;
807 let accel_gravity = Vector3::new(
808 -G_ACCEL_MPS2 * theta.sin(),
809 -G_ACCEL_MPS2 * theta.cos(),
810 0.0,
811 );
812
813 let mut accel = if v_mag < 1e-6 {
815 accel_gravity
816 } else {
817 let v_fps = v_mag * MPS_TO_FPS;
819
820 let (local_density, speed_of_sound) = match atmosphere {
842 FastAtmosphere::Direct {
843 air_density,
844 speed_of_sound,
845 } => (air_density, speed_of_sound),
846 FastAtmosphere::Standard { base_density } => {
847 let altitude = crate::atmosphere::shot_frame_altitude(
848 inputs.altitude,
849 pos.x,
850 pos.y,
851 inputs.shooting_angle,
852 );
853 let (base_temp_c, base_press_hpa, base_ratio) = match atmo_sock {
854 Some(sock) => {
855 let (zt, zp, zh) = sock.atmo_for_range(pos.x);
856 (zt, zp, calculate_air_density_cimp(zt, zp, zh) / 1.225)
857 }
858 None => (inputs.temperature, inputs.pressure, base_density / 1.225),
859 };
860 get_local_atmosphere_humid(
861 altitude,
862 inputs.altitude, base_temp_c,
864 base_press_hpa,
865 base_ratio,
866 0.0, )
868 }
869 };
870 let mach = v_mag / speed_of_sound;
871
872 let bc_current = match (
874 inputs.bc_segments_data.as_ref(),
875 inputs.bc_segments.as_ref(),
876 ) {
877 (Some(segments_data), _) if inputs.use_bc_segments && has_bc_segments_data => {
878 velocity_segment_bc(v_fps, segments_data, bc)
879 }
880 (_, Some(segments)) if has_bc_segments => {
881 crate::derivatives::interpolated_bc(mach, segments, Some(inputs))
882 }
883 _ => bc,
884 };
885 let bc_current = bc_current.max(1e-6);
888
889 let (drag_factor, retard_denom) = if let Some(ref table) = inputs.custom_drag_table {
900 (
901 table.interpolate(mach) * inputs.cd_scale,
906 inputs.custom_drag_denominator(bc_current),
907 )
908 } else {
909 let base_cd = get_drag_coefficient(mach, drag_model);
910 let cd =
911 crate::transonic_drag::transonic_correction(mach, base_cd, projectile_shape, false);
912 (cd, bc_current)
913 };
914
915 let cd_to_retard = crate::constants::CD_TO_RETARD;
917 let standard_factor = drag_factor * cd_to_retard;
918 let density_scale = local_density / 1.225;
921
922 let a_drag_ft_s2 = (v_fps * v_fps) * standard_factor * density_scale / retard_denom;
924
925 let a_drag_m_s2 = a_drag_ft_s2 * 0.3048; let accel_drag = -a_drag_m_s2 * (vel_adjusted / v_mag);
928
929 let accel_magnus =
932 fast_magnus_acceleration(inputs, vel_adjusted, local_density, mach, accel_gravity);
933
934 accel_drag + accel_gravity + accel_magnus
936 };
937
938 if let Some(omega) = omega {
941 let omega = crate::derivatives::level_vector_to_shot_frame(omega, inputs.shooting_angle);
942 accel += -2.0 * omega.cross(&vel);
943 }
944
945 [vel.x, vel.y, vel.z, accel.x, accel.y, accel.z]
947}
948
949pub fn fast_integrate_with_segments(
952 inputs: &BallisticInputs,
953 wind_segments: Vec<crate::wind::WindSegment>,
954 params: FastIntegrationParams,
955) -> FastSolution {
956 use crate::trajectory_integration::{integrate_trajectory, TrajectoryParams};
958
959 if crate::wind::validate_wind_segments(&wind_segments).is_err()
961 || !atmo_is_physical(params.atmo_params)
962 {
963 return FastSolution::degenerate(¶ms.initial_state);
964 }
965
966 let mut normalized_inputs = inputs.clone();
972 normalized_inputs.normalize_for_solve();
973 let inputs = &normalized_inputs;
974
975 let segmented_crosswind_from_right_mps =
978 if inputs.enable_aerodynamic_jump && !wind_segments.is_empty() {
979 WindSock::new(wind_segments.clone()).muzzle_crosswind_from_right_mps()
980 } else {
981 None
982 };
983 let initial_state = launch_state_with_aerodynamic_jump(
984 inputs,
985 params.atmo_params,
986 segmented_crosswind_from_right_mps,
987 params.initial_state,
988 );
989
990 let mass_kg = inputs.bullet_mass; let bc = inputs.bc_value;
993 let drag_model = inputs.bc_type;
994
995 let omega_vector = if inputs.enable_coriolis && inputs.latitude.is_some() {
999 let omega_earth = 7.2921159e-5; let lat_rad = inputs.latitude.unwrap_or(0.0).to_radians();
1005 let azimuth = inputs.shot_azimuth; Some(Vector3::new(
1007 omega_earth * lat_rad.cos() * azimuth.cos(), omega_earth * lat_rad.sin(), -omega_earth * lat_rad.cos() * azimuth.sin(), ))
1011 } else {
1012 None
1013 };
1014
1015 let traj_params = TrajectoryParams {
1017 mass_kg,
1018 bc,
1019 drag_model,
1020 wind_segments,
1021 atmos_params: params.atmo_params,
1022 omega_vector,
1023 enable_spin_drift: inputs.use_enhanced_spin_drift,
1024 enable_magnus: inputs.enable_magnus,
1025 enable_coriolis: inputs.enable_coriolis,
1026 target_distance_m: params.horiz,
1027 enable_wind_shear: inputs.enable_wind_shear,
1028 wind_shear_model: inputs.wind_shear_model.clone(),
1029 shooter_altitude_m: inputs.altitude,
1030 is_twist_right: inputs.is_twist_right,
1031 shooting_angle: inputs.shooting_angle,
1032 bullet_diameter: inputs.bullet_diameter,
1034 bullet_length: inputs.bullet_length,
1035 twist_rate: inputs.twist_rate,
1036 cd_scale: inputs.cd_scale,
1037 custom_drag_table: inputs.custom_drag_table.clone(),
1038 bc_segments: inputs.bc_segments.clone(),
1039 use_bc_segments: inputs.use_bc_segments,
1040 ground_threshold: -1000.0,
1044 atmo_sock: params.atmo_sock,
1046 };
1047
1048 let trajectory = integrate_trajectory(
1050 initial_state,
1051 params.t_span,
1052 traj_params,
1053 "RK45", 1e-6, 0.01, );
1057
1058 let n_points = trajectory.len();
1060 let mut times = Vec::with_capacity(n_points + 1);
