#![feature(portable_simd)]
pub mod decision;
pub mod game;
pub mod movegen;
pub mod randgen;
pub mod types;
pub mod util;
#[cfg(feature = "backgammon-compat")]
pub mod compat;
pub use {
game::Game, game::GameState, movegen::basic::BasicMoveGenerator,
movegen::simd::Simd1MoveGenerator, movegen::MoveGen, types::board::Board,
types::board::BoardCoord, types::dice::Dice, types::dice::Die, types::prim::BAndW,
types::prim::BOrW, types::prim::Bw,
};
#[cfg(test)]
mod tests {}