Structs§
- A
BallTree
is a space-partitioning data-structure that allows for finding nearest neighbors in logarithmic time. - Iterator over the nearest neighbors.
- A context for repeated nearest-neighbor queries that internally re-uses memory across queries.
Traits§
- A
Point
is something that exists in some sort of metric space, and can thus calculate its distance to anotherPoint
, and can be moved a certain distance towards anotherPoint
.