1061 let mut states = Vec::with_capacity(n_points + 1);
1062
1063 let mut target_hit_time: Option<f64> = None;
1064 let mut ground_hit_time: Option<f64> = None;
1065 let mut max_ord_time = None;
1066 let mut max_ord_y = 0.0;
1067
1068 for (t, state_vec) in trajectory {
1069 let state = [
1071 state_vec[0],
1072 state_vec[1],
1073 state_vec[2],
1074 state_vec[3],
1075 state_vec[4],
1076 state_vec[5],
1077 ];
1078
1079 if let Some((&previous_time, &previous_state)) = times.last().zip(states.last()) {
1087 if let Some((apex_time, apex_state)) =
1088 interpolated_vertical_apex(previous_time, &previous_state, t, &state)
1089 {
1090 if apex_state[1] > max_ord_y {
1091 max_ord_y = apex_state[1];
1092 max_ord_time = Some(apex_time);
1093 }
1094 times.push(apex_time);
1095 states.push(apex_state);
1096 }
1097 }
1098
1099 if target_hit_time.is_none() && state[0] >= params.horiz {
1101 target_hit_time = Some(t);
1102 }
1103
1104 if ground_hit_time.is_none() && state[1] <= inputs.ground_threshold {
1106 ground_hit_time = Some(t);
1107 }
1108
1109 if state[1] > max_ord_y {
1111 max_ord_y = state[1];
1112 max_ord_time = Some(t);
1113 }
1114
1115 times.push(t);
1116 states.push(state);
1117 }
1118
1119 let t_events = [
1121 if let Some(t) = target_hit_time {
1122 vec![t]
1123 } else {
1124 vec![]
1125 },
1126 if let Some(t) = max_ord_time {
1127 vec![t]
1128 } else {
1129 vec![]
1130 },
1131 if let Some(t) = ground_hit_time {
1132 vec![t]
1133 } else {
1134 vec![]
1135 },
1136 ];
1137
1138 if inputs.use_enhanced_spin_drift {
1143 let (sd_temp_c, sd_press_hpa) = if params.atmo_params.2 > 0.0 {
1147 (params.atmo_params.1, params.atmo_params.2)
1148 } else {
1149 (15.0, 1013.25)
1150 };
1151 let sg = crate::spin_drift::effective_sg_from_inputs(inputs, sd_temp_c, sd_press_hpa);
1152 for (t, state) in times.iter().zip(states.iter_mut()) {
1153 if *t > 0.0 {
1154 state[2] += crate::spin_drift::litz_drift_meters(sg, *t, inputs.is_twist_right);
1155 }
1156 }
1157 }
1158
1159 FastSolution::from_trajectory_data(times, states, t_events)
1160}
1161
1162#[cfg(test)]
1163mod tests {
1164 use super::*;
1165 use crate::BCSegmentData;
1166
1167 fn expected_shot_frame_vector(level: Vector3<f64>, angle: f64) -> Vector3<f64> {
1168 let (sin_angle, cos_angle) = angle.sin_cos();
1169 Vector3::new(
1170 level.x * cos_angle + level.y * sin_angle,
1171 -level.x * sin_angle + level.y * cos_angle,
1172 level.z,
1173 )
1174 }
1175
1176 #[test]
1177 fn measured_bc_fast_drag_ignores_name_based_form_factor_flag() {
1178 let derivatives_with_flag = |use_form_factor| {
1179 let inputs = BallisticInputs {
1180 bc_value: 0.462,
1181 bc_type: DragModel::G1,
1182 bullet_model: Some("168gr SMK Match".to_string()),
1183 use_form_factor,
1184 temperature: 15.0,
1185 pressure: 1013.25,
1186 ..BallisticInputs::default()
1187 };
1188
1189 compute_derivatives(
1190 &[0.0, 0.0, 0.0, 600.0, 0.0, 0.0],
1191 &inputs,
1192 &WindSock::new(vec![]),
1193 FastAtmosphere::Standard {
1194 base_density: 1.225,
1195 },
1196 &inputs.bc_type,
1197 crate::transonic_drag::ProjectileShape::Spitzer,
1198 inputs.bc_value,
1199 false,
1200 false,
1201 None,
1202 None,
1203 None,
1204 )
1205 };
1206
1207 let baseline = derivatives_with_flag(false);
1208 let flagged = derivatives_with_flag(true);
1209
1210 for component in 3..6 {
1211 assert_eq!(
1212 flagged[component].to_bits(),
1213 baseline[component].to_bits(),
1214 "published BC already encodes form factor: component {component}, baseline={} flagged={}",
1215 baseline[component],
1216 flagged[component]
1217 );
1218 }
1219 }
1220
1221 #[test]
1222 fn velocity_bc_data_requires_opt_in_in_plain_fast_kernel() {
1223 let acceleration = |inputs: &BallisticInputs| {
1224 let has_mach_segments = inputs
1225 .bc_segments
1226 .as_ref()
1227 .is_some_and(|segments| !segments.is_empty());
1228 let has_velocity_segments = inputs
1229 .bc_segments_data
1230 .as_ref()
1231 .is_some_and(|segments| !segments.is_empty());
1232 compute_derivatives(
1233 &[0.0, 0.0, 0.0, 600.0, 0.0, 0.0],
1234 inputs,
1235 &WindSock::new(vec![]),
1236 FastAtmosphere::Standard {
1237 base_density: 1.225,
1238 },
1239 &inputs.bc_type,
1240 crate::transonic_drag::ProjectileShape::Spitzer,
1241 inputs.bc_value,
1242 has_mach_segments,
1243 has_velocity_segments,
1244 None,
1245 None,
1246 None,
1247 )
1248 };
1249
1250 let scalar_inputs = BallisticInputs {
1251 bc_value: 0.5,
1252 bc_type: DragModel::G7,
1253 temperature: 15.0,
1254 pressure: 1013.25,
1255 ..BallisticInputs::default()
1256 };
1257 let mut disabled_inputs = scalar_inputs.clone();
1258 disabled_inputs.bc_segments_data = Some(vec![BCSegmentData {
1259 velocity_min: 0.0,
1260 velocity_max: 4_000.0,
1261 bc_value: 0.46,
1262 }]);
1263 disabled_inputs.use_bc_segments = false;
1264 let mut enabled_inputs = disabled_inputs.clone();
1265 enabled_inputs.use_bc_segments = true;
1266 let mut mach_only_inputs = scalar_inputs.clone();
1267 mach_only_inputs.bc_segments = Some(vec![(0.0, 0.4), (3.0, 0.4)]);
1268 let mut disabled_with_both = mach_only_inputs.clone();
1269 disabled_with_both.bc_segments_data = disabled_inputs.bc_segments_data.clone();
1270
1271 let scalar = acceleration(&scalar_inputs);
1272 let disabled = acceleration(&disabled_inputs);
1273 let enabled = acceleration(&enabled_inputs);
1274 let mach_only = acceleration(&mach_only_inputs);
