1use crate::{
7 atmosphere::get_local_atmosphere,
8 constants::{G_ACCEL_MPS2, MPS_TO_FPS},
9 drag::get_drag_coefficient,
10 wind::WindSock,
11 BCSegmentData, DragModel, InternalBallisticInputs as BallisticInputs,
12};
13use nalgebra::Vector3;
14
15#[derive(Debug, Clone)]
17pub struct FastSolution {
18 pub t: Vec<f64>,
20 pub y: Vec<Vec<f64>>,
22 pub t_events: [Vec<f64>; 3],
24 pub success: bool,
26}
27
28impl FastSolution {
29 pub fn sol(&self, t_query: &[f64]) -> Vec<Vec<f64>> {
31 let mut result = vec![vec![0.0; t_query.len()]; 6];
32
33 for (i, &tq) in t_query.iter().enumerate() {
34 let idx = match self
37 .t
38 .binary_search_by(|&t| t.partial_cmp(&tq).unwrap_or(std::cmp::Ordering::Greater))
39 {
40 Ok(idx) => idx,
41 Err(idx) => idx,
42 };
43
44 if idx == 0 {
45 for j in 0..6 {
47 result[j][i] = self.y[j][0];
48 }
49 } else if idx >= self.t.len() {
50 for j in 0..6 {
52 result[j][i] = self.y[j][self.t.len() - 1];
53 }
54 } else {
55 let t0 = self.t[idx - 1];
57 let t1 = self.t[idx];
58 let span = t1 - t0;
59
60 for j in 0..6 {
61 let y0 = self.y[j][idx - 1];
62 let y1 = self.y[j][idx];
63 result[j][i] = if span.abs() < f64::EPSILON {
64 y1
65 } else {
66 let frac = (tq - t0) / span;
67 y0 + frac * (y1 - y0)
68 };
69 }
70 }
71 }
72
73 result
74 }
75
76 pub fn from_trajectory_data(
78 times: Vec<f64>,
79 states: Vec<[f64; 6]>,
80 t_events: [Vec<f64>; 3],
81 ) -> Self {
82 let n_points = times.len();
83 let mut y = vec![vec![0.0; n_points]; 6];
84
85 for (i, state) in states.iter().enumerate() {
86 for j in 0..6 {
87 y[j][i] = state[j];
88 }
89 }
90
91 FastSolution {
92 t: times,
93 y,
94 t_events,
95 success: true,
96 }
97 }
98
99 fn degenerate(initial_state: &[f64; 6]) -> Self {
103 let mut y = vec![Vec::new(); 6];
104 for (j, slot) in y.iter_mut().enumerate() {
105 slot.push(initial_state[j]);
106 }
107 FastSolution {
108 t: vec![0.0],
109 y,
110 t_events: [Vec::new(), Vec::new(), Vec::new()],
111 success: false,
112 }
113 }
114}
115
116fn atmo_is_physical(atmo_params: (f64, f64, f64, f64)) -> bool {
129 let (a, b, c, d) = atmo_params;
130 if !(a.is_finite() && b.is_finite() && c.is_finite() && d.is_finite()) {
131 return false;
132 }
133 let direct_mode = c == 0.0 && d == 0.0 && a > 0.0 && a < 2.0 && b > 200.0;
136 direct_mode || c > 0.0
138}
139
140pub struct FastIntegrationParams {
142 pub horiz: f64,
143 pub vert: f64,
144 pub initial_state: [f64; 6],
145 pub t_span: (f64, f64),
146 pub atmo_params: (f64, f64, f64, f64),
150}
151
152pub fn aerodynamic_jump_launch_offset_rad(
160 inputs: &BallisticInputs,
161 atmo_params: (f64, f64, f64, f64),
162) -> f64 {
163 if !inputs.enable_aerodynamic_jump {
164 return 0.0;
165 }
166 let diameter = inputs.bullet_diameter;
167 if !(inputs.twist_rate.is_finite() && inputs.twist_rate != 0.0)
168 || !(diameter.is_finite() && diameter > 0.0)
169 || !(inputs.bullet_length.is_finite() && inputs.bullet_length > 0.0)
170 || !inputs.muzzle_velocity.is_finite()
171 {
172 return 0.0;
173 }
174 let sg = crate::stability::compute_stability_coefficient(inputs, atmo_params);
175 if !(sg.is_finite() && sg > 0.0) {
176 return 0.0;
177 }
178 let length_cal = inputs.bullet_length / diameter;
