[][src]Struct badge_maker::Badge

pub struct Badge { /* fields omitted */ }

Badges are valid and have all the necessary fields to construct an SVG without error. Use the BadgeBuilder to construct.

Example

use badge_maker::BadgeBuilder;

let badge = BadgeBuilder::new()
  .message("Example")
  .build()?;

Implementations

impl Badge[src]

pub fn label(&self) -> &Option<String>[src]

pub fn message(&self) -> &str[src]

pub fn label_color(&self) -> &str[src]

pub fn color(&self) -> &str[src]

pub fn style(&self) -> Style[src]

pub fn svg(&self) -> String[src]

pub fn ids(&self) -> &str[src]

pub fn idr(&self) -> &str[src]

pub fn id(&self) -> &str[src]

Trait Implementations

impl Debug for Badge[src]

impl Eq for Badge[src]

impl PartialEq<Badge> for Badge[src]

impl StructuralEq for Badge[src]

impl StructuralPartialEq for Badge[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.