1275 let disabled_with_both = acceleration(&disabled_with_both);
1276
1277 assert_eq!(
1278 disabled[3].to_bits(),
1279 scalar[3].to_bits(),
1280 "a populated velocity table must not change drag while use_bc_segments is false"
1281 );
1282 assert!(
1283 enabled[3] < disabled[3] - 1.0,
1284 "enabling the lower BC table must increase drag: disabled ax={} enabled ax={}",
1285 disabled[3],
1286 enabled[3]
1287 );
1288 assert_eq!(
1289 disabled_with_both[3].to_bits(),
1290 mach_only[3].to_bits(),
1291 "disabling velocity data must fall through to an explicit Mach table"
1292 );
1293 }
1294
1295 #[test]
1296 fn inclined_positions_at_same_world_altitude_have_same_fast_acceleration() {
1297 let angle = std::f64::consts::FRAC_PI_6;
1298 let inputs = BallisticInputs {
1299 altitude: 100.0,
1300 temperature: 15.0,
1301 pressure: 1013.25,
1302 shooting_angle: angle,
1303 ..BallisticInputs::default()
1304 };
1305 let wind_sock = WindSock::new(vec![]);
1306 let atmosphere = FastAtmosphere::Standard {
1307 base_density: 1.225,
1308 };
1309 let state_along_slant = [1_000.0, 0.0, 0.0, 600.0, 0.0, 0.0];
1310 let state_across_slant = [0.0, 500.0 / angle.cos(), 0.0, 600.0, 0.0, 0.0];
1311
1312 let a = compute_derivatives(
1313 &state_along_slant,
1314 &inputs,
1315 &wind_sock,
1316 atmosphere,
1317 &inputs.bc_type,
1318 crate::transonic_drag::ProjectileShape::Spitzer,
1319 inputs.bc_value,
1320 false,
1321 false,
1322 None,
1323 None,
1324 None,
1325 );
1326 let b = compute_derivatives(
1327 &state_across_slant,
1328 &inputs,
1329 &wind_sock,
1330 atmosphere,
1331 &inputs.bc_type,
1332 crate::transonic_drag::ProjectileShape::Spitzer,
1333 inputs.bc_value,
1334 false,
1335 false,
1336 None,
1337 None,
1338 None,
1339 );
1340
1341 for component in 3..6 {
1342 assert!(
1343 (a[component] - b[component]).abs() < 1e-10,
1344 "fast derivative component {component} differs at equal world altitude: {} vs {}",
1345 a[component],
1346 b[component]
1347 );
1348 }
1349 }
1350
1351 #[test]
1352 fn inclined_headwind_is_rotated_into_solver_frame() {
1353 let angle = std::f64::consts::FRAC_PI_6;
1354 let inputs = BallisticInputs {
1355 shooting_angle: angle,
1356 ..BallisticInputs::default()
1357 };
1358 let speed_mps = 360.0 * (1000.0 / 3600.0);
1359 let level_headwind = Vector3::new(-speed_mps, 0.0, 0.0);
1360 let velocity = expected_shot_frame_vector(level_headwind, angle);
1361 let state = [0.0, 0.0, 0.0, velocity.x, velocity.y, velocity.z];
1362 let actual = compute_derivatives(
1363 &state,
1364 &inputs,
1365 &WindSock::new(vec![crate::wind::WindSegment::new(360.0, 0.0, 1000.0)]),
1366 FastAtmosphere::Direct {
1367 air_density: 1.225,
1368 speed_of_sound: 340.0,
1369 },
1370 &inputs.bc_type,
1371 crate::transonic_drag::ProjectileShape::Spitzer,
1372 inputs.bc_value,
1373 false,
1374 false,
1375 None,
1376 None,
1377 None,
1378 );
1379 let expected = Vector3::new(
1380 -G_ACCEL_MPS2 * angle.sin(),
1381 -G_ACCEL_MPS2 * angle.cos(),
1382 0.0,
1383 );
1384
1385 assert!(
1386 (Vector3::new(actual[3], actual[4], actual[5]) - expected).norm() < 1e-12,
1387 "co-moving horizontal wind must leave only shot-frame gravity: {actual:?}"
1388 );
1389 }
1390
1391 #[test]
1392 fn plain_fast_kernel_applies_power_law_wind_shear() {
1393 let state = [500.0, 100.0, 0.0, 700.0, 0.0, 0.0];
1394 let run = |enable_wind_shear: bool, model: &str, wind_speed_kmh: f64| {
1395 let inputs = BallisticInputs {
1396 bc_value: 0.5,
1397 bc_type: DragModel::G7,
1398 enable_wind_shear,
1399 wind_shear_model: model.to_string(),
1400 ..BallisticInputs::default()
1401 };
1402 let wind_shear_model = enable_wind_shear
1403 .then(|| crate::wind_shear::boundary_layer_model_from_name(model))
1404 .filter(|model| *model != crate::wind_shear::WindShearModel::None);
1405 compute_derivatives(
1406 &state,
1407 &inputs,
1408 &WindSock::new(vec![crate::wind::WindSegment::new(
1409 wind_speed_kmh,
1410 90.0,
1411 2_000.0,
1412 )]),
1413 FastAtmosphere::Direct {
1414 air_density: 1.225,
1415 speed_of_sound: 340.0,
1416 },
1417 &inputs.bc_type,
1418 crate::transonic_drag::ProjectileShape::Spitzer,
1419 inputs.bc_value,
1420 false,
1421 false,
1422 None,
1423 wind_shear_model,
1424 None,
1425 )
1426 };
1427
1428 let uniform = run(false, "power_law", 36.0);
1429 let model_none = run(true, "none", 36.0);
1430 assert_eq!(model_none, uniform, "model=none must preserve uniform wind");
1431
1432 let sheared = run(true, "power_law", 36.0);
1433 assert!(
1434 sheared[5] < uniform[5],
1435 "stronger aloft crosswind must increase leftward acceleration: uniform={}, shear={}",
1436 uniform[5],
1437 sheared[5]
1438 );
1439
1440 let ratio = crate::wind_shear::boundary_layer_speed_ratio(
1441 state[1],
1442 crate::wind_shear::WindShearModel::PowerLaw,
1443 );
1444 let equivalent_uniform = run(false, "none", 36.0 * ratio);
1445 for component in 3..6 {
1446 assert!(
1447 (sheared[component] - equivalent_uniform[component]).abs() < 1e-12,
1448 "shear component {component} must equal base wind scaled by {ratio}: shear={}, expected={}",
1449 sheared[component],
1450 equivalent_uniform[component]
1451 );
1452 }
1453 }
1454
1455 #[test]
1456 fn plain_fast_path_wind_shear_changes_high_arc_drift() {
1457 let run = |enable_wind_shear: bool, model: &str| {
1458 let inputs = BallisticInputs {
1459 muzzle_velocity: 800.0,
1460 bc_value: 0.5,
1461 bc_type: DragModel::G7,
