pub enum TextureBufferContentType {
Show 27 variants
U8,
I8,
U16,
I16,
U32,
I32,
U8U8,
I8I8,
U16U16,
I16I16,
U32U32,
I32I32,
U32U32U32,
I32I32I32,
U8U8U8U8,
I8I8I8I8,
U16U16U16U16,
I16I16I16I16,
U32U32U32U32,
I32I32I32I32,
F16,
F32,
F16F16,
F32F32,
F32F32F32,
F16F16F16F16,
F32F32F32F32,
}
Expand description
Note that some three-component types are missing. This is not a mistake. OpenGL doesn’t support them.