[][src]Trait bakkesmod::wrappers::unreal::JumpComponent

pub trait JumpComponent: CarComponent {
    fn get_min_jump_time(&self) -> f32 { ... }
fn get_jump_impulse(&self) -> f32 { ... }
fn get_jump_force(&self) -> f32 { ... }
fn get_jump_force_time(&self) -> f32 { ... }
fn get_podium_jump_force_time(&self) -> f32 { ... }
fn get_jump_impulse_speed(&self) -> f32 { ... }
fn get_jump_accel(&self) -> f32 { ... }
fn get_max_jump_height(&self) -> f32 { ... }
fn get_max_jump_height_time(&self) -> f32 { ... }
fn get_b_deactivate(&self) -> bool { ... }
fn apply_forces(&self, active_time: f32) { ... }
fn cache_jump_data(&self) { ... }
fn on_created(&self) { ... } }

Provided methods

fn get_min_jump_time(&self) -> f32

fn get_jump_impulse(&self) -> f32

fn get_jump_force(&self) -> f32

fn get_jump_force_time(&self) -> f32

fn get_podium_jump_force_time(&self) -> f32

fn get_jump_impulse_speed(&self) -> f32

fn get_jump_accel(&self) -> f32

fn get_max_jump_height(&self) -> f32

fn get_max_jump_height_time(&self) -> f32

fn get_b_deactivate(&self) -> bool

fn apply_forces(&self, active_time: f32)

fn cache_jump_data(&self)

fn on_created(&self)

Loading content...

Implementors

impl JumpComponent for JumpComponentWrapper[src]

Loading content...