179 const MS_TO_MPH: f64 = 2.236_936_292_054_4;
180 let crosswind_from_right_mph = inputs.wind_speed * inputs.wind_angle.sin() * MS_TO_MPH;
181 let vertical_moa = crate::aerodynamic_jump::litz_crosswind_jump_moa(
182 sg,
183 length_cal,
184 crosswind_from_right_mph,
185 inputs.is_twist_right,
186 );
187 if !vertical_moa.is_finite() {
188 return 0.0;
189 }
190 const MOA_PER_RAD: f64 = 3437.7467707849;
191 vertical_moa / MOA_PER_RAD
192}
193
194fn rotate_launch_velocity(state: &mut [f64; 6], theta_rad: f64) {
197 let (vx, vy, vz) = (state[3], state[4], state[5]);
198 let speed = (vx * vx + vy * vy + vz * vz).sqrt();
199 if speed <= 0.0 {
200 return;
201 }
202 let h = (vx * vx + vz * vz).sqrt(); let new_elev = vy.atan2(h) + theta_rad;
204 state[4] = speed * new_elev.sin();
205 let new_h = speed * new_elev.cos();
206 let scale = if h > 1e-12 { new_h / h } else { 0.0 };
207 state[3] = vx * scale;
208 state[5] = vz * scale;
209}
210
211pub fn fast_integrate(
213 inputs: &BallisticInputs,
214 wind_sock: &WindSock,
215 params: FastIntegrationParams,
216) -> FastSolution {
217 if !atmo_is_physical(params.atmo_params) {
219 return FastSolution::degenerate(¶ms.initial_state);
220 }
221 let mut effective_inputs = inputs.clone();
222 if params.atmo_params.2 > 0.0 {
223 effective_inputs.altitude = params.atmo_params.0;
224 effective_inputs.temperature = params.atmo_params.1;
225 effective_inputs.pressure = params.atmo_params.2;
226 effective_inputs.humidity = params.atmo_params.3;
227 }
228 let inputs = &effective_inputs;
229 let _mass_kg = inputs.bullet_mass; let bc = inputs.bc_value;
232 let drag_model = &inputs.bc_type;
233
234 let has_bc_segments =
236 inputs.bc_segments.is_some() && !inputs.bc_segments.as_ref().unwrap().is_empty();
237 let has_bc_segments_data =
238 inputs.bc_segments_data.is_some() && !inputs.bc_segments_data.as_ref().unwrap().is_empty();
239
240 let dt = if params.horiz > 200.0 {
242 0.001
243 } else if params.horiz > 100.0 {
244 0.0005
245 } else {
246 0.0001
247 };
248
249 let mut initial_state = params.initial_state;
261 let aj_offset = aerodynamic_jump_launch_offset_rad(inputs, params.atmo_params);
262 if aj_offset != 0.0 {
263 rotate_launch_velocity(&mut initial_state, aj_offset);
264 }
265 let vx = initial_state[3]; let t_max = if vx > 1e-6 && params.horiz > 0.0 {
267 (4.0 * params.horiz / vx).min(params.t_span.1)
268 } else {
269 params.t_span.1
270 };
271
272 let n_steps = ((t_max / dt) as usize) + 1;
274 let mut times = Vec::with_capacity(n_steps);
275 let mut states = Vec::with_capacity(n_steps);
276
277 times.push(0.0);
279 states.push(initial_state);
280
281 let base_density = if params.atmo_params.3 > 0.0 {
291 params.atmo_params.3 * 1.225
292 } else {
293 1.225 };
295
296 let drag_model_str: &str = match drag_model {
304 DragModel::G1 => "G1",
305 DragModel::G2 => "G2",
306 DragModel::G5 => "G5",
307 DragModel::G6 => "G6",
308 DragModel::G7 => "G7",
309 DragModel::G8 => "G8",
310 DragModel::GI => "GI",
311 DragModel::GS => "GS",
312 };
313
314 let caliber_in = if inputs.caliber_inches > 0.0 {
316 inputs.caliber_inches
317 } else {
318 inputs.bullet_diameter / 0.0254