1462 bullet_mass: 168.0 * crate::constants::GRAINS_TO_KG,
1463 bullet_diameter: 0.308 * 0.0254,
1464 enable_wind_shear,
1465 wind_shear_model: model.to_string(),
1466 ground_threshold: -100.0,
1467 ..BallisticInputs::default()
1468 };
1469 let elevation = 0.12_f64;
1470 let solution = fast_integrate(
1471 &inputs,
1472 &WindSock::new(vec![crate::wind::WindSegment::new(36.0, 90.0, 2_000.0)]),
1473 FastIntegrationParams {
1474 horiz: 1_000.0,
1475 vert: 0.0,
1476 initial_state: [
1477 0.0,
1478 0.0,
1479 0.0,
1480 inputs.muzzle_velocity * elevation.cos(),
1481 inputs.muzzle_velocity * elevation.sin(),
1482 0.0,
1483 ],
1484 t_span: (0.0, 5.0),
1485 atmo_params: (0.0, 15.0, 1013.25, 1.0),
1486 atmo_sock: None,
1487 },
1488 );
1489 let last = solution.t.len() - 1;
1490 assert_eq!(solution.y[0][last].to_bits(), 1_000.0_f64.to_bits());
1491 solution.y[2][last]
1492 };
1493
1494 let uniform = run(false, "power_law");
1495 let model_none = run(true, "none");
1496 assert_eq!(model_none.to_bits(), uniform.to_bits());
1497 let sheared = run(true, "power_law");
1498 assert!(
1499 sheared.abs() > uniform.abs() + 0.01,
1500 "aloft shear must increase drift magnitude: uniform={uniform}, shear={sheared}"
1501 );
1502 }
1503
1504 #[test]
1505 fn inclined_coriolis_is_rotated_into_solver_frame() {
1506 let angle = std::f64::consts::FRAC_PI_6;
1507 let inputs = BallisticInputs {
1508 shooting_angle: angle,
1509 ..BallisticInputs::default()
1510 };
1511 let velocity = Vector3::new(600.0, 20.0, 5.0);
1512 let state = [0.0, 0.0, 0.0, velocity.x, velocity.y, velocity.z];
1513 let level_omega = Vector3::new(3.0e-5, 6.0e-5, -2.0e-5);
1514 let run = |omega| {
1515 compute_derivatives(
1516 &state,
1517 &inputs,
1518 &WindSock::new(vec![]),
1519 FastAtmosphere::Direct {
1520 air_density: 1.225,
1521 speed_of_sound: 340.0,
1522 },
1523 &inputs.bc_type,
1524 crate::transonic_drag::ProjectileShape::Spitzer,
1525 inputs.bc_value,
1526 false,
1527 false,
1528 omega,
1529 None,
1530 None,
1531 )
1532 };
1533 let baseline = run(None);
1534 let with_coriolis = run(Some(level_omega));
1535 let actual = Vector3::new(
1536 with_coriolis[3] - baseline[3],
1537 with_coriolis[4] - baseline[4],
1538 with_coriolis[5] - baseline[5],
1539 );
1540 let expected = -2.0 * expected_shot_frame_vector(level_omega, angle).cross(&velocity);
1541
1542 assert!(
1543 (actual - expected).norm() < 1e-12,
1544 "inclined Coriolis mismatch: actual={actual:?}, expected={expected:?}"
1545 );
1546 }
1547
1548 #[test]
1549 fn test_fast_solution_interpolation() {
1550 let times = vec![0.0, 1.0, 2.0];
1551 let states = vec![
1552 [0.0, 0.0, 0.0, 100.0, 50.0, 0.0],
1553 [100.0, 45.0, 0.0, 99.0, 40.0, 0.0],
1554 [198.0, 80.0, 0.0, 98.0, 30.0, 0.0],
1555 ];
1556
1557 let solution = FastSolution::from_trajectory_data(times, states, [vec![], vec![], vec![]]);
1558
1559 let result = solution.sol(&[1.5]);
1561
1562 assert!((result[0][0] - 149.0).abs() < 1e-10); assert!((result[1][0] - 62.5).abs() < 1e-10); assert!((result[3][0] - 98.5).abs() < 1e-10); }
1566
1567 #[test]
1568 fn test_bc_from_velocity_segments() {
1569 let segments = vec![
1570 BCSegmentData {
1571 velocity_min: 0.0,
1572 velocity_max: 1000.0,
1573 bc_value: 0.5,
1574 },
1575 BCSegmentData {
1576 velocity_min: 1000.0,
1577 velocity_max: 2000.0,
1578 bc_value: 0.52,
1579 },
1580 BCSegmentData {
1581 velocity_min: 2000.0,
1582 velocity_max: 3000.0,
1583 bc_value: 0.55,
1584 },
1585 ];
1586
1587 assert_eq!(velocity_segment_bc(500.0, &segments, 0.5), 0.5);
1592 assert_eq!(velocity_segment_bc(1500.0, &segments, 0.5), 0.52);
1593 assert_eq!(velocity_segment_bc(2500.0, &segments, 0.5), 0.55);
1594
1595 assert_eq!(velocity_segment_bc(-100.0, &segments, 0.5), 0.5); assert_eq!(velocity_segment_bc(3500.0, &segments, 0.5), 0.55); }
1599
1600 #[test]
1601 fn test_fast_solution_interpolation_edge_cases() {
1602 let times = vec![0.0, 1.0, 2.0, 3.0];
1603 let states = vec![
1604 [0.0, 0.0, 0.0, 800.0, 50.0, 0.0],
1605 [800.0, 40.0, 100.0, 750.0, 30.0, 0.0],
1606 [1550.0, 60.0, 200.0, 700.0, 10.0, 0.0],
1607 [2250.0, 50.0, 300.0, 650.0, -10.0, 0.0],
1608 ];
1609
1610 let solution = FastSolution::from_trajectory_data(times, states, [vec![], vec![], vec![]]);
1611
1612 let result_before = solution.sol(&[-0.5]);
1614 assert!((result_before[0][0] - 0.0).abs() < 1e-10); let result_after = solution.sol(&[5.0]);
1618 assert!((result_after[0][0] - 2250.0).abs() < 1e-10); let result_exact = solution.sol(&[1.0]);
1622 assert!((result_exact[0][0] - 800.0).abs() < 1e-10);
1623
1624 let result_multi = solution.sol(&[0.5, 1.5, 2.5]);
1626 assert_eq!(result_multi[0].len(), 3);
1627 }
1628
1629 #[test]
1630 fn test_fast_solution_from_trajectory_data() {
1631 let times = vec![0.0, 0.5, 1.0];
1632 let states = vec![
1633 [0.0, 1.0, 2.0, 3.0, 4.0, 5.0],
1634 [10.0, 11.0, 12.0, 13.0, 14.0, 15.0],
1635 [20.0, 21.0, 22.0, 23.0, 24.0, 25.0],
1636 ];
1637 let t_events = [vec![1.0], vec![0.5], vec![]];
1638
1639 let solution = FastSolution::from_trajectory_data(times.clone(), states, t_events);
1640
1641 assert_eq!(solution.t, times);
1643 assert_eq!(solution.y.len(), 6); assert_eq!(solution.y[0].len(), 3); assert!(solution.success);
1646
1647 assert_eq!(solution.y[0][0], 0.0); assert_eq!(solution.y[1][0], 1.0); assert_eq!(solution.y[0][2], 20.0); }
1652
1653 #[test]
