Crate ball_tree

Source

Structs§

BallTree
A BallTree is a space-partitioning data-structure that allows for finding nearest neighbors in logarithmic time.
Iter
Iterator over the nearest neighbors.
Query
A context for repeated nearest-neighbor queries that internally re-uses memory across queries.

Traits§

Point
A Point is something that exists in some sort of metric space, and can thus calculate its distance to another Point, and can be moved a certain distance towards another Point.