319 };
320 let weight_gr = if inputs.weight_grains > 0.0 {
321 inputs.weight_grains
322 } else {
323 inputs.bullet_mass / 0.00006479891
324 };
325
326 let projectile_shape = crate::transonic_drag::resolve_projectile_shape(
329 inputs.bullet_model.as_deref(),
330 caliber_in,
331 weight_gr,
332 drag_model_str,
333 );
334
335 let omega_vector = if inputs.enable_coriolis && inputs.latitude.is_some() {
341 let omega_earth = 7.2921159e-5_f64; let lat = inputs.latitude.unwrap().to_radians();
343 let az = inputs.shot_azimuth; Some(Vector3::new(
345 omega_earth * lat.cos() * az.cos(), omega_earth * lat.sin(), -omega_earth * lat.cos() * az.sin(), ))
349 } else {
350 None
351 };
352
353 let mut hit_target = false;
355 let mut hit_ground = false;
356 let mut max_ord_time = None;
357 let mut max_ord_y = 0.0;
358 let ground_threshold = inputs.ground_threshold;
359
360 for i in 0..n_steps - 1 {
362 let t = i as f64 * dt;
363 let state = states[i];
364
365 let pos = Vector3::new(state[0], state[1], state[2]);
366 let _vel = Vector3::new(state[3], state[4], state[5]);
367
368 if pos.x >= params.horiz {
370 hit_target = true;
371 break;
372 }
373
374 if pos.y <= ground_threshold {
375 hit_ground = true;
376 break;
377 }
378
379 if pos.y > max_ord_y {
381 max_ord_y = pos.y;
382 max_ord_time = Some(t);
383 }
384
385 let k1 = compute_derivatives(
387 &state,
388 inputs,
389 wind_sock,
390 base_density,
391 drag_model,
392 projectile_shape,
393 bc,
394 has_bc_segments,
395 has_bc_segments_data,
396 omega_vector,
397 );
398
399 let mut state2 = state;
400 for j in 0..6 {
401 state2[j] = state[j] + 0.5 * dt * k1[j];
402 }
403 let k2 = compute_derivatives(
404 &state2,
405 inputs,
406 wind_sock,
407 base_density,
408 drag_model,
409 projectile_shape,
410 bc,
411 has_bc_segments,
412 has_bc_segments_data,
413 omega_vector,
414 );
415
416 let mut state3 = state;
417 for j in 0..6 {
418 state3[j] = state[j] + 0.5 * dt * k2[j];
419 }
420 let k3 = compute_derivatives(
421 &state3,
422 inputs,
423 wind_sock,
424 base_density,
425 drag_model,
426 projectile_shape,
427 bc,
428 has_bc_segments,
429 has_bc_segments_data,
430 omega_vector,
431 );
432
433 let mut state4 = state;
434 for j in 0..6 {
435 state4[j] = state[j] + dt * k3[j];
436 }
437 let k4 = compute_derivatives(
438 &state4,
439 inputs,
440 wind_sock,
441 base_density,
442 drag_model,
443 projectile_shape,
444 bc,
445 has_bc_segments,
446 has_bc_segments_data,
447 omega_vector,
448 );
449
450 let mut new_state = state;
452 for j in 0..6 {
453 new_state[j] = state[j] + dt * (k1[j] + 2.0 * k2[j] + 2.0 * k3[j] + k4[j]) / 6.0;
454 }
455
456 times.push(t + dt);
457 states.push(new_state);
458 }
459
460 let t_events = [
462 if hit_target {
463 vec![*times.last().unwrap()]
464 } else {
465 vec![]
466 },
467 if let Some(t) = max_ord_time {
468 vec![t]
469 } else {
470 vec![]
471 },
472 if hit_ground {
473 vec![*times.last().unwrap()]
474 } else {
475 vec![]
476 },
477 ];
478
479 FastSolution::from_trajectory_data(times, states, t_events)
480}
481
482fn compute_derivatives(
484 state: &[f64; 6],
485 inputs: &BallisticInputs,
486 wind_sock: &WindSock,
