[][src]Trait bakkesmod::wrappers::unreal::TimeBombPickup

pub trait TimeBombPickup: RumblePickupComponent {
    fn get_radius(&self) -> f32 { ... }
fn get_almost_ready_duration(&self) -> f32 { ... }
fn get_start_mat_speed(&self) -> f32 { ... }
fn get_almost_ready_mat_speed(&self) -> f32 { ... }
fn get_impulse_force(&self) -> f32 { ... }
fn get_car_vertical_force(&self) -> f32 { ... }
fn get_car_torque(&self) -> f32 { ... }
fn get_b_demolish(&self) -> bool { ... }
fn get_b_impulse(&self) -> bool { ... }
fn pickup_end(&self) { ... }
fn almost_ready(&self) { ... }
fn pickup_start(&self) { ... } }

Provided methods

fn get_radius(&self) -> f32

fn get_almost_ready_duration(&self) -> f32

fn get_start_mat_speed(&self) -> f32

fn get_almost_ready_mat_speed(&self) -> f32

fn get_impulse_force(&self) -> f32

fn get_car_vertical_force(&self) -> f32

fn get_car_torque(&self) -> f32

fn get_b_demolish(&self) -> bool

fn get_b_impulse(&self) -> bool

fn pickup_end(&self)

fn almost_ready(&self)

fn pickup_start(&self)

Loading content...

Implementors

impl TimeBombPickup for TimeBombPickupWrapper[src]

Loading content...