1654 fn test_bc_segments_boundary_conditions() {
1655 let single_segment = vec![BCSegmentData {
1659 velocity_min: 1000.0,
1660 velocity_max: 2000.0,
1661 bc_value: 0.5,
1662 }];
1663
1664 assert_eq!(velocity_segment_bc(500.0, &single_segment, 0.5), 0.5); assert_eq!(velocity_segment_bc(1500.0, &single_segment, 0.5), 0.5); assert_eq!(velocity_segment_bc(2500.0, &single_segment, 0.5), 0.5); let segments = vec![
1672 BCSegmentData {
1673 velocity_min: 0.0,
1674 velocity_max: 999.0, bc_value: 0.45,
1676 },
1677 BCSegmentData {
1678 velocity_min: 1000.0,
1679 velocity_max: 2000.0,
1680 bc_value: 0.50,
1681 },
1682 ];
1683
1684 assert_eq!(velocity_segment_bc(1000.0, &segments, 0.7), 0.6); assert_eq!(velocity_segment_bc(0.0, &segments, 0.7), 0.45); assert_eq!(
1699 velocity_segment_bc(998.999, &segments, 0.7),
1700 0.5735000320000354
1701 ); assert_eq!(velocity_segment_bc(999.0, &segments, 0.7), 0.575); }
1706
1707 #[test]
1708 fn velocity_segment_gaps_and_clamps_do_not_depend_on_order() {
1709 let fallback_bc = 0.73;
1710 let ascending_with_gap = vec![
1711 BCSegmentData {
1712 velocity_min: 0.0,
1713 velocity_max: 999.0,
1714 bc_value: 0.6,
1715 },
1716 BCSegmentData {
1717 velocity_min: 1000.0,
1718 velocity_max: 2000.0,
1719 bc_value: 0.8,
1720 },
1721 ];
1722 assert_eq!(
1726 velocity_segment_bc(999.5, &ascending_with_gap, fallback_bc),
1727 fallback_bc,
1728 "coverage gaps must use the projectile's base BC"
1729 );
1730
1731 let mut descending = ascending_with_gap.clone();
1732 descending.reverse();
1733 assert_eq!(
1736 velocity_segment_bc(-100.0, &descending, fallback_bc),
1737 0.6,
1738 "below coverage must clamp to the lowest-velocity band"
1739 );
1740 assert_eq!(
1741 velocity_segment_bc(2500.0, &descending, fallback_bc),
1742 0.8,
1743 "above coverage must clamp to the highest-velocity band"
1744 );
1745 }
1746
1747 #[test]
1748 fn test_bc_segments_empty_fallback() {
1749 let empty_segments: Vec<BCSegmentData> = vec![];
1750
1751 let result = velocity_segment_bc(1500.0, &empty_segments, 0.73);
1755 assert_eq!(result, 0.73); }
1757
1758 #[test]
1759 fn test_fast_integration_params() {
1760 let params = FastIntegrationParams {
1762 horiz: 1000.0,
1763 vert: 0.0,
1764 initial_state: [0.0, 0.0, 0.0, 800.0, 50.0, 0.0], t_span: (0.0, 5.0),
1766 atmo_params: (0.0, 15.0, 1013.25, 1.0),
1767 atmo_sock: None,
1768 };
1769
1770 assert_eq!(params.horiz, 1000.0);
1771 assert_eq!(params.t_span.0, 0.0);
1772 assert_eq!(params.t_span.1, 5.0);
1773 assert_eq!(params.initial_state[3], 800.0); }
1775
1776 #[test]
1777 fn test_fast_solution_event_arrays() {
1778 let times = vec![0.0, 1.0, 2.0];
1779 let states = vec![
1780 [0.0, 0.0, 0.0, 800.0, 50.0, 0.0],
1781 [800.0, 40.0, 500.0, 750.0, 30.0, 0.0],
1782 [1500.0, 20.0, 1000.0, 700.0, 10.0, 0.0],
1783 ];
1784
1785 let t_events = [
1787 vec![2.0], vec![0.5], vec![], ];
1791
1792 let solution = FastSolution::from_trajectory_data(times, states, t_events);
1793
1794 assert_eq!(solution.t_events[0], vec![2.0]); assert_eq!(solution.t_events[1], vec![0.5]); assert!(solution.t_events[2].is_empty()); }
1798
1799 #[test]
1800 fn segmented_fast_path_interpolates_max_ordinate_between_saved_points() {
1801 let expected_apex_time = 5.105_f64;
1802 let downrange_velocity = 100.0_f64;
1803 let vertical_velocity = G_ACCEL_MPS2 * expected_apex_time;
1804 let inputs = BallisticInputs {
1805 muzzle_velocity: downrange_velocity.hypot(vertical_velocity),
1806 bc_value: 0.5,
1807 bc_type: DragModel::G7,
1808 use_enhanced_spin_drift: false,
1809 ..BallisticInputs::default()
1810 };
1811 let solution = fast_integrate_with_segments(
1812 &inputs,
1813 vec![],
1814 FastIntegrationParams {
1815 horiz: 1_000.0,
1816 vert: 0.0,
1817 initial_state: [0.0, 0.0, 0.0, downrange_velocity, vertical_velocity, 0.0],
1818 t_span: (0.0, 12.0),
1819 atmo_params: (1e-12, 340.0, 0.0, 0.0),
1822 atmo_sock: None,
1823 },
1824 );
1825
1826 assert!(solution.success);
1827 assert_eq!(solution.t_events[1].len(), 1);
1828 let reported_time = solution.t_events[1][0];
1829 assert!(
1830 (reported_time - expected_apex_time).abs() < 0.006,
1831 "max-ordinate time must be interpolated between coarse saves: reported={reported_time} expected={expected_apex_time}"
1832 );
1833 let event_index = solution
1834 .t
1835 .iter()
1836 .position(|time| time.to_bits() == reported_time.to_bits())
1837 .expect("the interpolated apex must be retained in the solution");
1838 assert_eq!(solution.y[4][event_index].to_bits(), 0.0_f64.to_bits());
1839
1840 let expected_height = vertical_velocity * expected_apex_time
1841 - 0.5 * G_ACCEL_MPS2 * expected_apex_time.powi(2);
1842 let event_state = solution.sol(&[reported_time]);
1843 assert!(
1844 (event_state[1][0] - expected_height).abs() < 2e-4,
1845 "max-ordinate state must preserve the interpolated apex height: reported={} expected={expected_height}",
1846 event_state[1][0]
1847 );
1848 }
1849
1850 #[test]
1851 fn plain_fast_path_interpolates_the_target_crossing() {
1852 let target = 500.123456789;
1853 let initial_state = [0.0, 0.0, 0.25, 800.0, 12.0, -2.5];
1854 let inputs = BallisticInputs {
1855 muzzle_velocity: 800.0,
1856 bc_value: 0.5,
1857 bc_type: DragModel::G7,
1858 ground_threshold: -100.0,
1859 use_enhanced_spin_drift: false,
1860 ..BallisticInputs::default()
1861 };
1862 let run = |horiz| {
1863 fast_integrate(
1864 &inputs,