487 base_density: f64,
488 drag_model: &DragModel,
489 projectile_shape: crate::transonic_drag::ProjectileShape,
490 bc: f64,
491 has_bc_segments: bool,
492 has_bc_segments_data: bool,
493 omega: Option<Vector3<f64>>,
494) -> [f64; 6] {
495 let pos = Vector3::new(state[0], state[1], state[2]);
496 let vel = Vector3::new(state[3], state[4], state[5]);
497
498 let wind_vector = wind_sock.vector_for_range_stateless(pos.x);
500
501 let vel_adjusted = vel - wind_vector;
503 let v_mag = vel_adjusted.norm();
504
505 let theta = inputs.shooting_angle;
508 let accel_gravity = Vector3::new(
509 -G_ACCEL_MPS2 * theta.sin(),
510 -G_ACCEL_MPS2 * theta.cos(),
511 0.0,
512 );
513
514 let mut accel = if v_mag < 1e-6 {
516 accel_gravity
517 } else {
518 let v_fps = v_mag * MPS_TO_FPS;
520
521 let altitude = inputs.altitude + pos.y;
524 let (_, speed_of_sound) = get_local_atmosphere(
525 altitude,
526 inputs.altitude, inputs.temperature,
528 inputs.pressure,
529 if inputs.humidity > 0.0 {
530 inputs.humidity
531 } else {
532 1.0
533 },
534 );
535 let mach = v_mag / speed_of_sound;
536
537 let bc_current = if has_bc_segments_data && inputs.bc_segments_data.is_some() {
539 get_bc_from_velocity_segments(v_fps, inputs.bc_segments_data.as_ref().unwrap())
540 } else if has_bc_segments && inputs.bc_segments.is_some() {
541 crate::derivatives::interpolated_bc(
542 mach,
543 inputs.bc_segments.as_ref().unwrap(),
544 Some(inputs),
545 )
546 } else {
547 bc
548 };
549 let bc_current = bc_current.max(1e-6);
552
553 let drag_factor = if let Some(ref table) = inputs.custom_drag_table {
561 table.interpolate(mach)
562 } else {
563 let base_cd = get_drag_coefficient(mach, drag_model);
564 let cd =
565 crate::transonic_drag::transonic_correction(mach, base_cd, projectile_shape, false);
566 crate::form_factor::apply_form_factor_to_drag(
570 cd,
571 inputs.bullet_model.as_deref(),
572 &inputs.bc_type,
573 inputs.use_form_factor,
574 )
575 };
576
577 let cd_to_retard = crate::constants::CD_TO_RETARD;
579 let standard_factor = drag_factor * cd_to_retard;
580 let density_scale = base_density / 1.225;
581
582 let a_drag_ft_s2 = (v_fps * v_fps) * standard_factor * density_scale / bc_current;
584
585 let a_drag_m_s2 = a_drag_ft_s2 * 0.3048; let accel_drag = -a_drag_m_s2 * (vel_adjusted / v_mag);
588
589 accel_drag + accel_gravity
591 };
592
593 if let Some(omega) = omega {
596 accel += -2.0 * omega.cross(&vel);
597 }
598
599 [vel.x, vel.y, vel.z, accel.x, accel.y, accel.z]
601}
602
603fn get_bc_from_velocity_segments(velocity_fps: f64, segments: &[BCSegmentData]) -> f64 {
605 for segment in segments {
606 if velocity_fps >= segment.velocity_min && velocity_fps <= segment.velocity_max {
607 return segment.bc_value;
608 }
609 }
610
611 if let Some(first) = segments.first() {
613 if velocity_fps < first.velocity_min {
614 return first.bc_value;
615 }
616 }
617
618 if let Some(last) = segments.last() {
619 if velocity_fps > last.velocity_max {
620 return last.bc_value;
621 }
622 }
623
624 0.5
626}
627
628pub fn fast_integrate_with_segments(
631 inputs: &BallisticInputs,
632 wind_segments: Vec<crate::wind::WindSegment>,
633 params: FastIntegrationParams,
