Structs
- A
BallTreeis a space-partitioning data-structure that allows for finding nearest neighbors in logarithmic time. - Iterator over the nearest neighbors.
- A context for repeated nearest-neighbor queries that internally re-uses memory across queries.
Traits
- A
Pointis something that exists in some sort of metric space, and can thus calculate its distance to anotherPoint, and can be moved a certain distance towards anotherPoint.