1865 &WindSock::new(vec![]),
1866 FastIntegrationParams {
1867 horiz,
1868 vert: 0.0,
1869 initial_state,
1870 t_span: (0.0, 2.0),
1871 atmo_params: (0.0, 15.0, 1013.25, 1.0),
1872 atmo_sock: None,
1873 },
1874 )
1875 };
1876
1877 let reference = run(target + 2.0);
1879 let left = reference.y[0]
1880 .windows(2)
1881 .position(|x| x[0] < target && x[1] > target)
1882 .expect("reference trajectory must bracket target");
1883 let right = left + 1;
1884 let alpha =
1885 (target - reference.y[0][left]) / (reference.y[0][right] - reference.y[0][left]);
1886
1887 let solution = run(target);
1888 let last = solution.t.len() - 1;
1889 assert_eq!(solution.y[0][last].to_bits(), target.to_bits());
1890 let expected_time = reference.t[left] + alpha * (reference.t[right] - reference.t[left]);
1891 assert!((solution.t[last] - expected_time).abs() < 1e-12);
1892 assert_eq!(solution.t_events[0], vec![solution.t[last]]);
1893
1894 for component in 0..6 {
1895 assert_eq!(solution.y[component].len(), solution.t.len());
1896 let expected = reference.y[component][left]
1897 + alpha * (reference.y[component][right] - reference.y[component][left]);
1898 assert!(
1899 (solution.y[component][last] - expected).abs() < 1e-9,
1900 "component {component} is not at the crossing: actual={}, expected={expected}",
1901 solution.y[component][last]
1902 );
1903 }
1904 }
1905
1906 #[test]
1907 fn fast_path_coriolis_uses_shot_direction() {
1908 use std::f64::consts::FRAC_PI_2;
1913 fn final_xy(shot_az: f64) -> (f64, f64) {
1915 let inputs = BallisticInputs {
1916 muzzle_velocity: 800.0,
1917 bc_value: 0.5,
1918 bc_type: DragModel::G7,
1919 enable_advanced_effects: true, enable_coriolis: true,
1921 latitude: Some(45.0),
1922 shot_azimuth: shot_az,
1923 ..BallisticInputs::default()
1924 };
1925 let v = 800.0_f64;
1926 let elev = 0.02_f64;
1927 let params = FastIntegrationParams {
1928 horiz: 1000.0,
1929 vert: 0.0,
1930 initial_state: [0.0, 0.0, 0.0, v * elev.cos(), v * elev.sin(), 0.0],
1931 t_span: (0.0, 5.0),
1932 atmo_params: (0.0, 15.0, 1013.25, 1.0),
1933 atmo_sock: None,
1934 };
1935 let sol = fast_integrate_with_segments(&inputs, vec![], params);
1936 let n = sol.y[0].len();
1937 (sol.y[0][n - 1], sol.y[1][n - 1])
1938 }
1939 let (ex, ey) = final_xy(FRAC_PI_2); let (wx, wy) = final_xy(3.0 * FRAC_PI_2); assert!(
1944 (ex - wx).abs() < 0.5,
1945 "east/west downrange should be ~equal (ex={ex:.4}, wx={wx:.4})"
1946 );
1947 assert!(
1950 ey > wy,
1951 "fast-path east ({ey:.6}) must be higher than west ({wy:.6}) (Eotvos)"
1952 );
1953 assert!(
1954 (ey - wy) > 1e-5,
1955 "fast-path E-W vertical separation ({:.8} m) should be non-zero (the pre-fix bug was exact equality)",
1956 ey - wy
1957 );
1958 }
1959
1960 #[test]
1961 fn fast_path_coriolis_independent_of_advanced_effects() {
1962 use std::f64::consts::FRAC_PI_2;
1965 fn final_y(coriolis: bool, shot_az: f64) -> f64 {
1966 let inputs = BallisticInputs {
1967 muzzle_velocity: 800.0,
1968 bc_value: 0.5,
1969 bc_type: DragModel::G7,
1970 enable_coriolis: coriolis,
1971 enable_advanced_effects: false, latitude: Some(45.0),
1973 shot_azimuth: shot_az,
1974 ..BallisticInputs::default()
1975 };
1976 let v = 800.0_f64;
1977 let elev = 0.02_f64;
1978 let params = FastIntegrationParams {
1979 horiz: 1000.0,
1980 vert: 0.0,
1981 initial_state: [0.0, 0.0, 0.0, v * elev.cos(), v * elev.sin(), 0.0],
1982 t_span: (0.0, 5.0),
1983 atmo_params: (0.0, 15.0, 1013.25, 1.0),
1984 atmo_sock: None,
1985 };
1986 let sol = fast_integrate_with_segments(&inputs, vec![], params);
1987 let n = sol.y[0].len();
1988 sol.y[1][n - 1]
1989 }
1990 let e = final_y(true, FRAC_PI_2);
1992 let w = final_y(true, 3.0 * FRAC_PI_2);
1993 assert!(
1994 e > w && (e - w) > 1e-5,
1995 "Coriolis-only (no advanced effects) must still be directional: E={e} W={w}"
1996 );
1997 let e2 = final_y(false, FRAC_PI_2);
1999 let w2 = final_y(false, 3.0 * FRAC_PI_2);
2000 assert!(
2001 (e2 - w2).abs() < 1e-9,
2002 "with enable_coriolis=false, east/west must be identical: E={e2} W={w2}"
2003 );
2004 }
2005
2006 #[test]
2007 fn fast_path_rejects_degenerate_atmosphere() {
2008 let inputs = BallisticInputs {
2009 muzzle_velocity: 800.0,
2010 bc_value: 0.5,
2011 bc_type: DragModel::G7,
2012 ..BallisticInputs::default()
2013 };
2014 let v = 800.0_f64;
2015 let e = 0.02_f64;
2016 let mk = |atmo: (f64, f64, f64, f64)| FastIntegrationParams {
2017 horiz: 500.0,
2018 vert: 0.0,
2019 initial_state: [0.0, 0.0, 0.0, v * e.cos(), v * e.sin(), 0.0],
2020 t_span: (0.0, 5.0),
2021 atmo_params: atmo,
2022 atmo_sock: None,
2023 };
2024 let zero_p = fast_integrate_with_segments(&inputs, vec![], mk((0.0, 15.0, 0.0, 1.0)));
2026 assert!(
2027 !zero_p.success,
2028 "pressure=0 atmosphere must yield success=false"
2029 );
2030 let nan_p = fast_integrate_with_segments(&inputs, vec![], mk((0.0, 15.0, f64::NAN, 1.0)));
2032 assert!(!nan_p.success, "NaN pressure must yield success=false");
2033 let segmented_too_dense =
2035 fast_integrate_with_segments(&inputs, vec![], mk((0.0, 15.0, 1013.25, 50.0)));
2036 let plain_too_dense = fast_integrate(
2037 &inputs,
2038 &WindSock::new(vec![]),
2039 mk((0.0, 15.0, 1013.25, 50.0)),
2040 );
2041 assert!(
2042 !segmented_too_dense.success && !plain_too_dense.success,
2043 "ratio=50 atmosphere must fail in both wrappers: segmented={}, plain={}",
2044 segmented_too_dense.success,