634) -> FastSolution {
635 use crate::trajectory_integration::{integrate_trajectory, TrajectoryParams};
637
638 if !atmo_is_physical(params.atmo_params) {
640 return FastSolution::degenerate(¶ms.initial_state);
641 }
642
643 let mass_kg = inputs.bullet_mass; let bc = inputs.bc_value;
646 let drag_model = inputs.bc_type;
647
648 let omega_vector = if inputs.enable_coriolis && inputs.latitude.is_some() {
652 let omega_earth = 7.2921159e-5; let lat_rad = inputs.latitude.unwrap_or(0.0).to_radians();
658 let azimuth = inputs.shot_azimuth; Some(Vector3::new(
660 omega_earth * lat_rad.cos() * azimuth.cos(), omega_earth * lat_rad.sin(), -omega_earth * lat_rad.cos() * azimuth.sin(), ))
664 } else {
665 None
666 };
667
668 let traj_params = TrajectoryParams {
670 mass_kg,
671 bc,
672 drag_model,
673 wind_segments,
674 atmos_params: params.atmo_params,
675 omega_vector,
676 enable_spin_drift: inputs.enable_advanced_effects,
677 enable_magnus: inputs.enable_magnus,
678 enable_coriolis: inputs.enable_coriolis,
679 target_distance_m: params.horiz,
680 enable_wind_shear: inputs.enable_wind_shear,
681 wind_shear_model: inputs.wind_shear_model.clone(),
682 shooter_altitude_m: inputs.altitude,
683 is_twist_right: inputs.is_twist_right,
684 shooting_angle: inputs.shooting_angle,
685 bullet_diameter: inputs.bullet_diameter,
687 bullet_length: inputs.bullet_length,
688 twist_rate: inputs.twist_rate,
689 custom_drag_table: inputs.custom_drag_table.clone(),
690 bc_segments: inputs.bc_segments.clone(),
691 use_bc_segments: inputs.use_bc_segments,
692 ground_threshold: -1000.0,
696 };
697
698 let trajectory = integrate_trajectory(
700 params.initial_state,
701 params.t_span,
702 traj_params,
703 "RK45", 1e-6, 0.01, );
707
708 let n_points = trajectory.len();
710 let mut times = Vec::with_capacity(n_points);
711 let mut states = Vec::with_capacity(n_points);
712
713 let mut target_hit_time: Option<f64> = None;
714 let mut ground_hit_time: Option<f64> = None;
715 let mut max_ord_time = None;
716 let mut max_ord_y = 0.0;
717
718 for (t, state_vec) in trajectory {
719 let state = [
721 state_vec[0],
722 state_vec[1],
723 state_vec[2],
724 state_vec[3],
725 state_vec[4],
726 state_vec[5],
727 ];
728
729 if target_hit_time.is_none() && state[0] >= params.horiz {
734 target_hit_time = Some(t);
735 }
736
737 if ground_hit_time.is_none() && state[1] <= inputs.ground_threshold {
739 ground_hit_time = Some(t);
740 }
741
742 if state[1] > max_ord_y {
744 max_ord_y = state[1];
745 max_ord_time = Some(t);
746 }
747
748 times.push(t);
749 states.push(state);
750 }
751
752 let t_events = [
754 if let Some(t) = target_hit_time {
755 vec![t]
756 } else {
757 vec![]
758 },
759 if let Some(t) = max_ord_time {
760 vec![t]
761 } else {
762 vec![]
763 },
764 if let Some(t) = ground_hit_time {
765 vec![t]
766 } else {
767 vec![]
768 },
769 ];
770
771 FastSolution::from_trajectory_data(times, states, t_events)
772}
773
774#[cfg(test)]
775mod tests {
776 use super::*;
777
778 #[test]
779 fn test_fast_solution_interpolation() {
780 let times = vec![0.0, 1.0, 2.0];
781 let states = vec![
782 [0.0, 0.0, 0.0, 100.0, 50.0, 0.0],
783 [100.0, 45.0, 0.0, 99.0, 40.0, 0.0],
