Struct ball_dont_lie::basketball_types::Game [−][src]
pub struct Game { pub id: u32, pub date: String, pub home_team_score: u32, pub visitor_team_score: u32, pub season: u32, pub period: u32, pub status: String, pub time: String, pub postseason: bool, pub home_team: Team, pub visitor_team: Team, }
Expand description
A Basketball Game.
Fields
id: u32
date: String
home_team_score: u32
visitor_team_score: u32
season: u32
period: u32
status: String
time: String
postseason: bool
home_team: Team
visitor_team: Team
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for Game
impl UnwindSafe for Game