fn get_min_jump_time(&self) -> f32
fn get_jump_impulse(&self) -> f32
fn get_jump_force(&self) -> f32
fn get_jump_force_time(&self) -> f32
fn get_podium_jump_force_time(&self) -> f32
fn get_jump_impulse_speed(&self) -> f32
fn get_jump_accel(&self) -> f32
fn get_max_jump_height(&self) -> f32
fn get_max_jump_height_time(&self) -> f32
fn get_b_deactivate(&self) -> bool
fn apply_forces(&self, active_time: f32)
fn cache_jump_data(&self)
fn on_created(&self)
impl JumpComponent for JumpComponentWrapper
[src]