784 [198.0, 80.0, 0.0, 98.0, 30.0, 0.0],
785 ];
786
787 let solution = FastSolution::from_trajectory_data(times, states, [vec![], vec![], vec![]]);
788
789 let result = solution.sol(&[1.5]);
791
792 assert!((result[0][0] - 149.0).abs() < 1e-10); assert!((result[1][0] - 62.5).abs() < 1e-10); assert!((result[3][0] - 98.5).abs() < 1e-10); }
796
797 #[test]
798 fn test_bc_from_velocity_segments() {
799 let segments = vec![
800 BCSegmentData {
801 velocity_min: 0.0,
802 velocity_max: 1000.0,
803 bc_value: 0.5,
804 },
805 BCSegmentData {
806 velocity_min: 1000.0,
807 velocity_max: 2000.0,
808 bc_value: 0.52,
809 },
810 BCSegmentData {
811 velocity_min: 2000.0,
812 velocity_max: 3000.0,
813 bc_value: 0.55,
814 },
815 ];
816
817 assert_eq!(get_bc_from_velocity_segments(500.0, &segments), 0.5);
818 assert_eq!(get_bc_from_velocity_segments(1500.0, &segments), 0.52);
819 assert_eq!(get_bc_from_velocity_segments(2500.0, &segments), 0.55);
820
821 assert_eq!(get_bc_from_velocity_segments(-100.0, &segments), 0.5); assert_eq!(get_bc_from_velocity_segments(3500.0, &segments), 0.55); }
825
826 #[test]
827 fn test_fast_solution_interpolation_edge_cases() {
828 let times = vec![0.0, 1.0, 2.0, 3.0];
829 let states = vec![
830 [0.0, 0.0, 0.0, 800.0, 50.0, 0.0],
831 [800.0, 40.0, 100.0, 750.0, 30.0, 0.0],
832 [1550.0, 60.0, 200.0, 700.0, 10.0, 0.0],
833 [2250.0, 50.0, 300.0, 650.0, -10.0, 0.0],
834 ];
835
836 let solution = FastSolution::from_trajectory_data(times, states, [vec![], vec![], vec![]]);
837
838 let result_before = solution.sol(&[-0.5]);
840 assert!((result_before[0][0] - 0.0).abs() < 1e-10); let result_after = solution.sol(&[5.0]);
844 assert!((result_after[0][0] - 2250.0).abs() < 1e-10); let result_exact = solution.sol(&[1.0]);
848 assert!((result_exact[0][0] - 800.0).abs() < 1e-10);
849
850 let result_multi = solution.sol(&[0.5, 1.5, 2.5]);
852 assert_eq!(result_multi[0].len(), 3);
853 }
854
855 #[test]
856 fn test_fast_solution_from_trajectory_data() {
857 let times = vec![0.0, 0.5, 1.0];
858 let states = vec![
859 [0.0, 1.0, 2.0, 3.0, 4.0, 5.0],
860 [10.0, 11.0, 12.0, 13.0, 14.0, 15.0],
861 [20.0, 21.0, 22.0, 23.0, 24.0, 25.0],
862 ];
863 let t_events = [vec![1.0], vec![0.5], vec![]];
864
865 let solution = FastSolution::from_trajectory_data(times.clone(), states, t_events);
866
867 assert_eq!(solution.t, times);
869 assert_eq!(solution.y.len(), 6); assert_eq!(solution.y[0].len(), 3); assert!(solution.success);
872
873 assert_eq!(solution.y[0][0], 0.0); assert_eq!(solution.y[1][0], 1.0); assert_eq!(solution.y[0][2], 20.0); }
878
879 #[test]
880 fn test_bc_segments_boundary_conditions() {
881 let single_segment = vec![BCSegmentData {
883 velocity_min: 1000.0,
884 velocity_max: 2000.0,
885 bc_value: 0.5,
886 }];
887
888 assert_eq!(get_bc_from_velocity_segments(500.0, &single_segment), 0.5); assert_eq!(get_bc_from_velocity_segments(1500.0, &single_segment), 0.5); assert_eq!(get_bc_from_velocity_segments(2500.0, &single_segment), 0.5); let segments = vec![
895 BCSegmentData {
896 velocity_min: 0.0,
897 velocity_max: 999.0, bc_value: 0.45,
899 },
900 BCSegmentData {
901 velocity_min: 1000.0,