2045 plain_too_dense.success
2046 );
2047 let good = fast_integrate_with_segments(&inputs, vec![], mk((0.0, 15.0, 1013.25, 1.0)));
2049 assert!(good.success, "realistic atmosphere must yield success=true");
2050 let direct = fast_integrate_with_segments(&inputs, vec![], mk((1.225, 340.0, 0.0, 0.0)));
2053 assert!(
2054 direct.success,
2055 "direct-atmosphere mode (pressure=0 sentinel) must yield success=true"
2056 );
2057 }
2058
2059 #[test]
2060 fn fast_paths_reject_invalid_wind_segments() {
2061 let inputs = BallisticInputs {
2062 muzzle_velocity: 800.0,
2063 bc_value: 0.5,
2064 bc_type: DragModel::G7,
2065 ..BallisticInputs::default()
2066 };
2067 let mk = || FastIntegrationParams {
2068 horiz: 100.0,
2069 vert: 0.0,
2070 initial_state: [0.0, 0.0, 0.0, 800.0, 0.0, 0.0],
2071 t_span: (0.0, 5.0),
2072 atmo_params: (0.0, 15.0, 1013.25, 1.0),
2073 atmo_sock: None,
2074 };
2075 let invalid = crate::wind::WindSegment::new(10.0, 90.0, f64::NAN);
2076
2077 let plain = fast_integrate(&inputs, &WindSock::new(vec![invalid]), mk());
2078 let segmented = fast_integrate_with_segments(&inputs, vec![invalid], mk());
2079
2080 assert!(
2081 !plain.success && !segmented.success,
2082 "invalid segmented wind must fail in both fast wrappers: plain={}, segmented={}",
2083 plain.success,
2084 segmented.success
2085 );
2086 }
2087
2088 #[test]
2089 fn plain_fast_path_honors_direct_atmosphere_values() {
2090 fn final_speed(muzzle_velocity: f64, atmo_params: (f64, f64, f64, f64)) -> f64 {
2091 let inputs = BallisticInputs {
2092 muzzle_velocity,
2093 bc_value: 0.5,
2094 bc_type: DragModel::G7,
2095 ground_threshold: -100.0,
2096 ..BallisticInputs::default()
2097 };
2098
2099 let wind_sock = WindSock::new(vec![]);
2100 let solution = fast_integrate(
2101 &inputs,
2102 &wind_sock,
2103 FastIntegrationParams {
2104 horiz: 10_000.0,
2105 vert: 0.0,
2106 initial_state: [0.0, 0.0, 0.0, muzzle_velocity, 0.0, 0.0],
2107 t_span: (0.0, 0.2),
2108 atmo_params,
2109 atmo_sock: None,
2110 },
2111 );
2112 assert!(solution.success);
2113
2114 let last = solution.y[0].len() - 1;
2115 (solution.y[3][last].powi(2)
2116 + solution.y[4][last].powi(2)
2117 + solution.y[5][last].powi(2))
2118 .sqrt()
2119 }
2120
2121 let thin_air = final_speed(800.0, (0.905, 340.0, 0.0, 0.0));
2122 let dense_air = final_speed(800.0, (1.225, 340.0, 0.0, 0.0));
2123 assert!(
2124 thin_air > dense_air,
2125 "lower supplied density must retain more velocity: thin={thin_air}, dense={dense_air}"
2126 );
2127
2128 let low_sound_speed = final_speed(340.0, (1.0, 300.0, 0.0, 0.0));
2129 let high_sound_speed = final_speed(340.0, (1.0, 400.0, 0.0, 0.0));
2130 assert!(
2131 (low_sound_speed - high_sound_speed).abs() > 1e-6,
2132 "supplied sound speed must affect Mach-dependent drag"
2133 );
2134 }
2135
2136 #[test]
2137 fn segmented_fast_path_nonpositive_density_ratio_uses_standard_fallback() {
2138 fn terminal_velocity(base_ratio: f64) -> f64 {
2139 let inputs = BallisticInputs {
2140 muzzle_velocity: 800.0,
2141 bc_value: 0.5,
2142 bc_type: DragModel::G7,
2143 ground_threshold: -100.0,
2144 ..BallisticInputs::default()
2145 };
2146
2147 let solution = fast_integrate_with_segments(
2148 &inputs,
2149 vec![],
2150 FastIntegrationParams {
2151 horiz: 500.0,
2152 vert: 0.0,
2153 initial_state: [0.0, 0.0, 0.0, 800.0, 0.0, 0.0],
2154 t_span: (0.0, 5.0),
2155 atmo_params: (0.0, 15.0, 1013.25, base_ratio),
2156 atmo_sock: None,
2157 },
2158 );
2159 assert!(solution.success);
2160
2161 let last = solution.y[3].len() - 1;
2162 solution.y[3][last]
2163 }
2164
2165 let explicit_sea_level = terminal_velocity(1.0);
2166 for base_ratio in [0.0, -1.0] {
2167 let missing_ratio = terminal_velocity(base_ratio);
2168 assert!(
2169 missing_ratio < 800.0,
2170 "missing density ratio must not create a vacuum trajectory: {missing_ratio}"
2171 );
2172 assert!((missing_ratio - explicit_sea_level).abs() < 1e-9);
2173 }
2174 }
2175
2176 #[test]
2177 fn fast_path_carries_real_bullet_geometry() {
2178 let run = |diameter: f64, twist: f64| {
2186 let inputs = BallisticInputs {
2187 muzzle_velocity: 800.0,
2188 bc_value: 0.5,
2189 bc_type: DragModel::G7,
2190 bullet_diameter: diameter,
2191 bullet_length: 0.0318,
2192 twist_rate: twist,
2193 enable_advanced_effects: true,
2194 enable_magnus: true,
2195 ..BallisticInputs::default()
2196 };
2197 let v = 800.0_f64;
2198 let elev = 0.02_f64;
2199 let params = FastIntegrationParams {
2200 horiz: 1000.0,
2201 vert: 0.0,
2202 initial_state: [0.0, 0.0, 0.0, v * elev.cos(), v * elev.sin(), 0.0],
2203 t_span: (0.0, 5.0),
2204 atmo_params: (0.0, 15.0, 1013.25, 1.0),
2205 atmo_sock: None,
2206 };
2207 fast_integrate_with_segments(&inputs, vec![], params)
2208 };
2209 assert!(run(0.00569, 7.0).success, ".224 geometry must solve");
2212 assert!(run(0.00858, 10.0).success, ".338 geometry must solve");
2213 }
2214
2215 #[test]
2216 fn segmented_fast_spin_flags_do_not_depend_on_advanced_umbrella() {
2217 fn endpoint(
2218 enable_advanced_effects: bool,
2219 enable_magnus: bool,
2220 use_enhanced_spin_drift: bool,
2221 ) -> Vector3<f64> {
2222 let inputs = BallisticInputs {
2223 muzzle_velocity: 823.0,
2224 bullet_mass: 168.0 * crate::constants::GRAINS_TO_KG,
2225 bullet_diameter: 0.308 * 0.0254,
2226 bullet_length: 1.215 * 0.0254,
2227 caliber_inches: 0.308,
2228 weight_grains: 168.0,
2229 bc_value: 0.475,
