Crate backroll[][src]

Re-exports

pub use backroll_transport as transport;

Modules

command

Structs

GameInput

A container of inputs for all of the players for single frame of a game.

NetworkStats

Event that occurs during the course of a session.

P2PSession

The main peer-to-peer Backroll session.

P2PSessionBuilder

A builder for P2PSession.

PlayerHandle

A handle for a player in a Backroll session.

Enums

BackrollError
Event

Event that occurs during the course of a session.

Player

Players within a Backroll session.

Constants

MAX_PLAYERS

The maximum number of players supported in a single game.

Traits

Config

Compile time parameterization for Backroll sessions.

Type Definitions

BackrollResult