902 velocity_max: 2000.0,
903 bc_value: 0.50,
904 },
905 ];
906
907 assert_eq!(get_bc_from_velocity_segments(1000.0, &segments), 0.50); assert_eq!(get_bc_from_velocity_segments(0.0, &segments), 0.45); assert_eq!(get_bc_from_velocity_segments(999.0, &segments), 0.45); }
911
912 #[test]
913 fn test_bc_segments_empty_fallback() {
914 let empty_segments: Vec<BCSegmentData> = vec![];
915
916 let result = get_bc_from_velocity_segments(1500.0, &empty_segments);
918 assert_eq!(result, 0.5); }
920
921 #[test]
922 fn test_fast_integration_params() {
923 let params = FastIntegrationParams {
925 horiz: 1000.0,
926 vert: 0.0,
927 initial_state: [0.0, 0.0, 0.0, 800.0, 50.0, 0.0], t_span: (0.0, 5.0),
929 atmo_params: (0.0, 59.0, 29.92, 0.0),
930 };
931
932 assert_eq!(params.horiz, 1000.0);
933 assert_eq!(params.t_span.0, 0.0);
934 assert_eq!(params.t_span.1, 5.0);
935 assert_eq!(params.initial_state[3], 800.0); }
937
938 #[test]
939 fn test_fast_solution_event_arrays() {
940 let times = vec![0.0, 1.0, 2.0];
941 let states = vec![
942 [0.0, 0.0, 0.0, 800.0, 50.0, 0.0],
943 [800.0, 40.0, 500.0, 750.0, 30.0, 0.0],
944 [1500.0, 20.0, 1000.0, 700.0, 10.0, 0.0],
945 ];
946
947 let t_events = [
949 vec![2.0], vec![0.5], vec![], ];
953
954 let solution = FastSolution::from_trajectory_data(times, states, t_events);
955
956 assert_eq!(solution.t_events[0], vec![2.0]); assert_eq!(solution.t_events[1], vec![0.5]); assert!(solution.t_events[2].is_empty()); }
960
961 #[test]
962 fn fast_path_coriolis_uses_shot_direction() {
963 use std::f64::consts::FRAC_PI_2;
968 fn final_xy(shot_az: f64) -> (f64, f64) {
970 let mut inputs = BallisticInputs::default();
971 inputs.muzzle_velocity = 800.0;
972 inputs.bc_value = 0.5;
973 inputs.bc_type = DragModel::G7;
974 inputs.enable_advanced_effects = true; inputs.enable_coriolis = true;
976 inputs.latitude = Some(45.0);
977 inputs.shot_azimuth = shot_az;
978 let v = 800.0_f64;
979 let elev = 0.02_f64;
980 let params = FastIntegrationParams {
981 horiz: 1000.0,
982 vert: 0.0,
983 initial_state: [0.0, 0.0, 0.0, v * elev.cos(), v * elev.sin(), 0.0],
984 t_span: (0.0, 5.0),
985 atmo_params: (0.0, 59.0, 29.92, 0.0),
986 };
987 let sol = fast_integrate_with_segments(&inputs, vec![], params);
988 let n = sol.y[0].len();
989 (sol.y[0][n - 1], sol.y[1][n - 1])
990 }
991 let (ex, ey) = final_xy(FRAC_PI_2); let (wx, wy) = final_xy(3.0 * FRAC_PI_2); assert!(
996 (ex - wx).abs() < 0.5,
997 "east/west downrange should be ~equal (ex={ex:.4}, wx={wx:.4})"
998 );
999 assert!(
1002 ey > wy,
1003 "fast-path east ({ey:.6}) must be higher than west ({wy:.6}) (Eotvos)"
1004 );
1005 assert!(
1006 (ey - wy) > 1e-5,
1007 "fast-path E-W vertical separation ({:.8} m) should be non-zero (the pre-fix bug was exact equality)",
1008 ey - wy
1009 );
1010 }
1011
1012 #[test]
1013 fn fast_path_coriolis_independent_of_advanced_effects() {
1014 use std::f64::consts::FRAC_PI_2;
1017 fn final_y(coriolis: bool, shot_az: f64) -> f64 {
1018 let mut inputs = BallisticInputs::default();
1019 inputs.muzzle_velocity = 800.0;
1020 inputs.bc_value = 0.5;
1021 inputs.bc_type = DragModel::G7;
1022 inputs.enable_coriolis = coriolis;
