List of all items
Structs
- Game
- SdlError
- Settings
- WindowSettings
- gfx::Canvas
- gfx::Color
- gfx::DisplayMode
- gfx::Origin
- gfx::Texture
- gfx::TextureOptions
- gfx::TextureSlice
- gfx::Transform
- gfx::Vertex
- gfx::Viewport
- math::Affine2
- math::DVec2
- math::DVec3
- math::DVec4
- math::IVec2
- math::IVec3
- math::IVec4
- math::Mat2
- math::Mat3
- math::Mat4
- math::Rect
- math::UVec2
- math::UVec3
- math::UVec4
- math::Vec2
- math::Vec3
- math::Vec4
- prelude::Affine2
- prelude::Color
- prelude::DVec2
- prelude::DVec3
- prelude::DVec4
- prelude::IVec2
- prelude::IVec3
- prelude::IVec4
- prelude::Mat2
- prelude::Mat3
- prelude::Mat4
- prelude::Origin
- prelude::Rect
- prelude::Settings
- prelude::Texture
- prelude::TextureOptions
- prelude::TextureSlice
- prelude::Transform
- prelude::UVec2
- prelude::UVec3
- prelude::UVec4
- prelude::Vec2
- prelude::Vec3
- prelude::Vec4
- prelude::Vertex
- prelude::Viewport
- prelude::WindowSettings
- prelude::gfx::Canvas
- prelude::gfx::Color
- prelude::gfx::DisplayMode
- prelude::gfx::Origin
- prelude::gfx::Texture
- prelude::gfx::TextureOptions
- prelude::gfx::TextureSlice
- prelude::gfx::Transform
- prelude::gfx::Vertex
- prelude::gfx::Viewport
Enums
- Error
- Framerate
- gfx::CanvasError
- gfx::ScaleMode
- gfx::TextureLoadError
- gfx::ViewportScaling
- input::KeyCode
- math::EulerRot
- prelude::EulerRot
- prelude::Framerate
- prelude::KeyCode
- prelude::ScaleMode
- prelude::ViewportScaling
- prelude::gfx::CanvasError
- prelude::gfx::ScaleMode
- prelude::gfx::TextureLoadError
- prelude::gfx::ViewportScaling
- prelude::input::KeyCode
Traits
Macros
Functions
- game
- gfx::clear
- gfx::display
- gfx::draw
- gfx::with_canvas
- input::clear
- input::get_held_keys
- input::get_pressed_keys
- input::is_key_down
- input::is_key_pressed
- input::press_key
- input::release_key
- math::degrees
- math::dvec2
- math::dvec3
- math::dvec4
- math::ivec2
- math::ivec3
- math::ivec4
- math::mat2
- math::mat3
- math::mat4
- math::uvec2
- math::uvec3
- math::uvec4
- math::vec2
- math::vec3
- math::vec4
- prelude::degrees
- prelude::dvec2
- prelude::dvec3
- prelude::dvec4
- prelude::gfx::clear
- prelude::gfx::display
- prelude::gfx::draw
- prelude::gfx::with_canvas
- prelude::input::clear
- prelude::input::get_held_keys
- prelude::input::get_pressed_keys
- prelude::input::is_key_down
- prelude::input::is_key_pressed
- prelude::input::press_key
- prelude::input::release_key
- prelude::is_key_down
- prelude::is_key_pressed
- prelude::ivec2
- prelude::ivec3
- prelude::ivec4
- prelude::mat2
- prelude::mat3
- prelude::mat4
- prelude::uvec2
- prelude::uvec3
- prelude::uvec4
- prelude::vec2
- prelude::vec3
- prelude::vec4
- run