2230 bc_type: DragModel::G1,
2231 twist_rate: 12.0,
2232 is_twist_right: true,
2233 enable_advanced_effects,
2234 enable_magnus,
2235 use_enhanced_spin_drift,
2236 ..BallisticInputs::default()
2237 };
2238 let elevation = 0.02_f64;
2239 let solution = fast_integrate_with_segments(
2240 &inputs,
2241 vec![],
2242 FastIntegrationParams {
2243 horiz: 1_000.0,
2244 vert: 0.0,
2245 initial_state: [
2246 0.0,
2247 0.0,
2248 0.0,
2249 inputs.muzzle_velocity * elevation.cos(),
2250 inputs.muzzle_velocity * elevation.sin(),
2251 0.0,
2252 ],
2253 t_span: (0.0, 5.0),
2254 atmo_params: (0.0, 15.0, 1013.25, 1.0),
2255 atmo_sock: None,
2256 },
2257 );
2258 assert!(solution.success);
2259 let last = solution.t.len() - 1;
2260 Vector3::new(
2261 solution.y[0][last],
2262 solution.y[1][last],
2263 solution.y[2][last],
2264 )
2265 }
2266
2267 let baseline = endpoint(false, false, false);
2268 let magnus_without_umbrella = endpoint(false, true, false);
2269 let magnus_with_umbrella = endpoint(true, true, false);
2270 assert!(
2271 (magnus_without_umbrella - baseline).norm() > 1e-5,
2272 "test shot must produce a measurable Magnus displacement"
2273 );
2274 assert!(
2275 (magnus_with_umbrella - magnus_without_umbrella).norm() < 1e-12,
2276 "the legacy umbrella must not suppress explicitly enabled Magnus: without={magnus_without_umbrella:?} with={magnus_with_umbrella:?}"
2277 );
2278
2279 let litz_only = endpoint(false, false, true);
2280 let litz_without_umbrella = endpoint(false, true, true);
2281 let litz_with_umbrella = endpoint(true, true, true);
2282 assert!(
2283 (litz_without_umbrella - litz_only).norm() < 1e-12,
2284 "Litz mode must suppress explicitly enabled Magnus: litz={litz_only:?} both={litz_without_umbrella:?}"
2285 );
2286 assert!(
2287 (litz_with_umbrella - litz_without_umbrella).norm() < 1e-12,
2288 "the legacy umbrella must not change Magnus suppression in Litz mode: without={litz_without_umbrella:?} with={litz_with_umbrella:?}"
2289 );
2290 }
2291
2292 fn deck_test_inputs(cd_scale: f64) -> BallisticInputs {
2294 BallisticInputs {
2295 bullet_mass: 0.0106,
2296 bullet_diameter: 0.00782,
2297 muzzle_velocity: 850.0,
2298 custom_drag_table: Some(crate::drag::DragTable::new(
2299 vec![0.5, 1.0, 2.0, 3.0],
2300 vec![0.23, 0.40, 0.30, 0.26],
2301 )),
2302 cd_scale,
2303 temperature: 15.0,
2304 pressure: 1013.25,
2305 ..BallisticInputs::default()
2306 }
2307 }
2308
2309 fn deck_accel_x(cd_scale: f64) -> f64 {
2310 let inputs = deck_test_inputs(cd_scale);
2311 compute_derivatives(
2312 &[0.0, 0.0, 0.0, 700.0, 0.0, 0.0],
2313 &inputs,
2314 &WindSock::new(vec![]),
2315 FastAtmosphere::Standard {
2316 base_density: 1.225,
2317 },
2318 &inputs.bc_type,
2319 crate::transonic_drag::ProjectileShape::Spitzer,
2320 inputs.bc_value,
2321 false,
2322 false,
2323 None,
2324 None,
2325 None,
2326 )[3]
2327 }
2328
2329 #[test]
2330 fn cd_scale_default_is_one_and_absent_matches_explicit() {
2331 assert_eq!(BallisticInputs::default().cd_scale, 1.0);
2332
2333 let omitted_inputs = BallisticInputs {
2334 bullet_mass: 0.0106,
2335 bullet_diameter: 0.00782,
2336 muzzle_velocity: 850.0,
2337 custom_drag_table: Some(crate::drag::DragTable::new(
2338 vec![0.5, 1.0, 2.0, 3.0],
2339 vec![0.23, 0.40, 0.30, 0.26],
2340 )),
2341 temperature: 15.0,
2342 pressure: 1013.25,
2343 ..BallisticInputs::default()
2344 };
2345 assert_eq!(omitted_inputs.cd_scale, 1.0);
2346
2347 let a_omitted = compute_derivatives(
2348 &[0.0, 0.0, 0.0, 700.0, 0.0, 0.0],
2349 &omitted_inputs,
2350 &WindSock::new(vec![]),
2351 FastAtmosphere::Standard {
2352 base_density: 1.225,
2353 },
2354 &omitted_inputs.bc_type,
2355 crate::transonic_drag::ProjectileShape::Spitzer,
2356 omitted_inputs.bc_value,
2357 false,
2358 false,
2359 None,
2360 None,
2361 None,
2362 )[3];
2363 let a_explicit = deck_accel_x(1.0);
2364 assert_eq!(
2365 a_omitted.to_bits(),
2366 a_explicit.to_bits(),
2367 "omitted cd_scale (Default) must be bit-identical to an explicit 1.0"
2368 );
2369 }
2370
2371 #[test]
2374 fn cd_scale_direction_on_fast_trajectory_kernel() {
2375 let baseline = deck_accel_x(1.0);
2376 let scaled_up = deck_accel_x(1.10);
2377 let scaled_down = deck_accel_x(0.90);
2378
2379 assert!(
2380 scaled_up < baseline,
2381 "cd_scale=1.10 must increase drag deceleration (more negative ax): \
2382 base={baseline} up={scaled_up}"
2383 );
2384 assert!(
2385 scaled_down > baseline,
2386 "cd_scale=0.90 must decrease drag deceleration (less negative ax): \
2387 base={baseline} down={scaled_down}"
2388 );
2389 }
2390
2391 #[test]
2393 fn cd_scale_is_inert_without_a_custom_drag_table() {
2394 let make = |cd_scale: f64| BallisticInputs {
2395 bc_value: 0.5,
2396 bc_type: DragModel::G1,
2397 temperature: 15.0,
2398 pressure: 1013.25,
2399 cd_scale,
2400 ..BallisticInputs::default()
2401 };
2402 let accel = |cd_scale: f64| {
2403 let inputs = make(cd_scale);
2404 compute_derivatives(
2405 &[0.0, 0.0, 0.0, 700.0, 0.0, 0.0],
2406 &inputs,
2407 &WindSock::new(vec![]),
2408 FastAtmosphere::Standard {
2409 base_density: 1.225,
2410 },
2411 &inputs.bc_type,
2412 crate::transonic_drag::ProjectileShape::Spitzer,
2413 inputs.bc_value,
2414 false,
2415 false,
2416 None,
2417 None,
2418 None,
2419 )[3]
2420 };
2421 assert_eq!(
2422 accel(1.0).to_bits(),
2423 accel(1.5).to_bits(),
2424 "cd_scale must not affect the G-model/BC drag path"
2425 );
2426 }
2427}