1023 inputs.enable_advanced_effects = false; inputs.latitude = Some(45.0);
1025 inputs.shot_azimuth = shot_az;
1026 let v = 800.0_f64;
1027 let elev = 0.02_f64;
1028 let params = FastIntegrationParams {
1029 horiz: 1000.0,
1030 vert: 0.0,
1031 initial_state: [0.0, 0.0, 0.0, v * elev.cos(), v * elev.sin(), 0.0],
1032 t_span: (0.0, 5.0),
1033 atmo_params: (0.0, 59.0, 29.92, 0.0),
1034 };
1035 let sol = fast_integrate_with_segments(&inputs, vec![], params);
1036 let n = sol.y[0].len();
1037 sol.y[1][n - 1]
1038 }
1039 let e = final_y(true, FRAC_PI_2);
1041 let w = final_y(true, 3.0 * FRAC_PI_2);
1042 assert!(
1043 e > w && (e - w) > 1e-5,
1044 "Coriolis-only (no advanced effects) must still be directional: E={e} W={w}"
1045 );
1046 let e2 = final_y(false, FRAC_PI_2);
1048 let w2 = final_y(false, 3.0 * FRAC_PI_2);
1049 assert!(
1050 (e2 - w2).abs() < 1e-9,
1051 "with enable_coriolis=false, east/west must be identical: E={e2} W={w2}"
1052 );
1053 }
1054
1055 #[test]
1056 fn fast_path_rejects_degenerate_atmosphere() {
1057 let mut inputs = BallisticInputs::default();
1058 inputs.muzzle_velocity = 800.0;
1059 inputs.bc_value = 0.5;
1060 inputs.bc_type = DragModel::G7;
1061 let v = 800.0_f64;
1062 let e = 0.02_f64;
1063 let mk = |atmo: (f64, f64, f64, f64)| FastIntegrationParams {
1064 horiz: 500.0,
1065 vert: 0.0,
1066 initial_state: [0.0, 0.0, 0.0, v * e.cos(), v * e.sin(), 0.0],
1067 t_span: (0.0, 5.0),
1068 atmo_params: atmo,
1069 };
1070 let zero_p = fast_integrate_with_segments(&inputs, vec![], mk((0.0, 15.0, 0.0, 50.0)));
1072 assert!(
1073 !zero_p.success,
1074 "pressure=0 atmosphere must yield success=false"
1075 );
1076 let nan_p = fast_integrate_with_segments(&inputs, vec![], mk((0.0, 15.0, f64::NAN, 50.0)));
1078 assert!(!nan_p.success, "NaN pressure must yield success=false");
1079 let good = fast_integrate_with_segments(&inputs, vec![], mk((0.0, 15.0, 1013.25, 50.0)));
1081 assert!(good.success, "realistic atmosphere must yield success=true");
1082 let direct = fast_integrate_with_segments(&inputs, vec![], mk((1.225, 340.0, 0.0, 0.0)));
1085 assert!(
1086 direct.success,
1087 "direct-atmosphere mode (pressure=0 sentinel) must yield success=true"
1088 );
1089 }
1090
1091 #[test]
1092 fn fast_path_carries_real_bullet_geometry() {
1093 let run = |diameter: f64, twist: f64| {
1101 let mut inputs = BallisticInputs::default();
1102 inputs.muzzle_velocity = 800.0;
1103 inputs.bc_value = 0.5;
1104 inputs.bc_type = DragModel::G7;
1105 inputs.bullet_diameter = diameter;
1106 inputs.bullet_length = 0.0318;
1107 inputs.twist_rate = twist;
1108 inputs.enable_advanced_effects = true;
1109 inputs.enable_magnus = true;
1110 let v = 800.0_f64;
1111 let elev = 0.02_f64;
1112 let params = FastIntegrationParams {
1113 horiz: 1000.0,
1114 vert: 0.0,
1115 initial_state: [0.0, 0.0, 0.0, v * elev.cos(), v * elev.sin(), 0.0],
1116 t_span: (0.0, 5.0),
1117 atmo_params: (0.0, 15.0, 1013.25, 50.0),
1118 };
1119 fast_integrate_with_segments(&inputs, vec![], params)
1120 };
1121 assert!(run(0.00569, 7.0).success, ".224 geometry must solve");
1124 assert!(run(0.00858, 10.0).success, ".338 geometry must solve");
1125 }
1126}